Player Matchup

Bastet
Bastet
One Chicken Arm
Bastet
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 235L
1,510 Elo+
Solo
Horus
Horus
OptionNot
Horus
Level 97
God Stats
2W - 0L
1,575 SR
Queue Stats
82W - 97L
1,512 Elo+
Solo
Medusa
Medusa
TrueTrue
Medusa
Level 125
God Stats
5W - 1L
1,603 SR
Queue Stats
60W - 66L
1,448 Elo+
Solo
Ymir
Ymir
jgbdrill
Ymir
Level 123
God Stats
3W - 2L
1,484 SR
Queue Stats
199W - 197L
1,474 Elo+
Solo
Raijin
Raijin
tweek244
Raijin
Level 143
God Stats
10W - 8L
1,618 SR
Queue Stats
384W - 378L
1,524 Elo+
Solo
Team Averages
Level 115
1,556 SR
1,493 Elo+

VS

Team Averages
Level 134
1,502 SR
1,437 Elo+
Hel
Hel
ShaunWick601
Hel
Level 160
God Stats
0W - 3L
1,403 SR
Queue Stats
337W - 339L
1,493 Elo+
Solo
Artemis
Artemis
SingleDad NoJob
Artemis
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 1
Kukulkan
Kukulkan
THEDASHT
Kukulkan
Level 107
God Stats
0W - 3L
1,603 SR
Queue Stats
54W - 34L
1,534 Elo+
Solo
Hachiman
Hachiman
nrwizard13
Hachiman
Level 149
God Stats
6W - 7L
1,788 SR
Queue Stats
481W - 501L
1,510 Elo+
Solo
Bastet
Bastet
xXToxicSOAP69Xx
Bastet
Level 160
God Stats
0W - 1L
1,215 SR
Queue Stats
2W - 6L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 16
11,125
695
15,273
11,963
6,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
OptionNot
Horus
19
4 / 1 / 20
11,641
728
12,967
25,895
36,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
TrueTrue
Medusa
20
20 / 2 / 7
13,898
869
30,411
18,906
11,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
17
1 / 3 / 23
11,550
722
9,146
28,503
36,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
tweek244
Raijin
18
2 / 3 / 19
11,300
706
12,590
14,208
9,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
9,930
621
10,958
18,939
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 8 / 3
10,542
659
16,786
14,964
5,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
THEDASHT
Kukulkan
19
2 / 4 / 3
10,825
677
21,870
15,336
6,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
nrwizard13
Hachiman
17
2 / 6 / 2
10,559
660
15,299
13,354
4,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 6 / 4
10,231
639
14,640
26,121
15,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
31
Kills
12
12
Deaths
31
85
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
W
Horus
OptionNot
Horus
4
1
20
14
L
1
7
3
0.36
L
4
8
3
0.69
L
Kukulkan
THEDASHT
Kukulkan
2
4
3
0.88
W
Medusa
TrueTrue
Medusa
20
2
7
11.75
W
Ymir
1
3
23
4.17
L
Hachiman
nrwizard13
Hachiman
2
6
2
0.5
W
Raijin
tweek244
Raijin
2
3
19
3.83
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,387
Damage
79,553
99,475
Taken
88,714
100,835
Mitigated
38,629
43,661
Healing
31,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,273
3,476
1,626
378
11,963
6,527
2,369
4,219
7,744
0
23,633
W
Horus
OptionNot
Horus
12,967
4,987
8,465
10,048
25,895
36,587
409
9,728
16,167
0
19,111
L
10,958
963
8,752
6,515
18,939
6,646
157
4,164
14,775
20,275
0
L
16,786
6,221
451
1,392
14,964
5,027
216
4,452
10,512
0
22,723
L
Kukulkan
THEDASHT
Kukulkan
21,870
1,144
982
3,167
15,336
6,589
179
4,025
11,311
53,540
0
W
Medusa
TrueTrue
Medusa
30,411
13,975
2,792
7,104
18,906
11,683
1,589
3,544
14,234
0
60,557
W
Ymir
9,146
1,263
3,805
5,935
28,503
36,764
406
11,679
16,824
19,210
0
L
Hachiman
nrwizard13
Hachiman
15,299
5,705
159
2,244
13,354
4,799
779
2,634
10,720
0
36,118
W
Raijin
tweek244
Raijin
12,590
1,312
1,087
2,421
14,208
9,274
1,132
3,658
10,550
42,436
0
L
14,640
3,258
1,317
6,823
26,121
15,568
180
6,461
19,660
0
21,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,514
Gold Earned
52,087
183
Minions Killed
169
0
Camps Cleared
0
1,520,954
Distance Traveled
1,300,223
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,125
695
20
1
0
308,178
0
W
Horus
11,641
728
20
1
0
341,505
1
L
Hel
9,930
621
17
1
0
252,102
1
L
Artemis
10,542
659
17
1
0
224,178
2
L
Kukulkan
10,825
677
75
5
0
287,794
1
W
Medusa
13,898
869
62
4
0
299,037
5
W
Ymir
11,550
722
17
1
0
290,850
2
L
Hachiman
10,559
660
42
3
0
243,382
0
W
Raijin
11,300
706
64
4
0
281,384
0
L
Bastet
10,231
639
18
1
0
292,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role