Player Matchup

Bellona
Bellona
EternalRaven8
Bellona
Level 63
God Stats
10W - 2L
1,706 SR
Queue Stats
161W - 101L
1,589 Elo+
Party 1
Ymir
Ymir
dudeyouredead
Ymir
Level 26
God Stats
6W - 1L
1,745 SR
Queue Stats
116W - 56L
1,921 Elo+
Party 1
Zeus
Zeus
skullking1316
Zeus
Level 121
God Stats
192W - 81L
1,786 SR
Queue Stats
196W - 101L
1,740 Elo+
Party 1
Team Averages
Level 70
1,746 SR
1,750 Elo+

VS

Team Averages
Level 89
1,495 SR
1,439 Elo+
Hercules
Hercules
CannierPlanet3
Hercules
Level 13
God Stats
3W - 1L
1,291 SR
Queue Stats
20W - 28L
1,486 Elo+
Solo
Fenrir
Fenrir
IIl Karma
Fenrir
Level 129
God Stats
27W - 15L
1,794 SR
Queue Stats
288W - 305L
1,473 Elo+
Solo
Hades
Hades
MockFuzzball852
Hades
Level 125
God Stats
7W - 11L
1,401 SR
Queue Stats
98W - 136L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 1 / 11
6,747
675
5,156
6,896
3,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 10
6,870
687
2,907
6,012
5,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
9 / 0 / 2
8,191
819
16,009
2,512
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 2 / 1
6,045
605
1,680
10,645
5,654
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
IIl Karma
Fenrir
8
1 / 5 / 1
5,928
593
2,485
8,501
4,722
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 5 / 1
6,357
636
6,679
9,155
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
2
1
0.25
W
Bellona
1
1
11
6.5
L
Fenrir
IIl Karma
Fenrir
1
5
1
0.3
L
1
5
1
0.3
W
2
1
10
7
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
10,844
15,420
Taken
28,301
10,120
Mitigated
15,783
2,721
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,680
196
0
3,026
10,645
5,654
0
8,154
2,155
0
10,110
W
Bellona
5,156
1,260
0
1,318
6,896
3,641
0
3,486
3,410
0
12,745
L
Fenrir
IIl Karma
Fenrir
2,485
598
0
700
8,501
4,722
0
4,125
4,154
0
7,646
L
6,679
423
961
3,501
9,155
5,407
0
6,199
2,704
29,364
0
W
2,907
550
0
611
6,012
5,340
165
2,604
3,408
10,902
0
W
16,009
1,483
0
792
2,512
1,139
116
660
1,852
36,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,808
Gold Earned
18,330
108
Minions Killed
93
3
Camps Cleared
4
519,954
Distance Traveled
486,016
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,045
605
24
2
0
160,590
0
W
Bellona
6,747
675
16
2
1
196,973
1
L
Fenrir
5,928
593
14
1
2
159,400
0
L
Hades
6,357
636
55
6
2
166,026
3
W
Ymir
6,870
687
17
2
0
166,857
2
W
Zeus
8,191
819
75
8
2
156,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role