Player Matchup

Eset
Eset
MarioPoweranime
Eset
Level 92
God Stats
9W - 7L
1,420 SR
Queue Stats
130W - 129L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
NuskoDL
Jormungandr
Level 26
God Stats
11W - 5L
1,640 SR
Queue Stats
110W - 140L
1,344 Elo+
Party 1
Thanatos
Thanatos
TheRubiales_2009
Thanatos
Level 35
God Stats
6W - 4L
1,821 SR
Queue Stats
83W - 56L
1,513 Elo+
Party 1
Team Averages
Level 51
1,627 SR
1,429 Elo+

VS

Team Averages
Level 20
1,500 SR
1,182 Elo+
Ymir
Ymir
IObitoUchihaI
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,369 Elo+
Solo
Apollo
Apollo
KolegaMamy
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,142 Elo+
Solo
Sun Wukong
Sun Wukong
sankiyow
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 1 / 10
9,908
991
14,412
9,264
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NuskoDL
Jormungandr
12
5 / 0 / 15
8,544
854
8,460
11,336
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 1 / 17
8,728
873
8,479
8,902
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,827
683
4,736
10,990
3,796
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
KolegaMamy
Apollo
9
1 / 12 / 1
6,860
686
5,385
12,764
3,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
sankiyow
Sun Wukong
8
0 / 10 / 1
5,987
599
5,038
12,516
5,876
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
5
25
Kills
2
2
Deaths
25
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Apollo
KolegaMamy
Apollo
1
12
1
0.13
W
14
1
10
19
W
Jormungandr
NuskoDL
Jormungandr
5
0
15
12.5
W
6
1
17
14.5
L
Sun Wukong
sankiyow
Sun Wukong
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
15,159
29,502
Taken
36,270
17,743
Mitigated
13,563
14,864
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,736
0
0
838
10,990
3,796
0
7,274
3,335
14,628
0
L
Apollo
KolegaMamy
Apollo
5,385
2,172
94
646
12,764
3,891
0
8,131
4,302
0
17,365
W
14,412
2,335
2,142
3,236
9,264
3,157
1,216
2,481
6,783
39,341
0
W
Jormungandr
NuskoDL
Jormungandr
8,460
1,168
521
2,769
11,336
10,546
294
1,507
9,829
31,746
0
W
8,479
3,070
298
5,898
8,902
4,040
654
1,482
7,420
0
17,254
L
Sun Wukong
sankiyow
Sun Wukong
5,038
1,542
0
594
12,516
5,876
0
6,465
5,761
0
15,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,180
Gold Earned
19,674
122
Minions Killed
62
5
Camps Cleared
1
590,053
Distance Traveled
476,139
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,827
683
16
2
1
193,791
1
L
Apollo
6,860
686
19
2
0
128,296
1
W
Eset
9,908
991
66
7
1
205,337
0
W
Jormungandr
8,544
854
35
4
3
183,169
3
W
Thanatos
8,728
873
21
2
1
201,547
0
L
Sun Wukong
5,987
599
27
3
0
154,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role