Player Matchup

Awilix
Awilix
AnnoyingLemon
Awilix
Level 3
God Stats
1W - 2L
1,321 SR
Queue Stats
16W - 9L
1,041 Elo+
Solo
Xbalanque
Xbalanque
DíldoKingDE
Xbalanque
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JADKross
Cerberus
Level 15
God Stats
9W - 4L
1,592 SR
Queue Stats
12W - 18L
1,232 Elo+
Solo
Chaac
Chaac
MiguSodota
Chaac
Level 27
God Stats
5W - 14L
1,364 SR
Queue Stats
45W - 62L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
angiekri1401
Cthulhu
Level 28
God Stats
2W - 1L
1,544 SR
Queue Stats
9W - 7L
1,307 Elo+
Party 1
Team Averages
Level 15
1,464 SR
1,277 Elo+

VS

Team Averages
Level 16
1,471 SR
1,382 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AestheticChoco
Izanami
Level 29
God Stats
14W - 33L
1,355 SR
Queue Stats
127W - 185L
1,353 Elo+
Solo
Ymir
Ymir
Herragonas
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Pranja02
Olorun
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,057 Elo+
Solo
Thanatos
Thanatos
f0unddz
Thanatos
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 2
8,222
685
7,924
7,324
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
DíldoKingDE
Xbalanque
10
5 / 7 / 3
6,763
564
4,688
9,723
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
JADKross
Cerberus
10
2 / 1 / 4
6,632
553
3,025
6,223
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
2 / 0 / 6
6,426
536
8,884
6,111
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
angiekri1401
Cthulhu
9
1 / 4 / 0
5,636
470
1,479
4,541
2,152
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 0
6,525
544
3,612
5,461
2,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 5 / 1
5,085
424
1,574
7,136
1,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 2
5,428
452
3,089
6,815
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Olorun
Pranja02
Olorun
10
3 / 8 / 1
6,465
539
4,963
9,178
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
f0unddz
Thanatos
11
6 / 3 / 0
7,113
593
5,708
8,869
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
20
Kills
11
14
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
2
0
0.5
L
0
5
1
0.1
W
10
2
2
5.5
W
Xbalanque
DíldoKingDE
Xbalanque
5
7
3
0.93
L
1
2
2
1
W
Cerberus
JADKross
Cerberus
2
1
4
4
W
Chaac
2
0
6
5
L
Olorun
Pranja02
Olorun
3
8
1
0.44
W
Cthulhu
angiekri1401
Cthulhu
1
4
0
0.25
L
Thanatos
f0unddz
Thanatos
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,000
Damage
18,946
33,922
Taken
37,459
13,690
Mitigated
14,098
10,122
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,612
288
71
2,037
5,461
2,402
205
1,388
4,073
30,280
0
L
1,574
1,327
0
515
7,136
1,680
0
799
6,330
0
17,737
W
7,924
2,807
0
3,130
7,324
2,345
616
988
6,336
0
46,863
W
Xbalanque
DíldoKingDE
Xbalanque
4,688
2,430
0
1,389
9,723
2,773
868
3,542
6,181
0
25,812
L
3,089
1,121
0
210
6,815
4,072
0
1,046
5,769
13,955
0
W
Cerberus
JADKross
Cerberus
3,025
95
0
1,489
6,223
3,922
518
2,666
3,557
10,698
0
W
Chaac
8,884
921
54
3,973
6,111
2,498
429
1,530
4,581
0
29,270
L
Olorun
Pranja02
Olorun
4,963
2,367
0
1,663
9,178
3,363
1,247
790
8,388
24,131
2,529
W
Cthulhu
angiekri1401
Cthulhu
1,479
76
0
87
4,541
2,152
307
2,500
2,041
16,959
0
L
Thanatos
f0unddz
Thanatos
5,708
2,465
0
5,652
8,869
2,581
0
474
8,395
0
34,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
30,616
205
Minions Killed
231
0
Camps Cleared
0
1,150,222
Distance Traveled
1,059,071
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,525
544
58
5
0
185,418
3
L
Izanami
5,085
424
48
4
0
223,415
0
W
Awilix
8,222
685
77
6
0
263,106
4
W
Xbalanque
6,763
564
39
3
0
181,989
2
L
Ymir
5,428
452
15
1
0
204,121
4
W
Cerberus
6,632
553
20
2
0
215,059
1
W
Chaac
6,426
536
39
3
0
252,952
0
L
Olorun
6,465
539
52
4
0
210,439
2
W
Cthulhu
5,636
470
30
3
0
237,116
0
L
Thanatos
7,113
593
58
5
0
235,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role