Player Matchup

Odin
Odin
Classictroy
Odin
Level 23
God Stats
5W - 10L
1,293 SR
Queue Stats
49W - 36L
1,394 Elo+
Solo
Freya
Freya
KFChknBucket
Freya
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,169 Elo+
Solo
Athena
Athena
ReydenzXK
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,197 Elo+
Solo
Ares
Ares
RoastMcGhost2
Ares
Level 27
God Stats
14W - 8L
1,585 SR
Queue Stats
31W - 25L
1,344 Elo+
Solo
Hera
Hera
xRiftz-_-x
Hera
Level 16
God Stats
1W - 0L
1,606 SR
Queue Stats
11W - 12L
1,286 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,278 Elo+

VS

Team Averages
Level 13
1,401 SR
1,392 Elo+
Scylla
Scylla
DatCrazyBam
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,251 Elo+
Solo
Artemis
Artemis
Harrisongod2
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ares
Ares
Rubenfazer7949
Ares
Level 7
God Stats
0W - 2L
1,074 SR
Queue Stats
1W - 5L
1,280 Elo+
Party 1
Anubis
Anubis
Sportymayhem
Anubis
Level 28
God Stats
57W - 76L
1,433 SR
Queue Stats
84W - 120L
1,288 Elo+
Solo
Ra
Ra
Supert1235043
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
11,202
400
4,404
5,181
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
21 / 13 / 3
15,942
569
23,689
27,087
10,973
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
ReydenzXK
Athena
16
7 / 2 / 9
13,382
478
6,663
20,382
16,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 2 / 1
14,155
506
5,423
21,466
30,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 1 / 3
13,324
476
6,201
10,969
3,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
3 / 14 / 3
12,254
438
10,076
19,418
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Harrisongod2
Artemis
6
0 / 7 / 5
7,545
269
1,319
5,148
1,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 6 / 5
8,493
303
973
6,517
2,259
Anubis
20
10 / 7 / 1
14,369
513
22,056
25,447
18,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 9 / 3
9,163
327
906
6,734
2,220

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
41
Kills
17
19
Deaths
43
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
L
Scylla
3
14
3
0.32
L
Artemis
Harrisongod2
Artemis
0
7
5
0.36
W
21
13
3
1.73
W
Athena
ReydenzXK
Athena
7
2
9
5.75
W
2
2
1
1.25
L
2
6
5
0.75
L
Anubis
10
7
1
1.5
L
2
9
3
0.39
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,380
Damage
35,330
85,085
Taken
63,264
63,769
Mitigated
30,230
15,185
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,404
1,444
0
1,054
5,181
2,152
0
1,570
3,541
0
35,848
L
Scylla
10,076
3,084
0
1,389
19,418
6,151
155
14,404
5,014
51,196
0
L
Artemis
Harrisongod2
Artemis
1,319
764
0
234
5,148
1,211
0
1,831
3,317
0
5,302
W
23,689
8,704
0
6,465
27,087
10,973
4,586
10,824
14,770
76,790
0
W
Athena
ReydenzXK
Athena
6,663
1,503
0
1,408
20,382
16,225
2,163
8,303
11,921
29,827
0
W
5,423
823
503
3,243
21,466
30,550
2,701
9,590
11,816
66,802
0
L
973
151
0
0
6,517
2,259
0
3,640
2,877
7,787
0
L
Anubis
22,056
812
0
13,945
25,447
18,389
1,058
17,554
7,893
91,900
0
L
906
320
20
73
6,734
2,220
262
4,547
2,187
12,554
0
W
6,201
2,392
0
2,512
10,969
3,869
1,399
3,386
7,559
90,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,005
Gold Earned
51,824
432
Minions Killed
260
0
Camps Cleared
0
2,044,497
Distance Traveled
1,083,306
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,202
400
79
3
0
208,318
2
L
Scylla
12,254
438
83
3
0
300,061
2
L
Artemis
7,545
269
11
0
0
122,061
0
W
Freya
15,942
569
100
4
0
416,543
6
W
Athena
13,382
478
31
1
0
512,719
0
W
Ares
14,155
506
87
3
0
435,022
0
L
Ares
8,493
303
3
0
0
145,221
0
L
Anubis
14,369
513
141
5
0
360,678
3
L
Ra
9,163
327
22
1
0
155,285
2
W
Hera
13,324
476
135
5
0
471,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role