Player Matchup

Izanami
Izanami
 
Izanami
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AresJ
Scylla
Level 160
God Stats
5W - 9L
1,493 SR
Queue Stats
607W - 608L
1,599 Elo+
Solo
Athena
Athena
Fundinator
Athena
Level 159
God Stats
6W - 8L
1,540 SR
Queue Stats
88W - 83L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
Iston
Gilgamesh
Level 129
God Stats
2W - 2L
1,835 SR
Queue Stats
120W - 110L
1,443 Elo+
Party 1
Hercules
Hercules
bibeli28
Hercules
Level 67
God Stats
8W - 9L
1,630 SR
Queue Stats
372W - 374L
1,544 Elo+
Solo
Team Averages
Level 125
1,600 SR
1,506 Elo+

VS

Team Averages
Level 114
1,404 SR
1,550 Elo+
Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SebbeUwU
Discordia
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
345W - 342L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Twiztex13
Cthulhu
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 39L
1,540 Elo+
Solo
Chaac
Chaac
idekaijwtps
Chaac
Level 123
God Stats
5W - 3L
1,291 SR
Queue Stats
309W - 279L
1,587 Elo+
Solo
Set
Set
markel200069
Set
Level 85
God Stats
2W - 2L
1,229 SR
Queue Stats
48W - 47L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 0
5,731
478
4,431
9,390
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
AresJ
Scylla
11
1 / 4 / 0
6,548
546
2,250
7,634
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Fundinator
Athena
10
1 / 2 / 1
6,301
525
3,740
10,890
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Iston
Gilgamesh
10
2 / 4 / 1
6,226
519
4,399
9,387
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
bibeli28
Hercules
13
0 / 0 / 0
7,272
606
2,630
5,339
3,803
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 2 / 1
6,777
565
8,280
6,502
1,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SebbeUwU
Discordia
12
4 / 1 / 3
6,989
582
5,769
4,896
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Twiztex13
Cthulhu
10
1 / 0 / 4
5,962
497
6,483
9,691
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 3
7,339
612
5,059
6,290
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,601
550
2,297
5,542
3,584
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Hachiman
 
Hachiman
2
2
1
1.25
L
Scylla
AresJ
Scylla
1
4
0
0.25
L
Athena
Fundinator
Athena
1
2
1
0.75
L
Gilgamesh
Iston
Gilgamesh
2
4
1
0.63
W
Discordia
SebbeUwU
Discordia
4
1
3
5.5
W
Cthulhu
Twiztex13
Cthulhu
1
0
4
3
L
Hercules
bibeli28
Hercules
0
0
0
0
W
5
1
3
6.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
27,888
42,640
Taken
32,921
18,565
Mitigated
15,172
15,226
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,431
2,800
0
4,018
9,390
2,427
295
2,558
6,768
0
43,892
W
Hachiman
 
Hachiman
8,280
4,326
0
2,586
6,502
1,846
0
1,076
5,426
0
52,309
L
Scylla
AresJ
Scylla
2,250
322
0
990
7,634
2,266
0
3,226
3,934
34,679
0
L
Athena
Fundinator
Athena
3,740
1,150
375
4,134
10,890
6,378
0
3,678
7,134
15,168
0
L
Gilgamesh
Iston
Gilgamesh
4,399
1,826
0
3,150
9,387
3,691
0
2,080
7,213
0
30,628
W
Discordia
SebbeUwU
Discordia
5,769
668
0
768
4,896
1,624
0
1,835
3,061
33,940
0
W
Cthulhu
Twiztex13
Cthulhu
6,483
553
70
3,944
9,691
5,296
108
2,720
6,971
21,243
0
L
Hercules
bibeli28
Hercules
2,630
598
0
2,559
5,339
3,803
0
0
5,339
0
51,726
W
5,059
1,854
0
1,906
6,290
2,822
0
359
5,931
0
47,754
W
2,297
623
0
676
5,542
3,584
0
0
5,542
0
42,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
33,668
393
Minions Killed
415
0
Camps Cleared
0
1,195,773
Distance Traveled
1,211,511
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,731
478
83
7
0
215,458
4
W
Hachiman
6,777
565
102
9
0
207,903
5
L
Scylla
6,548
546
73
6
0
222,495
2
L
Athena
6,301
525
38
3
0
256,761
1
L
Gilgamesh
6,226
519
74
6
0
258,630
2
W
Discordia
6,989
582
85
7
0
229,915
1
W
Cthulhu
5,962
497
29
2
0
267,888
4
L
Hercules
7,272
606
125
10
0
242,429
6
W
Chaac
7,339
612
87
7
0
274,689
3
W
Set
6,601
550
112
9
0
231,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role