Player Matchup

Discordia
Discordia
Darkknight13
Discordia
Level 26
God Stats
3W - 3L
1,413 SR
Queue Stats
8W - 7L
1,297 Elo+
Solo
Artemis
Artemis
ThePhanThomUwU
Artemis
Level 15
God Stats
4W - 3L
1,492 SR
Queue Stats
37W - 28L
1,442 Elo+
Solo
Awilix
Awilix
YoshimitsuTK
Awilix
Level 48
God Stats
2W - 1L
1,701 SR
Queue Stats
50W - 30L
1,604 Elo+
Party 1
Cerberus
Cerberus
ciganodelouca
Cerberus
Level 9
God Stats
8W - 5L
1,615 SR
Queue Stats
16W - 9L
1,590 Elo+
Party 1
Yemoja
Yemoja
hownowmadcow23
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,588 Elo+
Solo
Team Averages
Level 21
1,544 SR
1,504 Elo+

VS

Team Averages
Level 15
1,541 SR
1,469 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ComradeGordon
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 2
Freya
Freya
Nemessic
Freya
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,403 Elo+
Solo
Jormungandr
Jormungandr
Polakis
Jormungandr
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 2L
1,446 Elo+
Party 2
Charybdis
Charybdis
SSXKing
Charybdis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 69L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkknight13
Discordia
17
10 / 1 / 3
10,379
611
8,402
6,747
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 2 / 5
9,019
531
10,178
9,528
3,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
14
7 / 2 / 9
9,535
561
10,229
13,134
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
ciganodelouca
Cerberus
15
7 / 3 / 11
9,521
560
9,845
11,400
6,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 11
7,740
455
5,272
7,579
5,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 7 / 2
8,832
520
5,565
13,248
5,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
12
2 / 7 / 3
7,972
469
9,392
12,286
8,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Nemessic
Freya
14
2 / 6 / 4
8,697
512
4,551
11,076
3,832
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Polakis
Jormungandr
12
2 / 4 / 1
7,503
441
4,006
12,326
7,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SSXKing
Charybdis
11
0 / 8 / 2
6,634
390
4,339
11,856
3,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
32
Kills
9
9
Deaths
32
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
7
2
0.57
L
Bellona
2
7
3
0.5
W
Discordia
Darkknight13
Discordia
10
1
3
11.5
L
Freya
Nemessic
Freya
2
6
4
0.67
L
Jormungandr
Polakis
Jormungandr
2
4
1
0.63
L
Charybdis
SSXKing
Charybdis
0
8
2
0.13
W
8
2
5
5.25
W
Awilix
7
2
9
5.75
W
Cerberus
ciganodelouca
Cerberus
7
3
11
4.17
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,926
Damage
27,853
48,388
Taken
60,792
22,102
Mitigated
27,891
12,584
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,565
970
0
8,269
13,248
5,093
0
5,042
8,206
0
55,312
L
Bellona
9,392
3,199
0
1,000
12,286
8,236
432
6,411
5,875
0
31,205
W
Discordia
Darkknight13
Discordia
8,402
604
273
2,530
6,747
2,330
364
354
6,393
78,417
0
L
Freya
Nemessic
Freya
4,551
1,337
0
1,802
11,076
3,832
0
4,968
6,108
34,895
0
L
Jormungandr
Polakis
Jormungandr
4,006
814
236
771
12,326
7,047
244
3,692
8,634
23,581
0
L
Charybdis
SSXKing
Charybdis
4,339
2,142
0
2,780
11,856
3,683
718
3,406
8,450
0
39,816
W
10,178
4,758
0
2,110
9,528
3,216
903
2,664
6,864
0
46,974
W
Awilix
10,229
5,738
0
700
13,134
4,553
0
1,802
11,332
0
63,444
W
Cerberus
ciganodelouca
Cerberus
9,845
667
0
3,563
11,400
6,206
646
1,038
10,362
41,464
0
W
5,272
588
2,608
800
7,579
5,797
253
2,699
4,880
20,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,194
Gold Earned
39,638
405
Minions Killed
332
0
Camps Cleared
0
1,519,486
Distance Traveled
1,428,027
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,832
520
92
5
0
292,187
1
L
Bellona
7,972
469
50
3
0
314,491
0
W
Discordia
10,379
611
115
7
0
321,620
1
L
Freya
8,697
512
81
5
0
282,730
3
L
Jormungandr
7,503
441
44
3
0
291,603
0
L
Charybdis
6,634
390
65
4
0
247,016
2
W
Artemis
9,019
531
75
4
0
284,707
3
W
Awilix
9,535
561
93
5
0
358,027
1
W
Cerberus
9,521
560
83
5
0
256,588
0
W
Yemoja
7,740
455
39
2
0
298,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role