Player Matchup

Heimdallr
Heimdallr
N0GGTthe0GG0T
Heimdallr
Level 126
God Stats
27W - 20L
1,594 SR
Queue Stats
741W - 720L
1,533 Elo+
Solo
He Bo
He Bo
Vermillion--22
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,205 Elo+
Solo
Charybdis
Charybdis
WashingMyClothes
Charybdis
Level 120
God Stats
3W - 3L
1,509 SR
Queue Stats
44W - 38L
1,468 Elo+
Solo
Horus
Horus
WeaponzOfWar
Horus
Level 155
God Stats
29W - 21L
1,567 SR
Queue Stats
206W - 202L
1,496 Elo+
Solo
Cerberus
Cerberus
levtcopt18
Cerberus
Level 83
God Stats
2W - 3L
1,561 SR
Queue Stats
98W - 95L
1,490 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,438 Elo+

VS

Team Averages
Level 87
1,503 SR
1,239 Elo+
Hercules
Hercules
Bampoo_
Hercules
Level 17
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1
Bastet
Bastet
CrackCoyote
Bastet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,105 Elo+
Party 1
Heimdallr
Heimdallr
MysticalTestical
Heimdallr
Level 85
God Stats
6W - 4L
1,629 SR
Queue Stats
131W - 105L
1,459 Elo+
Solo
Poseidon
Poseidon
TiOs XCarnageX
Poseidon
Level 84
God Stats
0W - 1L
1,564 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xTWERK4RUMHAMx
Tsukuyomi
Level 123
God Stats
0W - 2L
1,535 SR
Queue Stats
1W - 6L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
N0GGTthe0GG0T
Heimdallr
19
8 / 0 / 8
12,342
882
10,192
11,803
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 5 / 7
11,733
838
14,215
11,854
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
17
3 / 2 / 7
10,490
749
8,294
8,144
2,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 0 / 17
10,891
778
7,430
15,140
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
levtcopt18
Cerberus
16
4 / 0 / 12
10,473
748
10,463
15,245
18,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bampoo_
Hercules
14
0 / 4 / 5
8,084
577
3,878
13,584
11,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
17
4 / 5 / 2
10,305
736
14,541
15,132
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
13
0 / 4 / 3
7,822
559
7,386
8,140
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
16
1 / 5 / 2
9,021
644
10,750
9,061
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xTWERK4RUMHAMx
Tsukuyomi
15
2 / 6 / 2
8,893
635
11,241
17,132
10,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
24
Kills
7
7
Deaths
24
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bampoo_
Hercules
0
4
5
0.63
L
Bastet
4
5
2
1
L
Heimdallr
0
4
3
0.38
W
Heimdallr
N0GGTthe0GG0T
Heimdallr
8
0
8
12
L
Poseidon
1
5
2
0.4
W
8
5
7
2.3
W
Charybdis
3
2
7
3.25
W
1
0
17
9.5
W
Cerberus
levtcopt18
Cerberus
4
0
12
10
L
Tsukuyomi
xTWERK4RUMHAMx
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,594
Damage
47,796
62,186
Taken
63,049
52,182
Mitigated
34,152
24,534
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bampoo_
Hercules
3,878
630
0
1,728
13,584
11,781
0
4,592
8,992
0
10,258
L
Bastet
14,541
2,840
0
2,914
15,132
5,522
0
6,850
8,282
0
34,125
L
Heimdallr
7,386
3,987
0
290
8,140
3,094
25
3,793
4,347
0
23,865
W
Heimdallr
N0GGTthe0GG0T
Heimdallr
10,192
3,930
0
2,085
11,803
6,536
5,457
1,818
9,566
0
53,808
L
Poseidon
10,750
729
0
1,718
9,061
2,983
0
3,100
5,961
35,852
0
W
14,215
369
606
2,056
11,854
6,443
261
1,234
10,208
38,661
0
W
Charybdis
8,294
3,090
0
1,936
8,144
2,778
773
2,002
5,750
0
33,514
W
7,430
2,862
6,874
8,679
15,140
18,146
321
2,891
11,775
0
15,747
W
Cerberus
levtcopt18
Cerberus
10,463
474
0
2,298
15,245
18,279
165
2,360
12,275
28,875
0
L
Tsukuyomi
xTWERK4RUMHAMx
Tsukuyomi
11,241
1,376
0
3,875
17,132
10,772
0
6,833
10,299
0
26,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,929
Gold Earned
44,125
330
Minions Killed
216
10
Camps Cleared
5
1,356,269
Distance Traveled
1,276,376
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,084
577
12
1
0
272,025
2
L
Bastet
10,305
736
41
3
3
267,561
0
L
Heimdallr
7,822
559
42
3
1
180,923
1
W
Heimdallr
12,342
882
120
9
2
283,449
4
L
Poseidon
9,021
644
92
7
0
247,554
2
W
He Bo
11,733
838
60
4
3
236,025
4
W
Charybdis
10,490
749
76
5
2
239,868
0
W
Horus
10,891
778
19
1
1
294,325
1
W
Cerberus
10,473
748
55
4
2
302,602
2
L
Tsukuyomi
8,893
635
29
2
1
308,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role