Player Matchup

Hel
Hel
Claríty
Hel
Level 11
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 21L
1,605 Elo+
Solo
Olorun
Olorun
GREED12
Olorun
Level 28
God Stats
1W - 3L
1,272 SR
Queue Stats
11W - 9L
1,491 Elo+
Party 1
Nemesis
Nemesis
RNXS
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,327 Elo+
Solo
Neith
Neith
Waka17
Neith
Level 4
God Stats
0W - 3L
1,119 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 1
Chernobog
Chernobog
viniL3G3ND
Chernobog
Level 27
God Stats
0W - 2L
1,274 SR
Queue Stats
31W - 21L
1,538 Elo+
Solo
Team Averages
Level 17
1,333 SR
1,446 Elo+

VS

Team Averages
Level 17
1,546 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
Gtron09
Morgan Le Fay
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MissNalla
Gilgamesh
Level 22
God Stats
8W - 5L
1,581 SR
Queue Stats
98W - 73L
1,562 Elo+
Solo
Zeus
Zeus
YohmaSensei
Zeus
Level 20
God Stats
1W - 2L
1,331 SR
Queue Stats
2W - 5L
1,171 Elo+
Solo
Fenrir
Fenrir
christyen
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Medusa
Medusa
lesktop7208
Medusa
Level 27
God Stats
32W - 22L
1,819 SR
Queue Stats
269W - 244L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 10
12,742
980
11,064
18,803
6,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
GREED12
Olorun
20
6 / 10 / 14
13,353
1,027
23,807
23,922
9,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
RNXS
Nemesis
20
2 / 10 / 16
12,230
941
8,723
20,437
8,704
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Waka17
Neith
20
4 / 9 / 15
12,957
997
9,694
14,854
6,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
viniL3G3ND
Chernobog
20
6 / 5 / 16
14,018
1,078
15,588
19,606
7,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gtron09
Morgan Le Fay
19
0 / 11 / 17
11,380
875
11,235
17,862
10,481
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MissNalla
Gilgamesh
20
7 / 3 / 17
14,127
1,087
20,975
17,040
20,296
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 5 / 16
13,835
1,064
18,093
13,648
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
christyen
Fenrir
20
15 / 5 / 14
15,188
1,168
15,286
17,579
11,387
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
20
14 / 2 / 12
15,097
1,161
26,836
11,927
4,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
119
26
Kills
43
43
Deaths
26
71
Assists
76
Player
Kills
Deaths
Assists
KDA
L
8
9
10
1.44
L
Olorun
GREED12
Olorun
6
10
14
1.3
W
Morgan Le Fay
Gtron09
Morgan Le Fay
0
11
17
0.77
W
Gilgamesh
MissNalla
Gilgamesh
7
3
17
5.17
L
Nemesis
RNXS
Nemesis
2
10
16
1
L
Neith
Waka17
Neith
4
9
15
1.28
W
7
5
16
3
W
Fenrir
christyen
Fenrir
15
5
14
4.4
W
Medusa
14
2
12
10
L
Chernobog
viniL3G3ND
Chernobog
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,876
Damage
92,425
97,622
Taken
78,056
38,564
Mitigated
52,210
13,006
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,064
2,309
709
597
18,803
6,501
0
5,702
13,101
29,608
0
L
Olorun
GREED12
Olorun
23,807
13,659
1,539
6,074
23,922
9,693
0
8,004
15,918
52,104
0
W
Morgan Le Fay
Gtron09
Morgan Le Fay
11,235
1,654
0
299
17,862
10,481
0
12,222
5,640
25,188
488
W
Gilgamesh
MissNalla
Gilgamesh
20,975
4,585
0
1,276
17,040
20,296
0
6,698
10,342
586
39,855
L
Nemesis
RNXS
Nemesis
8,723
3,159
0
1,030
20,437
8,704
0
5,814
14,623
0
20,954
L
Neith
Waka17
Neith
9,694
2,889
0
1,282
14,854
6,007
0
4,141
10,713
0
25,114
W
18,093
1,608
0
1,597
13,648
5,343
0
6,675
6,973
45,953
0
W
Fenrir
christyen
Fenrir
15,286
3,458
0
1,836
17,579
11,387
0
4,452
13,127
0
37,482
W
Medusa
26,836
13,076
0
308
11,927
4,703
0
4,824
7,103
0
46,937
L
Chernobog
viniL3G3ND
Chernobog
15,588
9,834
0
1,775
19,606
7,659
0
6,057
13,549
0
37,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,300
Gold Earned
69,627
220
Minions Killed
217
5
Camps Cleared
13
1,099,773
Distance Traveled
1,069,235
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,742
980
50
4
1
219,880
1
L
Olorun
13,353
1,027
65
5
0
206,690
0
W
Morgan Le Fay
11,380
875
29
2
0
168,086
1
W
Gilgamesh
14,127
1,087
35
3
6
245,859
0
L
Nemesis
12,230
941
30
2
1
265,677
0
L
Neith
12,957
997
30
2
2
208,403
1
W
Zeus
13,835
1,064
57
4
1
209,334
0
W
Fenrir
15,188
1,168
42
3
2
224,495
1
W
Medusa
15,097
1,161
54
4
4
221,461
0
L
Chernobog
14,018
1,078
45
3
1
199,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role