Player Matchup

Merlin
Merlin
Askelfkedurmom
Merlin
Level 13
God Stats
1W - 2L
1,135 SR
Queue Stats
5W - 5L
1,329 Elo+
Party 1
Izanami
Izanami
Mishkaaaaaaa
Izanami
Level 7
God Stats
3W - 7L
1,191 SR
Queue Stats
4W - 7L
1,047 Elo+
Party 1
Loki
Loki
PickChogath
Loki
Level 18
God Stats
11W - 12L
1,322 SR
Queue Stats
12W - 15L
1,250 Elo+
Party 1
Xing Tian
Xing Tian
ZedExNeo
Xing Tian
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,291 Elo+
Party 1
Apollo
Apollo
cigehn
Apollo
Level 16
God Stats
1W - 3L
1,115 SR
Queue Stats
4W - 8L
1,291 Elo+
Party 1
Team Averages
Level 14
1,253 SR
1,241 Elo+

VS

Team Averages
Level 15
1,545 SR
1,382 Elo+
Janus
Janus
afk66
Janus
Level 10
God Stats
9W - 11L
1,627 SR
Queue Stats
65W - 79L
1,515 Elo+
Party 3
Nemesis
Nemesis
ahisino
Nemesis
Level 8
God Stats
1W - 2L
1,460 SR
Queue Stats
6W - 11L
1,301 Elo+
Solo
Izanami
Izanami
cenaaaaa13
Izanami
Level 8
God Stats
15W - 23L
1,473 SR
Queue Stats
115W - 146L
1,324 Elo+
Party 3
Aphrodite
Aphrodite
lilpinklolipop
Aphrodite
Level 22
God Stats
17W - 11L
1,668 SR
Queue Stats
31W - 38L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
yourdieth
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 4
13,064
568
11,098
13,725
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mishkaaaaaaa
Izanami
20
14 / 9 / 10
15,608
679
23,768
17,903
7,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 12
14,750
641
14,067
19,468
8,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ZedExNeo
Xing Tian
15
1 / 3 / 16
11,755
511
5,962
18,760
17,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
cigehn
Apollo
16
4 / 7 / 14
12,259
533
17,938
18,390
6,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
afk66
Janus
18
5 / 9 / 9
11,524
501
12,685
14,054
4,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
ahisino
Nemesis
16
8 / 4 / 9
11,597
504
7,892
18,360
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
cenaaaaa13
Izanami
16
4 / 9 / 5
10,532
458
9,472
17,402
6,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
lilpinklolipop
Aphrodite
16
5 / 6 / 6
10,656
463
13,842
17,983
14,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
yourdieth
Cthulhu
15
3 / 8 / 9
9,732
423
11,416
25,386
20,159
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
36
Kills
25
27
Deaths
36
56
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
6
4
1.33
W
Izanami
Mishkaaaaaaa
Izanami
14
9
10
2.11
W
11
2
12
8.5
W
Xing Tian
ZedExNeo
Xing Tian
1
3
16
3
L
Janus
afk66
Janus
5
9
9
1.06
L
Nemesis
ahisino
Nemesis
8
4
9
3.13
L
Izanami
cenaaaaa13
Izanami
4
9
5
0.72
W
Apollo
cigehn
Apollo
4
7
14
1.57
L
Aphrodite
lilpinklolipop
Aphrodite
5
6
6
1.33
L
Cthulhu
yourdieth
Cthulhu
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,833
Damage
55,307
88,246
Taken
93,185
45,303
Mitigated
53,372
22,683
Healing
28,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,098
304
0
4,243
13,725
5,336
1,265
6,433
7,292
91,577
0
W
Izanami
Mishkaaaaaaa
Izanami
23,768
13,740
0
4,184
17,903
7,354
5,573
8,885
9,018
0
108,661
W
14,067
6,306
0
6,476
19,468
8,393
1,122
8,616
10,852
0
110,073
W
Xing Tian
ZedExNeo
Xing Tian
5,962
569
0
3,235
18,760
17,310
803
10,113
8,647
20,170
0
L
Janus
afk66
Janus
12,685
1,574
1,182
919
14,054
4,733
792
2,176
11,878
63,046
0
L
Nemesis
ahisino
Nemesis
7,892
3,890
0
2,434
18,360
7,665
165
2,484
15,876
0
54,010
L
Izanami
cenaaaaa13
Izanami
9,472
5,323
0
3,060
17,402
6,176
2,283
2,530
14,872
0
72,692
W
Apollo
cigehn
Apollo
17,938
11,566
0
4,545
18,390
6,910
3,708
6,490
11,900
0
81,162
L
Aphrodite
lilpinklolipop
Aphrodite
13,842
2,317
9,992
8,935
17,983
14,639
1,204
3,183
14,800
52,127
0
L
Cthulhu
yourdieth
Cthulhu
11,416
722
650
1,201
25,386
20,159
502
6,687
18,699
45,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,436
Gold Earned
54,041
533
Minions Killed
438
0
Camps Cleared
0
2,143,962
Distance Traveled
2,049,296
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,064
568
126
5
0
404,775
3
W
Izanami
15,608
679
166
7
0
361,241
4
W
Loki
14,750
641
141
6
0
467,019
4
W
Xing Tian
11,755
511
18
1
0
471,286
8
L
Janus
11,524
501
101
4
0
400,322
2
L
Nemesis
11,597
504
80
3
0
457,797
0
L
Izanami
10,532
458
104
5
0
392,501
1
W
Apollo
12,259
533
82
4
0
439,641
2
L
Aphrodite
10,656
463
79
3
0
419,191
2
L
Cthulhu
9,732
423
74
3
0
379,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role