Player Matchup

Nemesis
Nemesis
Elopongo
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,350 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Emreimgelaende
Cu Chulainn
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,896 Elo+
Party 1
Zhong Kui
Zhong Kui
Furkan57
Zhong Kui
Level 6
God Stats
2W - 1L
1,687 SR
Queue Stats
6W - 3L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
eRobbi
Cernunnos
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Yemoja
Yemoja
eXiLenT_Curse
Yemoja
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,448 Elo+
Party 1
Team Averages
Level 36
1,537 SR
1,537 Elo+

VS

Team Averages
Level 20
1,726 SR
1,546 Elo+
Athena
Athena
AUPOLO12
Athena
Level 19
God Stats
2W - 1L
1,925 SR
Queue Stats
32W - 28L
1,501 Elo+
Solo
Rama
Rama
Emphino
Rama
Level 27
God Stats
2W - 1L
1,830 SR
Queue Stats
8W - 7L
1,707 Elo+
Solo
Fafnir
Fafnir
Ind0mius
Fafnir
Level 10
God Stats
2W - 2L
1,601 SR
Queue Stats
3W - 3L
1,578 Elo+
Solo
Anubis
Anubis
RagnarWiz
Anubis
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,451 Elo+
Solo
Nemesis
Nemesis
Rotolis
Nemesis
Level 28
God Stats
2W - 1L
1,774 SR
Queue Stats
133W - 148L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elopongo
Nemesis
20
12 / 1 / 10
12,938
588
20,147
21,297
10,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Emreimgelaende
Cu Chulainn
18
10 / 4 / 7
11,929
542
19,980
17,964
20,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Furkan57
Zhong Kui
16
5 / 7 / 9
10,358
471
10,789
13,566
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
eRobbi
Cernunnos
19
13 / 6 / 5
13,152
598
20,146
20,644
8,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 0 / 11
12,219
555
8,366
9,186
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AUPOLO12
Athena
14
2 / 9 / 5
9,092
413
12,991
26,798
34,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Emphino
Rama
18
6 / 9 / 2
12,519
569
9,765
19,979
6,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Ind0mius
Fafnir
13
1 / 11 / 5
9,025
410
3,846
17,222
16,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
RagnarWiz
Anubis
15
6 / 10 / 2
10,303
468
11,124
17,185
9,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Rotolis
Nemesis
13
3 / 6 / 4
8,850
402
6,454
17,484
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
45
Kills
18
18
Deaths
45
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
AUPOLO12
Athena
2
9
5
0.5
W
Nemesis
Elopongo
Nemesis
12
1
10
17
L
Rama
Emphino
Rama
6
9
2
0.78
W
Cu Chulainn
Emreimgelaende
Cu Chulainn
10
4
7
3.38
W
Zhong Kui
Furkan57
Zhong Kui
5
7
9
1.36
L
Fafnir
Ind0mius
Fafnir
1
11
5
0.32
L
Anubis
RagnarWiz
Anubis
6
10
2
0.7
L
Nemesis
Rotolis
Nemesis
3
6
4
0.83
W
Cernunnos
eRobbi
Cernunnos
13
6
5
2.58
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,428
Damage
44,180
82,657
Taken
98,668
55,033
Mitigated
73,850
25,396
Healing
18,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AUPOLO12
Athena
12,991
2,652
0
2,743
26,798
34,495
0
3,365
22,460
47,807
0
W
Nemesis
Elopongo
Nemesis
20,147
12,432
0
6,096
21,297
10,242
173
5,247
15,817
0
116,246
L
Rama
Emphino
Rama
9,765
7,429
0
5,424
19,979
6,138
0
2,553
17,323
0
61,376
W
Cu Chulainn
Emreimgelaende
Cu Chulainn
19,980
6,028
0
2,463
17,964
20,079
2,288
5,595
11,365
0
72,295
W
Zhong Kui
Furkan57
Zhong Kui
10,789
1,410
0
2,120
13,566
7,401
1,157
6,611
6,771
35,160
0
L
Fafnir
Ind0mius
Fafnir
3,846
1,092
0
872
17,222
16,810
0
3,600
13,428
17,813
0
L
Anubis
RagnarWiz
Anubis
11,124
225
0
3,595
17,185
9,365
468
6,945
9,995
42,494
0
L
Nemesis
Rotolis
Nemesis
6,454
1,887
234
5,948
17,484
7,042
159
2,692
14,509
0
40,423
W
Cernunnos
eRobbi
Cernunnos
20,146
12,531
245
6,737
20,644
8,812
4,180
5,762
14,643
0
96,904
W
8,366
1,947
2,446
5,289
9,186
8,499
772
3,146
5,943
46,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,596
Gold Earned
49,789
526
Minions Killed
376
0
Camps Cleared
0
1,992,850
Distance Traveled
1,599,017
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,092
413
82
4
0
345,289
4
W
Nemesis
12,938
588
161
7
0
495,888
6
L
Rama
12,519
569
110
5
0
321,855
1
W
Cu Chulainn
11,929
542
94
4
0
383,026
2
W
Zhong Kui
10,358
471
62
3
0
357,396
7
L
Fafnir
9,025
410
34
2
0
293,890
3
L
Anubis
10,303
468
79
4
0
313,636
3
L
Nemesis
8,850
402
71
3
0
324,347
4
W
Cernunnos
13,152
598
124
6
0
356,752
1
W
Yemoja
12,219
555
85
4
0
399,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role