Player Matchup

Neith
Neith
 
Neith
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Marceloigor2009
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Rama
Rama
Sousuke1998
Rama
Level 21
God Stats
23W - 14L
1,648 SR
Queue Stats
36W - 29L
1,492 Elo+
Solo
He Bo
He Bo
StarOnly
He Bo
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,254 Elo+
Party 1
Freya
Freya
christyen
Freya
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,692 Elo+
Party 1
Team Averages
Level 22
1,530 SR
1,487 Elo+

VS

Team Averages
Level 13
1,391 SR
1,361 Elo+
Hel
Hel
Claríty
Hel
Level 12
God Stats
2W - 5L
1,296 SR
Queue Stats
21W - 21L
1,566 Elo+
Solo
Olorun
Olorun
Gabriel1239238
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,238 Elo+
Solo
Freya
Freya
Hasenberg7229
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,251 Elo+
Solo
Cthulhu
Cthulhu
NinjaSpamsR2_
Cthulhu
Level 17
God Stats
1W - 5L
1,158 SR
Queue Stats
5W - 13L
1,272 Elo+
Solo
Izanami
Izanami
aleciogold
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 2 / 21
13,699
1,245
25,141
12,099
5,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 1 / 0
8,230
748
176
724
224
19
19 / 6 / 8
13,522
1,229
30,351
13,362
5,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
StarOnly
He Bo
19
9 / 0 / 18
12,684
1,153
16,195
8,430
3,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Freya
christyen
Freya
19
7 / 4 / 15
12,418
1,129
17,096
12,959
5,364
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

237

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
11,691
1,063
9,225
12,780
6,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 9 / 9
10,688
972
7,870
16,677
7,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 15 / 2
9,260
842
3,921
20,804
8,745
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
17
5 / 7 / 7
11,747
1,068
14,770
28,865
23,310
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
aleciogold
Izanami
17
1 / 9 / 5
10,057
914
6,581
18,468
17,317
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
45
Kills
13
13
Deaths
45
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
21
10.25
L
5
5
4
1.4
L
1
9
9
0.61
L
1
15
2
0.13
W
0
1
0
0
L
Cthulhu
5
7
7
1.21
W
19
6
8
3.83
W
He Bo
StarOnly
He Bo
9
0
18
18
L
Izanami
aleciogold
Izanami
1
9
5
0.39
W
Freya
christyen
Freya
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,959
Damage
42,367
47,574
Taken
97,594
19,598
Mitigated
63,362
9,790
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,141
13,632
0
4,324
12,099
5,376
0
8,931
3,168
0
51,241
L
9,225
1,952
3,327
2,378
12,780
6,796
0
3,927
8,853
34,996
0
L
7,870
1,933
408
2,276
16,677
7,194
0
6,511
10,166
18,509
0
L
3,921
1,554
0
728
20,804
8,745
0
7,613
13,191
5,983
0
W
176
153
0
17
724
224
0
558
166
0
176
L
Cthulhu
14,770
1,818
0
0
28,865
23,310
0
9,623
19,242
27,924
0
W
30,351
27,583
0
0
13,362
5,432
0
9,314
4,048
0
44,207
W
He Bo
StarOnly
He Bo
16,195
860
0
1,921
8,430
3,202
0
6,903
1,527
37,524
0
L
Izanami
aleciogold
Izanami
6,581
3,992
0
36
18,468
17,317
0
5,617
12,851
0
27,625
W
Freya
christyen
Freya
17,096
6,665
0
3,528
12,959
5,364
0
10,080
2,879
35,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,553
Gold Earned
53,443
180
Minions Killed
159
10
Camps Cleared
3
778,051
Distance Traveled
898,046
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,699
1,245
57
5
2
207,405
0
L
Hel
11,691
1,063
66
6
1
185,895
1
L
Olorun
10,688
972
22
2
1
178,596
0
L
Freya
9,260
842
3
0
0
162,920
1
W
Fenrir
8,230
748
0
0
0
12,331
0
L
Cthulhu
11,747
1,068
36
3
1
205,453
0
W
Rama
13,522
1,229
26
2
2
178,654
0
W
He Bo
12,684
1,153
62
6
2
215,505
0
L
Izanami
10,057
914
32
3
0
165,182
0
W
Freya
12,418
1,129
35
3
4
164,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role