Player Matchup

Gilgamesh
Gilgamesh
LilSlumber31
Gilgamesh
Level 44
God Stats
8W - 16L
1,315 SR
Queue Stats
35W - 69L
1,287 Elo+
Party 1
Zeus
Zeus
TRu3xBASS
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 55L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
TRu3xT3MPAH
Cthulhu
Level 25
God Stats
2W - 3L
1,040 SR
Queue Stats
2W - 6L
1,089 Elo+
Party 1
Team Averages
Level 46
1,285 SR
1,219 Elo+

VS

Team Averages
Level 35
1,421 SR
1,446 Elo+
Gilgamesh
Gilgamesh
EarthTommy
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TDmC BRAVO
Morgan Le Fay
Level 66
God Stats
14W - 11L
1,329 SR
Queue Stats
484W - 434L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TDmC SOLAR5446
Cthulhu
Level 29
God Stats
30W - 18L
1,433 SR
Queue Stats
90W - 71L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LilSlumber31
Gilgamesh
20
3 / 4 / 11
24,536
571
31,904
67,935
93,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
19
6 / 16 / 7
22,971
534
28,933
35,965
13,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TRu3xT3MPAH
Cthulhu
20
7 / 5 / 8
25,180
586
34,915
80,690
119,520
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EarthTommy
Gilgamesh
8
0 / 10 / 2
18,035
419
739
8,727
2,663
Morgan Le Fay
TDmC BRAVO
Morgan Le Fay
20
20 / 5 / 4
28,161
655
106,506
51,785
35,606
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 2 / 15
24,227
563
36,334
52,973
103,641
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
16
Kills
25
25
Deaths
17
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
EarthTommy
Gilgamesh
0
10
2
0.1
W
Gilgamesh
LilSlumber31
Gilgamesh
3
4
11
2.13
L
Morgan Le Fay
TDmC BRAVO
Morgan Le Fay
20
5
4
4.4
L
5
2
15
6.25
W
Zeus
6
16
7
0.59
W
Cthulhu
TRu3xT3MPAH
Cthulhu
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,752
Damage
143,579
184,590
Taken
113,485
226,738
Mitigated
141,910
60,205
Healing
35,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
EarthTommy
Gilgamesh
739
200
0
22
8,727
2,663
28
4,609
3,608
0
2,511
W
Gilgamesh
LilSlumber31
Gilgamesh
31,904
5,367
0
16,585
67,935
93,771
1,860
52,737
14,574
1,485
84,171
L
Morgan Le Fay
TDmC BRAVO
Morgan Le Fay
106,506
13,114
1,600
22,323
51,785
35,606
1,398
30,358
20,028
250,022
0
L
36,334
2,826
1,083
10,583
52,973
103,641
446
29,284
20,535
106,806
0
W
Zeus
28,933
3,481
0
6,309
35,965
13,447
1,781
30,000
5,572
101,984
0
W
Cthulhu
TRu3xT3MPAH
Cthulhu
34,915
1,695
869
36,442
80,690
119,520
511
59,998
19,593
104,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,687
Gold Earned
70,423
355
Minions Killed
373
5
Camps Cleared
11
2,227,650
Distance Traveled
1,723,413
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
18,035
419
0
0
0
138,305
0
W
Gilgamesh
24,536
571
111
3
2
817,125
0
L
Morgan Le Fay
28,161
655
256
6
10
747,461
4
L
Cthulhu
24,227
563
117
3
1
837,647
0
W
Zeus
22,971
534
120
3
2
597,493
1
W
Cthulhu
25,180
586
124
3
1
813,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role