Player Matchup

Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
F1yWithMe
Gilgamesh
Silver I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Medusa
Medusa
Gold I
iYourLittleMain
Medusa
Gold I
Level 129
God Stats
5W - 6L
1,499 SR
Queue Stats
36W - 29L
1,693 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,500 SR
1,564 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,695 SR
1,651 MMR
Poseidon
Poseidon
Gold III
Kuppa22
Poseidon
Gold III
Level 118
God Stats
5W - 4L
1,750 SR
Queue Stats
31W - 27L
1,651 MMR
Party 1
Fafnir
Fafnir
Gold III
LadyboyOfAzeroth
Fafnir
Gold III
Level 128
God Stats
8W - 7L
1,673 SR
Queue Stats
31W - 27L
1,651 MMR
Party 1
Ullr
Ullr
Gold III
MaybeIamGay
Ullr
Gold III
Level 106
God Stats
11W - 7L
1,661 SR
Queue Stats
31W - 27L
1,651 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 1 / 11
7,436
744
7,443
7,096
5,319
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
F1yWithMe
Gilgamesh
13
11 / 1 / 3
9,466
947
9,408
9,968
6,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 9
7,621
762
5,813
5,427
1,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatMorgan Le FayPersephoneArtemisThoth

VS

Bans
AthenaAresAgniSobekMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kuppa22
Poseidon
10
0 / 6 / 2
6,239
624
5,960
6,852
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 2
7,705
771
4,377
8,771
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 7 / 1
7,028
703
3,155
9,308
3,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
11
6.5
W
Gilgamesh
F1yWithMe
Gilgamesh
11
1
3
12.5
L
Poseidon
Kuppa22
Poseidon
0
6
2
0.17
L
1
1
2
2
L
2
7
1
0.36
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,664
Damage
13,492
22,491
Taken
24,931
13,630
Mitigated
14,940
7,031
Healing
2,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,443
74
698
2,509
7,096
5,319
119
4,671
2,425
20,347
0
W
Gilgamesh
F1yWithMe
Gilgamesh
9,408
2,229
495
2,355
9,968
6,454
667
3,357
6,611
0
28,702
L
Poseidon
Kuppa22
Poseidon
5,960
458
0
410
6,852
2,083
0
2,847
4,005
19,760
0
L
4,377
582
0
1,524
8,771
9,732
0
2,039
6,732
10,006
0
L
3,155
471
0
216
9,308
3,125
0
2,707
6,601
0
21,768
W
5,813
2,158
0
974
5,427
1,857
1,542
3,416
2,011
0
35,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,523
Gold Earned
20,972
143
Minions Killed
106
9
Camps Cleared
1
678,256
Distance Traveled
606,877
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,436
744
32
3
0
229,023
5
W
Gilgamesh
9,466
947
34
3
4
226,219
1
L
Poseidon
6,239
624
42
4
0
201,872
5
L
Fafnir
7,705
771
12
1
1
221,673
3
L
Ullr
7,028
703
52
5
0
183,332
2
W
Medusa
7,621
762
77
8
5
223,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role