Player Matchup

Hercules
Hercules
Creativename1013
Hercules
Level 16
God Stats
13W - 4L
1,772 SR
Queue Stats
61W - 48L
1,660 Elo+
Party 3
Cernunnos
Cernunnos
DwarfInAFarrar
Cernunnos
Level 18
God Stats
4W - 1L
1,690 SR
Queue Stats
99W - 63L
1,665 Elo+
Party 3
Agni
Agni
Gåsen420
Agni
Level 21
God Stats
2W - 1L
1,256 SR
Queue Stats
35W - 41L
1,297 Elo+
Party 2
Arachne
Arachne
okdoesthiswork
Arachne
Level 18
God Stats
18W - 8L
1,728 SR
Queue Stats
160W - 92L
1,668 Elo+
Solo
Erlang Shen
Erlang Shen
wolrath
Erlang Shen
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 128L
1,345 Elo+
Party 2
Team Averages
Level 23
1,589 SR
1,527 Elo+

VS

Team Averages
Level 18
1,621 SR
1,591 Elo+
Skadi
Skadi
Arkanitere
Skadi
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
8W - 8L
1,427 Elo+
Party 4
Kukulkan
Kukulkan
BigBongBoy
Kukulkan
Level 25
God Stats
9W - 10L
1,612 SR
Queue Stats
27W - 29L
1,406 Elo+
Party 4
Bakasura
Bakasura
NekoVoodoo
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Medusa
Medusa
UnPerreoSensual
Medusa
Level 9
God Stats
9W - 1L
1,957 SR
Queue Stats
27W - 12L
1,779 Elo+
Party 1
Athena
Athena
Wayey
Athena
Level 16
God Stats
11W - 9L
1,762 SR
Queue Stats
43W - 20L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
6,090
554
4,471
7,144
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
DwarfInAFarrar
Cernunnos
10
0 / 1 / 4
5,497
500
4,160
5,392
1,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Agni
9
2 / 2 / 4
5,797
527
2,467
4,496
1,364
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
10 / 1 / 1
7,685
699
7,580
7,057
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
wolrath
Erlang Shen
10
0 / 0 / 1
5,657
514
2,359
3,821
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
0 / 2 / 0
5,269
479
2,516
4,288
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
BigBongBoy
Kukulkan
10
0 / 3 / 1
5,855
532
952
3,252
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
NekoVoodoo
Bakasura
7
1 / 5 / 0
5,079
462
2,713
7,121
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 0
5,843
531
5,898
4,221
1,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Wayey
Athena
9
1 / 3 / 2
5,655
514
1,759
8,978
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
4
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
2
0
0
L
Kukulkan
BigBongBoy
Kukulkan
0
3
1
0.17
W
2
0
3
3.5
W
Cernunnos
DwarfInAFarrar
Cernunnos
0
1
4
2
W
Agni
2
2
4
2
L
Bakasura
NekoVoodoo
Bakasura
1
5
0
0.2
L
2
1
0
2
L
Athena
Wayey
Athena
1
3
2
0.67
W
10
1
1
10.5
W
Erlang Shen
wolrath
Erlang Shen
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,037
Damage
13,838
27,910
Taken
27,860
11,390
Mitigated
13,517
11,580
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
2,516
1,104
0
506
4,288
1,248
634
380
3,908
0
20,857
L
Kukulkan
BigBongBoy
Kukulkan
952
84
0
116
3,252
945
0
1,131
2,121
30,227
0
W
4,471
1,094
0
3,410
7,144
3,687
0
922
6,222
0
14,825
W
Cernunnos
DwarfInAFarrar
Cernunnos
4,160
1,367
0
1,977
5,392
1,550
0
353
5,039
0
39,322
W
Agni
2,467
853
0
1,075
4,496
1,364
0
993
3,503
19,744
0
L
Bakasura
NekoVoodoo
Bakasura
2,713
1,871
0
1,742
7,121
2,598
0
478
6,643
0
20,653
L
5,898
2,872
0
851
4,221
1,027
0
0
4,221
0
26,874
L
Athena
Wayey
Athena
1,759
734
0
2,815
8,978
7,699
0
478
8,500
9,889
0
W
7,580
4,709
0
3,996
7,057
2,929
0
443
6,542
0
55,059
W
Erlang Shen
wolrath
Erlang Shen
2,359
1,233
0
1,122
3,821
1,860
0
0
3,821
0
21,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
27,701
294
Minions Killed
228
0
Camps Cleared
0
1,061,276
Distance Traveled
968,395
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,269
479
37
3
0
153,637
3
L
Kukulkan
5,855
532
69
6
0
199,282
6
W
Hercules
6,090
554
25
2
0
227,546
4
W
Cernunnos
5,497
500
78
7
0
194,430
1
W
Agni
5,797
527
40
4
0
177,938
1
L
Bakasura
5,079
462
51
5
0
209,407
0
L
Medusa
5,843
531
50
5
0
199,705
2
L
Athena
5,655
514
21
2
0
206,364
3
W
Arachne
7,685
699
100
9
0
263,051
1
W
Erlang Shen
5,657
514
51
5
0
198,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role