Player Matchup

Artemis
Artemis
EntHril
Artemis
Level 69
God Stats
3W - 4L
1,440 SR
Queue Stats
9W - 12L
1,304 Elo+
Party 2
Hel
Hel
Joltaria
Hel
Level 57
God Stats
13W - 10L
1,701 SR
Queue Stats
61W - 78L
1,230 Elo+
Party 2
Horus
Horus
Ruean
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,013 Elo+
Party 2
Team Averages
Level 49
1,547 SR
1,182 Elo+

VS

Team Averages
Level 15
1,658 SR
1,285 Elo+
Danzaburou
Danzaburou
Asthelius
Danzaburou
Level 18
God Stats
1W - 1L
1,882 SR
Queue Stats
3W - 8L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
HayabusaXD
Cthulhu
Level 13
God Stats
2W - 1L
1,592 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
NatureIsClean
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EntHril
Artemis
9
4 / 1 / 5
5,956
993
5,793
4,482
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 0 / 6
5,572
929
2,626
3,245
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Ruean
Horus
9
3 / 2 / 5
5,562
927
1,364
5,233
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asthelius
Danzaburou
8
2 / 3 / 1
5,045
841
3,828
4,139
1,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HayabusaXD
Cthulhu
8
0 / 4 / 2
4,545
758
2,752
4,763
3,164
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
NatureIsClean
Kukulkan
6
0 / 2 / 2
4,441
740
762
2,932
770
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
2
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Asthelius
Danzaburou
2
3
1
0.83
W
Artemis
EntHril
Artemis
4
1
5
6.5
L
Cthulhu
HayabusaXD
Cthulhu
0
4
2
0.25
W
2
0
6
5
L
Kukulkan
NatureIsClean
Kukulkan
0
2
2
0.5
W
Horus
Ruean
Horus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,783
Damage
7,342
12,960
Taken
11,834
5,231
Mitigated
5,175
8,345
Healing
694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Asthelius
Danzaburou
3,828
2,351
0
586
4,139
1,241
50
1,211
2,928
0
15,471
W
Artemis
EntHril
Artemis
5,793
3,113
22
222
4,482
1,478
855
1,750
2,732
0
15,277
L
Cthulhu
HayabusaXD
Cthulhu
2,752
549
108
0
4,763
3,164
0
989
3,774
6,982
0
W
2,626
589
4,810
2,359
3,245
947
442
634
2,611
12,070
0
L
Kukulkan
NatureIsClean
Kukulkan
762
369
0
0
2,932
770
104
562
2,370
4,376
0
W
Horus
Ruean
Horus
1,364
655
201
731
5,233
2,806
250
1,276
3,957
0
5,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,090
Gold Earned
14,031
52
Minions Killed
44
3
Camps Cleared
2
305,236
Distance Traveled
277,177
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,045
841
23
4
2
104,453
0
W
Artemis
5,956
993
19
3
3
92,261
1
L
Cthulhu
4,545
758
12
2
0
105,777
0
W
Hel
5,572
929
28
5
0
118,379
1
L
Kukulkan
4,441
740
9
2
0
66,947
0
W
Horus
5,562
927
5
1
0
94,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role