Player Matchup

Awilix
Awilix
Marmotte10
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 719L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
TRROxIlllIF
Cthulhu
Level 124
God Stats
9W - 10L
1,554 SR
Queue Stats
608W - 573L
1,510 Elo+
Party 1
Janus
Janus
XxLetto49xX
Janus
Level 126
God Stats
0W - 3L
1,534 SR
Queue Stats
587W - 697L
1,401 Elo+
Party 1
Team Averages
Level 132
1,529 SR
1,406 Elo+

VS

Team Averages
Level 90
1,500 SR
1,452 Elo+
King Arthur
King Arthur
DarkMala23
King Arthur
Level 127
God Stats
2W - 3L
1,323 SR
Queue Stats
57W - 60L
1,459 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Urpiner desat
Tsukuyomi
Level 18
God Stats
1W - 0L
1,182 SR
Queue Stats
4W - 8L
1,349 Elo+
Solo
Kukulkan
Kukulkan
cris_vk_7
Kukulkan
Level 126
God Stats
5W - 0L
1,995 SR
Queue Stats
68W - 58L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Marmotte10
Awilix
16
6 / 15 / 4
12,710
669
11,934
22,590
7,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
TRROxIlllIF
Cthulhu
17
9 / 8 / 7
13,624
717
15,433
33,079
26,094
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 11 / 8
12,236
644
12,111
17,183
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkMala23
King Arthur
17
10 / 8 / 15
14,469
762
17,238
24,963
18,856
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Urpiner desat
Tsukuyomi
17
7 / 8 / 22
14,172
746
14,141
16,797
8,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
cris_vk_7
Kukulkan
18
17 / 4 / 9
15,572
820
31,660
14,188
5,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
19
Kills
34
34
Deaths
20
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DarkMala23
King Arthur
10
8
15
2.19
L
Awilix
Marmotte10
Awilix
6
15
4
0.53
L
Cthulhu
TRROxIlllIF
Cthulhu
9
8
7
1.56
W
Tsukuyomi
Urpiner desat
Tsukuyomi
7
8
22
2.25
L
4
11
8
0.73
W
Kukulkan
cris_vk_7
Kukulkan
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,478
Damage
63,039
72,852
Taken
55,948
38,372
Mitigated
32,941
6,711
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DarkMala23
King Arthur
17,238
2,853
0
3,769
24,963
18,856
368
12,485
12,478
8,399
42,183
L
Awilix
Marmotte10
Awilix
11,934
3,528
833
1,585
22,590
7,646
99
10,360
12,183
0
31,969
L
Cthulhu
TRROxIlllIF
Cthulhu
15,433
1,077
418
3,088
33,079
26,094
212
17,137
15,938
49,903
0
W
Tsukuyomi
Urpiner desat
Tsukuyomi
14,141
4,504
0
445
16,797
8,626
0
6,887
9,910
0
21,369
L
12,111
344
343
444
17,183
4,632
0
7,013
10,170
26,296
0
W
Kukulkan
cris_vk_7
Kukulkan
31,660
3,506
0
2,916
14,188
5,459
2,775
8,979
5,209
77,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
44,213
155
Minions Killed
178
7
Camps Cleared
7
816,337
Distance Traveled
927,272
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,469
762
55
3
1
300,458
2
L
Awilix
12,710
669
45
2
4
276,679
0
L
Cthulhu
13,624
717
73
4
2
281,062
1
W
Tsukuyomi
14,172
746
12
1
0
312,064
0
L
Janus
12,236
644
37
2
1
258,596
2
W
Kukulkan
15,572
820
111
6
6
314,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role