Player Matchup

Medusa
Medusa
Baki405
Medusa
Level 27
God Stats
7W - 9L
1,215 SR
Queue Stats
169W - 171L
1,548 Elo+
Solo
Freya
Freya
CacatuaLateral
Freya
Level 16
God Stats
3W - 5L
1,331 SR
Queue Stats
206W - 193L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
HomieJuanKonobi
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,639 Elo+
Solo
Bellona
Bellona
Liakkiuman
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,359 Elo+
Solo
Loki
Loki
gbgamergg32
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,477 Elo+
Solo
Team Averages
Level 15
1,409 SR
1,515 Elo+

VS

Team Averages
Level 17
1,538 SR
1,506 Elo+
Cupid
Cupid
DunderxMifflin
Cupid
Level 26
God Stats
4W - 2L
1,582 SR
Queue Stats
123W - 125L
1,559 Elo+
Solo
Serqet
Serqet
Ho-Ho-Hxezie
Serqet
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Tablez14
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Solo
Hades
Hades
TrippKidd
Hades
Level 29
God Stats
3W - 2L
1,609 SR
Queue Stats
80W - 91L
1,527 Elo+
Solo
Medusa
Medusa
wolf_elite4455
Medusa
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baki405
Medusa
17
8 / 5 / 2
11,707
532
14,212
14,206
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
11 / 11 / 6
12,956
589
17,907
23,161
7,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
HomieJuanKonobi
Tsukuyomi
14
1 / 10 / 1
9,216
419
8,485
17,992
6,000
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Liakkiuman
Bellona
16
1 / 5 / 7
10,364
471
7,513
17,291
10,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 11 / 7
9,508
432
12,533
20,486
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 4
13,558
616
20,114
17,671
7,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
17
10 / 5 / 8
12,280
558
12,237
15,995
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Tablez14
Guan Yu
14
1 / 6 / 7
9,362
426
4,429
18,951
12,929
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
TrippKidd
Hades
20
17 / 5 / 8
14,412
655
27,496
27,133
20,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 5 / 8
9,148
416
4,354
9,107
3,399
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
23
Kills
42
42
Deaths
24
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baki405
Medusa
8
5
2
1.8
L
11
11
6
1.27
W
14
3
4
5.33
W
Serqet
10
5
8
2.8
L
Tsukuyomi
HomieJuanKonobi
Tsukuyomi
1
10
1
0.15
L
Bellona
Liakkiuman
Bellona
1
5
7
0.9
W
Guan Yu
Tablez14
Guan Yu
1
6
7
0.75
W
Hades
TrippKidd
Hades
17
5
8
4.2
L
2
11
7
0.5
W
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,650
Damage
68,630
93,136
Taken
88,857
38,896
Mitigated
50,706
15,426
Healing
35,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baki405
Medusa
14,212
7,359
430
1,553
14,206
5,496
2,529
1,980
12,226
0
65,490
L
17,907
5,148
0
7,130
23,161
7,905
0
9,055
13,357
53,903
0
W
20,114
12,081
148
10,017
17,671
7,734
449
3,461
14,210
0
120,126
W
Serqet
12,237
1,982
0
3,429
15,995
6,115
0
2,308
13,687
0
44,576
L
Tsukuyomi
HomieJuanKonobi
Tsukuyomi
8,485
1,643
0
1,690
17,992
6,000
0
4,533
12,939
0
44,650
L
Bellona
Liakkiuman
Bellona
7,513
1,896
0
2,031
17,291
10,615
301
5,063
12,228
0
59,543
W
Guan Yu
Tablez14
Guan Yu
4,429
779
1,892
4,533
18,951
12,929
0
2,953
15,998
0
19,967
W
Hades
TrippKidd
Hades
27,496
1,601
341
14,727
27,133
20,529
4,119
8,237
18,896
99,580
0
L
12,533
3,914
0
2,592
20,486
8,880
0
6,865
13,219
0
65,903
W
4,354
877
0
0
9,107
3,399
297
948
8,159
0
35,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
58,760
447
Minions Killed
476
0
Camps Cleared
0
1,930,005
Distance Traveled
2,009,135
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,707
532
117
5
0
379,127
4
L
Freya
12,956
589
81
4
0
333,976
3
W
Cupid
13,558
616
169
8
0
366,236
0
W
Serqet
12,280
558
66
3
0
449,520
8
L
Tsukuyomi
9,216
419
56
3
0
381,202
1
L
Bellona
10,364
471
109
5
0
423,169
3
W
Guan Yu
9,362
426
24
1
0
405,122
0
W
Hades
14,412
655
167
8
0
377,109
1
L
Loki
9,508
432
84
4
0
412,531
2
W
Medusa
9,148
416
50
2
0
411,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role