Player Matchup

Khepri
Khepri
B SCHMITZ 77
Khepri
Level 26
God Stats
2W - 1L
1,811 SR
Queue Stats
98W - 78L
1,595 Elo+
Solo
Thanatos
Thanatos
BlueishSkate300
Thanatos
Level 21
God Stats
60W - 63L
1,581 SR
Queue Stats
99W - 93L
1,594 Elo+
Solo
Ullr
Ullr
Kelly1053
Ullr
Level 27
God Stats
3W - 4L
1,214 SR
Queue Stats
201W - 214L
1,616 Elo+
Solo
Zhong Kui
Zhong Kui
TRYNBANMENOWKYS
Zhong Kui
Level 18
God Stats
8W - 10L
1,827 SR
Queue Stats
19W - 16L
1,595 Elo+
Solo
Ne Zha
Ne Zha
ZirtyZog
Ne Zha
Level 8
God Stats
1W - 1L
1,790 SR
Queue Stats
18W - 9L
1,671 Elo+
Solo
Team Averages
Level 20
1,645 SR
1,615 Elo+

VS

Team Averages
Level 12
1,568 SR
1,639 Elo+
Nu Wa
Nu Wa
CraZyAsMEX512
Nu Wa
Level 15
God Stats
12W - 4L
1,319 SR
Queue Stats
68W - 63L
1,612 Elo+
Solo
Terra
Terra
Deadshotx7579
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,717 Elo+
Solo
Cupid
Cupid
PrimeSuspect444
Cupid
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,463 Elo+
Solo
Guan Yu
Guan Yu
RianKASF
Guan Yu
Level 16
God Stats
8W - 6L
1,654 SR
Queue Stats
22W - 17L
1,562 Elo+
Solo
Medusa
Medusa
assassin_medusa
Medusa
Level 5
God Stats
15W - 14L
1,867 SR
Queue Stats
15W - 16L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 6 / 1
8,211
411
2,716
13,233
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
6
0 / 4 / 0
6,559
328
2,039
5,143
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
16
2 / 5 / 0
9,540
477
5,294
15,195
5,917
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TRYNBANMENOWKYS
Zhong Kui
17
2 / 4 / 1
10,210
511
8,652
15,435
10,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
ZirtyZog
Ne Zha
18
4 / 5 / 1
11,053
553
13,531
14,816
6,549
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
11,955
598
6,842
9,105
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 13
10,694
535
6,844
13,934
15,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 3 / 1
10,889
544
5,408
11,603
4,143
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
RianKASF
Guan Yu
17
0 / 3 / 2
9,878
494
3,369
13,035
8,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
11 / 1 / 9
13,133
657
19,310
13,657
6,423
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
8
Kills
24
24
Deaths
9
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
6
1
0.08
L
Thanatos
0
4
0
0
W
6
2
8
5
W
3
0
13
9.5
L
Ullr
2
5
0
0.4
W
4
3
1
1.5
W
Guan Yu
RianKASF
Guan Yu
0
3
2
0.33
L
Zhong Kui
TRYNBANMENOWKYS
Zhong Kui
2
4
1
0.63
L
Ne Zha
ZirtyZog
Ne Zha
4
5
1
0.9
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,232
Damage
41,773
63,822
Taken
61,334
32,672
Mitigated
37,242
15,689
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,716
164
0
1,507
13,233
8,327
0
4,386
8,555
28,426
0
L
Thanatos
2,039
900
0
2,403
5,143
1,790
0
1,326
3,767
0
17,935
W
6,842
1,187
0
1,555
9,105
2,645
2,310
1,720
7,249
73,801
0
W
6,844
1,385
2,019
4,011
13,934
15,637
1,549
1,849
11,965
36,117
0
L
Ullr
5,294
1,522
0
4,218
15,195
5,917
162
2,751
12,364
0
73,034
W
5,408
2,684
98
4,184
11,603
4,143
843
664
10,939
0
85,340
W
Guan Yu
RianKASF
Guan Yu
3,369
670
75
2,886
13,035
8,394
542
3,223
9,664
0
53,376
L
Zhong Kui
TRYNBANMENOWKYS
Zhong Kui
8,652
536
0
4,444
15,435
10,089
720
1,446
13,566
55,837
0
L
Ne Zha
ZirtyZog
Ne Zha
13,531
3,286
0
3,117
14,816
6,549
0
3,161
11,392
0
99,204
W
19,310
9,182
0
5,311
13,657
6,423
1,776
3,670
9,855
0
106,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,573
Gold Earned
56,549
480
Minions Killed
617
0
Camps Cleared
0
1,464,790
Distance Traveled
1,941,359
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,211
411
30
2
0
362,802
8
L
Thanatos
6,559
328
45
2
0
120,524
0
W
Nu Wa
11,955
598
164
8
0
366,091
9
W
Terra
10,694
535
60
3
0
417,463
0
L
Ullr
9,540
477
137
7
0
321,167
1
W
Cupid
10,889
544
124
6
0
363,298
1
W
Guan Yu
9,878
494
117
6
0
394,731
4
L
Zhong Kui
10,210
511
124
6
0
294,473
5
L
Ne Zha
11,053
553
144
7
0
365,824
3
W
Medusa
13,133
657
152
8
0
399,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role