Player Matchup

Bellona
Bellona
Gshanik
Bellona
Level 17
God Stats
31W - 33L
1,535 SR
Queue Stats
37W - 38L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LACOPSs
Tsukuyomi
Level 23
God Stats
11W - 4L
1,770 SR
Queue Stats
97W - 89L
1,458 Elo+
Solo
Merlin
Merlin
PapaZuzu
Merlin
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 33L
1,603 Elo+
Party 1
Neith
Neith
StayaKot9t
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,442 Elo+
Party 1
Hel
Hel
Zuves
Hel
Level 65
God Stats
1W - 1L
1,300 SR
Queue Stats
45W - 39L
1,546 Elo+
Party 1
Team Averages
Level 43
1,521 SR
1,508 Elo+

VS

Team Averages
Level 19
1,488 SR
1,516 Elo+
Ymir
Ymir
Engsmyr
Ymir
Level 28
God Stats
0W - 2L
1,395 SR
Queue Stats
11W - 16L
1,450 Elo+
Party 2
Neith
Neith
Knusktørr
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,642 Elo+
Party 2
Artemis
Artemis
MastaDen
Artemis
Level 13
God Stats
9W - 6L
1,528 SR
Queue Stats
22W - 23L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
sakedragon69
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
zrodan
Ah Puch
Level 33
God Stats
0W - 2L
1,515 SR
Queue Stats
33W - 29L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gshanik
Bellona
19
6 / 1 / 14
12,526
1,139
10,996
18,947
18,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
LACOPSs
Tsukuyomi
19
12 / 7 / 7
13,351
1,214
17,282
14,173
5,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
PapaZuzu
Merlin
19
5 / 0 / 12
12,795
1,163
19,525
4,952
2,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
17
0 / 3 / 9
10,171
925
4,441
11,457
4,567
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
Zuves
Hel
17
2 / 3 / 10
10,734
976
8,773
9,547
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

214

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Engsmyr
Ymir
18
2 / 4 / 9
10,887
990
6,999
17,707
17,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
17
3 / 8 / 8
10,825
984
4,759
13,748
5,313
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
MastaDen
Artemis
17
3 / 4 / 5
10,561
960
8,729
9,822
3,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sakedragon69
Kukulkan
17
3 / 6 / 8
10,966
997
11,449
11,752
4,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
zrodan
Ah Puch
17
3 / 3 / 9
11,124
1,011
21,443
10,777
3,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
25
Kills
14
14
Deaths
25
52
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
Engsmyr
Ymir
2
4
9
1.63
W
Bellona
Gshanik
Bellona
6
1
14
13
L
Neith
3
8
8
0.88
W
Tsukuyomi
LACOPSs
Tsukuyomi
12
7
7
2.21
L
Artemis
MastaDen
Artemis
3
4
5
1.38
W
Merlin
PapaZuzu
Merlin
5
0
12
11
W
Neith
0
3
9
1.5
W
Hel
Zuves
Hel
2
3
10
2.33
L
Kukulkan
sakedragon69
Kukulkan
3
6
8
1.17
L
Ah Puch
zrodan
Ah Puch
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,017
Damage
53,379
59,076
Taken
63,806
34,726
Mitigated
33,888
15,555
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Engsmyr
Ymir
6,999
801
0
480
17,707
17,429
0
8,604
9,103
26,368
0
W
Bellona
Gshanik
Bellona
10,996
1,092
0
168
18,947
18,055
0
12,964
5,983
7,376
21,207
L
Neith
4,759
1,512
0
864
13,748
5,313
0
6,767
6,981
0
15,560
W
Tsukuyomi
LACOPSs
Tsukuyomi
17,282
4,193
0
89
14,173
5,396
0
8,170
6,003
0
28,109
L
Artemis
MastaDen
Artemis
8,729
2,715
0
315
9,822
3,039
0
5,322
4,500
0
22,888
W
Merlin
PapaZuzu
Merlin
19,525
74
95
1,197
4,952
2,078
0
3,033
1,919
54,883
0
W
Neith
4,441
566
0
1,764
11,457
4,567
0
8,843
2,614
0
35,084
W
Hel
Zuves
Hel
8,773
660
8,106
4,136
9,547
4,630
0
6,881
2,666
15,060
0
L
Kukulkan
sakedragon69
Kukulkan
11,449
1,518
0
582
11,752
4,392
0
4,154
7,598
41,468
0
L
Ah Puch
zrodan
Ah Puch
21,443
1,195
0
1,508
10,777
3,715
0
5,583
5,194
33,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,577
Gold Earned
54,363
253
Minions Killed
200
11
Camps Cleared
3
1,112,554
Distance Traveled
1,042,384
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,887
990
50
5
2
227,532
0
W
Bellona
12,526
1,139
52
5
2
236,766
1
L
Neith
10,825
984
24
2
0
189,388
1
W
Tsukuyomi
13,351
1,214
23
2
6
204,872
1
L
Artemis
10,561
960
28
3
0
203,479
0
W
Merlin
12,795
1,163
101
9
3
230,298
0
W
Neith
10,171
925
60
5
0
198,249
5
W
Hel
10,734
976
17
2
0
242,369
0
L
Kukulkan
10,966
997
75
7
0
196,462
1
L
Ah Puch
11,124
1,011
23
2
1
225,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role