Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
EIROON
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 2
Neith
Neith
cococuka
Neith
Level 7
God Stats
0W - 4L
1,240 SR
Queue Stats
2W - 8L
1,162 Elo+
Party 2
Team Averages
Level 67
1,413 SR
1,352 Elo+

VS

Team Averages
Level 24
1,610 SR
1,248 Elo+
Cerberus
Cerberus
Amaranthhh
Cerberus
Level 21
God Stats
1W - 0L
1,657 SR
Queue Stats
5W - 9L
1,093 Elo+
Party 1
Anubis
Anubis
Todventtu
Anubis
Level 21
God Stats
2W - 0L
1,675 SR
Queue Stats
5W - 6L
1,220 Elo+
Party 1
Rama
Rama
Tsaxos
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 8 / 1
8,608
538
8,007
13,367
3,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
EIROON
Ganesha
12
1 / 5 / 1
8,509
532
6,125
16,825
15,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
cococuka
Neith
11
0 / 2 / 1
8,117
507
6,249
8,061
2,186
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amaranthhh
Cerberus
15
5 / 0 / 9
11,772
736
5,833
10,377
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Todventtu
Anubis
16
9 / 0 / 5
11,263
704
18,870
9,466
5,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Tsaxos
Rama
12
1 / 2 / 9
9,643
603
7,618
10,037
3,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
15
15
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
8
1
0.19
W
Cerberus
Amaranthhh
Cerberus
5
0
9
9.5
L
Ganesha
EIROON
Ganesha
1
5
1
0.3
W
Anubis
Todventtu
Anubis
9
0
5
11.5
W
Rama
Tsaxos
Rama
1
2
9
2.75
L
Neith
cococuka
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,381
Damage
32,321
38,253
Taken
29,880
20,939
Mitigated
22,106
2,802
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,007
42
755
1,228
13,367
3,449
0
9,747
3,620
37,034
0
W
Cerberus
Amaranthhh
Cerberus
5,833
630
0
2,428
10,377
12,983
814
2,991
7,386
21,684
0
L
Ganesha
EIROON
Ganesha
6,125
298
0
250
16,825
15,304
0
9,509
7,316
13,879
0
W
Anubis
Todventtu
Anubis
18,870
1,317
0
5,539
9,466
5,245
1,324
4,934
4,532
62,869
0
W
Rama
Tsaxos
Rama
7,618
6,440
0
2,072
10,037
3,878
795
6,690
3,347
0
38,226
L
Neith
cococuka
Neith
6,249
1,318
0
569
8,061
2,186
0
5,823
2,238
0
21,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
32,678
123
Minions Killed
213
2
Camps Cleared
11
813,972
Distance Traveled
825,278
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,608
538
88
6
1
256,718
6
W
Cerberus
11,772
736
50
3
0
298,178
10
L
Ganesha
8,509
532
0
0
0
290,244
2
W
Anubis
11,263
704
91
6
6
262,281
4
W
Rama
9,643
603
72
5
5
264,819
4
L
Neith
8,117
507
35
2
1
267,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role