Player Matchup

Eset
Eset
NorseWarden
Eset
Level 13
God Stats
1W - 0L
1,718 SR
Queue Stats
45W - 29L
1,514 Elo+
Solo
Sylvanus
Sylvanus
RektheNubi
Sylvanus
Level 155
God Stats
10W - 3L
1,652 SR
Queue Stats
232W - 246L
1,527 Elo+
Solo
Set
Set
xwolf95
Set
Level 57
God Stats
31W - 52L
1,462 SR
Queue Stats
269W - 360L
1,448 Elo+
Solo
Team Averages
Level 75
1,610 SR
1,496 Elo+

VS

Team Averages
Level 49
1,497 SR
1,239 Elo+
Izanami
Izanami
EntHril
Izanami
Level 69
God Stats
0W - 3L
1,556 SR
Queue Stats
9W - 12L
1,327 Elo+
Party 1
Hel
Hel
Joltaria
Hel
Level 57
God Stats
13W - 10L
1,770 SR
Queue Stats
61W - 78L
1,261 Elo+
Party 1
Sobek
Sobek
Ruean
Sobek
Level 21
God Stats
0W - 2L
1,166 SR
Queue Stats
2W - 8L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 13
12,617
701
20,124
16,283
17,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
RektheNubi
Sylvanus
17
7 / 1 / 14
12,697
705
21,554
23,458
19,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Set
15
7 / 1 / 11
12,202
678
9,363
14,504
14,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EntHril
Izanami
13
1 / 7 / 1
9,933
552
17,162
20,050
7,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 6 / 1
9,436
524
9,447
16,456
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Ruean
Sobek
10
0 / 8 / 2
9,035
502
5,816
20,212
17,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
21
Kills
2
2
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
EntHril
Izanami
1
7
1
0.21
L
1
6
1
0.25
W
7
0
13
13.5
W
Sylvanus
RektheNubi
Sylvanus
7
1
14
14
L
Sobek
Ruean
Sobek
0
8
2
0.13
W
Set
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,041
Damage
32,425
54,245
Taken
56,718
51,964
Mitigated
32,550
26,457
Healing
21,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EntHril
Izanami
17,162
14,344
102
1,568
20,050
7,262
0
14,663
5,387
0
72,790
L
9,447
501
12,080
6,042
16,456
8,170
269
11,608
4,848
21,115
0
W
20,124
3,076
1,172
5,364
16,283
17,700
760
5,127
11,156
58,914
0
W
Sylvanus
RektheNubi
Sylvanus
21,554
8,063
6,451
10,639
23,458
19,307
1,859
6,098
17,360
46,514
7,439
L
Sobek
Ruean
Sobek
5,816
788
0
2,139
20,212
17,118
0
13,740
6,472
9,380
0
W
Set
9,363
5,530
0
2,831
14,504
14,957
476
5,296
9,208
0
51,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,516
Gold Earned
28,404
214
Minions Killed
180
13
Camps Cleared
2
982,422
Distance Traveled
902,453
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,933
552
138
8
1
269,638
4
L
Hel
9,436
524
31
2
1
338,135
5
W
Eset
12,617
701
68
4
6
291,923
1
W
Sylvanus
12,697
705
84
5
2
344,480
0
L
Sobek
9,035
502
11
1
0
294,680
0
W
Set
12,202
678
62
3
5
346,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role