Player Matchup

Cernunnos
Cernunnos
KinggGrizzlly
Cernunnos
Level 120
God Stats
17W - 12L
1,580 SR
Queue Stats
333W - 322L
1,531 Elo+
Party 1
Yemoja
Yemoja
LordSnave
Yemoja
Level 131
God Stats
16W - 14L
1,537 SR
Queue Stats
290W - 264L
1,522 Elo+
Party 1
Hera
Hera
MADARAΞGY
Hera
Level 139
God Stats
2W - 1L
1,561 SR
Queue Stats
122W - 138L
1,519 Elo+
Solo
Bakasura
Bakasura
Platopie
Bakasura
Level 125
God Stats
35W - 24L
1,660 SR
Queue Stats
399W - 369L
1,548 Elo+
Party 1
Anubis
Anubis
panzeraus4
Anubis
Level 100
God Stats
25W - 15L
1,657 SR
Queue Stats
395W - 357L
1,518 Elo+
Solo
Team Averages
Level 123
1,599 SR
1,527 Elo+

VS

Team Averages
Level 85
1,562 SR
1,509 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
EmberNash
Bellona
Level 104
God Stats
32W - 55L
1,425 SR
Queue Stats
246W - 332L
1,493 Elo+
Party 3
Medusa
Medusa
PoNYloVER33
Medusa
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
388W - 399L
1,515 Elo+
Party 2
Cerberus
Cerberus
Timetothink
Cerberus
Level 77
God Stats
3W - 2L
1,802 SR
Queue Stats
47W - 66L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WonderfulMrFox
Tsukuyomi
Level 69
God Stats
51W - 38L
1,581 SR
Queue Stats
429W - 441L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KinggGrizzlly
Cernunnos
12
3 / 0 / 2
7,162
551
6,743
6,245
1,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
LordSnave
Yemoja
11
2 / 0 / 3
6,608
508
2,049
5,599
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 3
8,144
626
4,857
5,561
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Platopie
Bakasura
13
7 / 2 / 3
8,155
627
4,572
9,036
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
panzeraus4
Anubis
14
6 / 2 / 3
8,857
681
10,303
9,243
5,363
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 4 / 2
6,533
503
3,406
5,797
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
EmberNash
Bellona
12
0 / 5 / 1
6,440
495
4,198
11,514
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
12
3 / 3 / 0
7,097
546
3,185
6,731
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Timetothink
Cerberus
9
0 / 4 / 2
5,860
451
3,556
11,794
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
WonderfulMrFox
Tsukuyomi
11
2 / 5 / 2
6,702
516
4,894
8,335
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
21
Kills
6
6
Deaths
21
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
4
2
0.5
L
Bellona
EmberNash
Bellona
0
5
1
0.1
W
Cernunnos
KinggGrizzlly
Cernunnos
3
0
2
4
W
Yemoja
LordSnave
Yemoja
2
0
3
3.5
W
3
2
3
2.25
W
Bakasura
Platopie
Bakasura
7
2
3
4.25
L
Medusa
3
3
0
1
L
Cerberus
Timetothink
Cerberus
0
4
2
0.25
L
Tsukuyomi
WonderfulMrFox
Tsukuyomi
2
5
2
0.6
W
Anubis
panzeraus4
Anubis
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
19,239
35,684
Taken
44,171
14,368
Mitigated
19,463
15,014
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,406
440
0
707
5,797
1,856
0
3,413
2,142
30,998
0
L
Bellona
EmberNash
Bellona
4,198
1,645
0
3,322
11,514
7,117
0
7,387
3,860
0
32,679
W
Cernunnos
KinggGrizzlly
Cernunnos
6,743
3,765
0
2,395
6,245
1,688
137
1,001
5,204
0
49,431
W
Yemoja
LordSnave
Yemoja
2,049
397
2,301
1,188
5,599
2,985
875
1,090
4,455
17,443
0
W
4,857
1,038
0
2,167
5,561
1,628
937
1,123
4,258
49,036
0
W
Bakasura
Platopie
Bakasura
4,572
3,687
0
2,803
9,036
2,704
42
1,079
7,923
0
46,046
L
Medusa
3,185
1,255
0
1,381
6,731
1,747
0
918
5,703
0
37,768
L
Cerberus
Timetothink
Cerberus
3,556
72
220
2,706
11,794
6,173
0
3,391
8,148
16,630
0
L
Tsukuyomi
WonderfulMrFox
Tsukuyomi
4,894
882
0
2,084
8,335
2,570
0
1,939
6,112
0
38,071
W
Anubis
panzeraus4
Anubis
10,303
420
0
4,160
9,243
5,363
576
2,307
6,882
53,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,926
Gold Earned
32,632
440
Minions Killed
328
0
Camps Cleared
0
1,207,030
Distance Traveled
1,174,100
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,533
503
76
6
0
252,876
4
L
Bellona
6,440
495
72
6
0
200,455
5
W
Cernunnos
7,162
551
91
7
0
237,085
6
W
Yemoja
6,608
508
30
2
0
242,895
5
W
Hera
8,144
626
106
8
0
232,217
5
W
Bakasura
8,155
627
96
7
0
292,503
2
L
Medusa
7,097
546
85
7
0
241,465
5
L
Cerberus
5,860
451
22
2
0
234,652
4
L
Tsukuyomi
6,702
516
73
6
0
244,652
3
W
Anubis
8,857
681
117
9
0
202,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role