Player Matchup

Janus
Janus
Astral_Invader_
Janus
Level 89
God Stats
1W - 1L
1,307 SR
Queue Stats
41W - 31L
1,510 Elo+
Party 1
Izanami
Izanami
L_KaKas
Izanami
Level 46
God Stats
20W - 13L
1,628 SR
Queue Stats
198W - 147L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
Vicpano
Cthulhu
Level 114
God Stats
11W - 4L
1,915 SR
Queue Stats
93W - 66L
1,584 Elo+
Party 2
Susano
Susano
carlondo-tondo_x
Susano
Level 41
God Stats
14W - 12L
1,498 SR
Queue Stats
99W - 65L
1,515 Elo+
Party 1
Loki
Loki
therealbonni_
Loki
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 25L
1,536 Elo+
Party 1
Team Averages
Level 68
1,570 SR
1,543 Elo+

VS

Team Averages
Level 75
1,454 SR
1,449 Elo+
Set
Set
Didier Dudson
Set
Level 87
God Stats
0W - 1L
1,250 SR
Queue Stats
355W - 341L
1,557 Elo+
Party 3
King Arthur
King Arthur
Kiragemu
King Arthur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 96L
1,392 Elo+
Solo
Skadi
Skadi
LucozadeFiend
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,357 Elo+
Party 3
Fafnir
Fafnir
WWWWWWWWMWMWWM
Fafnir
Level 67
God Stats
6W - 8L
1,458 SR
Queue Stats
345W - 306L
1,476 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
millzy boi
Morgan Le Fay
Level 109
God Stats
14W - 10L
1,562 SR
Queue Stats
145W - 142L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,334
524
6,949
5,272
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
L_KaKas
Izanami
12
3 / 3 / 6
7,655
547
8,356
7,435
2,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Vicpano
Cthulhu
11
4 / 3 / 8
7,824
559
7,757
14,044
11,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 0 / 4
8,171
584
9,941
10,840
6,000
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 6
7,655
547
5,529
9,430
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 4
6,829
488
4,008
11,092
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Kiragemu
King Arthur
10
1 / 7 / 1
6,115
437
5,336
11,259
6,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 5
6,120
437
4,778
8,158
2,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
6,189
442
3,142
12,347
10,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
millzy boi
Morgan Le Fay
11
4 / 4 / 5
7,269
519
9,191
7,745
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
22
Kills
11
11
Deaths
22
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
3
5
4
1
L
King Arthur
Kiragemu
King Arthur
1
7
1
0.21
W
Izanami
L_KaKas
Izanami
3
3
6
2
L
2
5
5
0.9
W
Cthulhu
Vicpano
Cthulhu
4
3
8
2.67
L
1
1
5
3.5
W
8
0
4
10
L
Morgan Le Fay
millzy boi
Morgan Le Fay
4
4
5
1.63
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,532
Damage
26,455
47,021
Taken
50,601
24,184
Mitigated
26,997
8,944
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,949
259
0
250
5,272
1,473
0
2,492
2,735
39,072
0
L
4,008
1,792
0
304
11,092
4,273
0
3,259
7,719
0
30,424
L
King Arthur
Kiragemu
King Arthur
5,336
928
0
2,549
11,259
6,203
0
1,259
10,000
0
23,370
W
Izanami
L_KaKas
Izanami
8,356
5,766
0
1,472
7,435
2,299
1,785
2,988
4,447
0
50,018
L
4,778
2,031
0
972
8,158
2,781
0
3,678
4,426
0
28,752
W
Cthulhu
Vicpano
Cthulhu
7,757
743
146
3,726
14,044
11,486
0
2,587
11,138
21,805
0
L
3,142
841
0
1,969
12,347
10,873
0
3,746
8,339
14,538
0
W
9,941
1,632
139
3,211
10,840
6,000
272
1,064
9,225
0
38,924
L
Morgan Le Fay
millzy boi
Morgan Le Fay
9,191
970
0
1,891
7,745
2,867
0
2,312
5,411
35,038
0
W
5,529
2,066
0
0
9,430
2,926
0
2,998
6,237
0
42,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
32,522
330
Minions Killed
225
0
Camps Cleared
0
1,401,177
Distance Traveled
1,336,711
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,334
524
76
5
0
283,023
6
L
Set
6,829
488
59
4
0
298,541
0
L
King Arthur
6,115
437
44
3
0
247,783
3
W
Izanami
7,655
547
92
7
0
247,657
3
L
Skadi
6,120
437
54
4
0
244,989
3
W
Cthulhu
7,824
559
18
1
0
291,883
2
L
Fafnir
6,189
442
18
1
0
285,996
4
W
Susano
8,171
584
64
5
0
276,821
0
L
Morgan Le Fay
7,269
519
50
4
0
259,402
2
W
Loki
7,655
547
80
6
0
301,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role