Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AmazingIy Bad
Izanami
Level 101
God Stats
20W - 16L
1,595 SR
Queue Stats
183W - 209L
1,407 Elo+
Party 1
Fenrir
Fenrir
IsWhatILike
Fenrir
Level 26
God Stats
5W - 4L
1,688 SR
Queue Stats
30W - 23L
1,444 Elo+
Solo
Aphrodite
Aphrodite
PhelixFolf
Aphrodite
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
41W - 42L
1,527 Elo+
Party 1
Cerberus
Cerberus
Stahix974
Cerberus
Level 27
God Stats
15W - 20L
1,645 SR
Queue Stats
71W - 95L
1,408 Elo+
Party 3
Team Averages
Level 38
1,586 SR
1,457 Elo+

VS

Team Averages
Level 10
1,649 SR
1,518 Elo+
Guan Yu
Guan Yu
DKing12342
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
GamaLaFrppe
Olorun
Level 8
God Stats
7W - 7L
1,500 SR
Queue Stats
53W - 51L
1,401 Elo+
Solo
Artio
Artio
Kibla
Artio
Level 6
God Stats
1W - 1L
1,857 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 2
Bakasura
Bakasura
Koakhu
Bakasura
Level 17
God Stats
25W - 13L
1,887 SR
Queue Stats
43W - 34L
1,483 Elo+
Solo
Loki
Loki
SLOlol3k
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 5 / 8
10,171
565
9,511
12,811
4,457
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
18
7 / 3 / 2
12,038
669
12,803
14,958
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
8 / 2 / 5
11,395
633
10,705
17,519
10,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
PhelixFolf
Aphrodite
15
4 / 1 / 9
10,932
607
8,845
7,969
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Stahix974
Cerberus
15
3 / 3 / 7
10,214
567
9,515
15,690
11,671
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DKing12342
Guan Yu
14
2 / 5 / 1
8,112
451
3,302
11,876
5,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
16
6 / 3 / 3
9,956
553
16,866
16,094
7,938
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Kibla
Artio
12
0 / 2 / 5
7,390
411
4,461
16,115
11,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Koakhu
Bakasura
14
4 / 6 / 1
8,947
497
10,957
17,380
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
1 / 11 / 3
7,519
418
4,643
13,816
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
25
Kills
13
14
Deaths
27
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
5
8
1.4
W
Izanami
7
3
2
2.67
L
Guan Yu
DKing12342
Guan Yu
2
5
1
0.5
L
Olorun
6
3
3
2.5
W
Fenrir
8
2
5
5.25
L
Artio
Kibla
Artio
0
2
5
1.25
L
Bakasura
Koakhu
Bakasura
4
6
1
0.75
W
Aphrodite
PhelixFolf
Aphrodite
4
1
9
8.5
L
Loki
1
11
3
0.23
W
Cerberus
Stahix974
Cerberus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,379
Damage
40,229
68,947
Taken
75,281
37,370
Mitigated
34,412
36,892
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,511
1,396
98
4,060
12,811
4,457
2,224
4,192
7,680
51,590
0
W
Izanami
12,803
9,823
132
4,124
14,958
5,512
7,304
1,587
12,785
0
118,563
L
Guan Yu
DKing12342
Guan Yu
3,302
502
222
2,910
11,876
5,789
964
7,573
4,303
0
27,414
L
Olorun
16,866
8,875
168
6,702
16,094
7,938
590
6,387
9,707
69,607
0
W
Fenrir
10,705
2,636
0
8,484
17,519
10,434
0
6,211
10,958
0
65,930
L
Artio
Kibla
Artio
4,461
404
248
1,098
16,115
11,378
76
5,654
10,461
21,395
0
L
Bakasura
Koakhu
Bakasura
10,957
7,177
0
4,273
17,380
5,500
149
4,332
13,048
0
51,036
W
Aphrodite
PhelixFolf
Aphrodite
8,845
1,625
9,243
5,390
7,969
5,296
1,653
3,021
4,189
39,131
0
L
Loki
4,643
1,239
0
1,172
13,816
3,807
0
3,925
9,891
0
32,127
W
Cerberus
Stahix974
Cerberus
9,515
274
158
5,203
15,690
11,671
761
5,792
9,091
40,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,750
Gold Earned
41,924
489
Minions Killed
348
0
Camps Cleared
0
1,710,080
Distance Traveled
1,738,854
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,171
565
72
4
0
315,053
2
W
Izanami
12,038
669
172
10
0
295,781
2
L
Guan Yu
8,112
451
57
3
0
342,639
2
L
Olorun
9,956
553
117
7
0
304,231
1
W
Fenrir
11,395
633
94
5
0
385,978
5
L
Artio
7,390
411
24
1
0
386,588
2
L
Bakasura
8,947
497
88
5
0
363,848
6
W
Aphrodite
10,932
607
67
4
0
353,730
5
L
Loki
7,519
418
62
3
0
341,548
0
W
Cerberus
10,214
567
84
5
0
359,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role