Player Matchup

Cthulhu
Cthulhu
BIllBlunts
Cthulhu
Level 4
God Stats
1W - 3L
1,222 SR
Queue Stats
1W - 8L
1,232 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NihilistDuck
Ah Muzen Cab
Level 79
God Stats
1W - 2L
1,391 SR
Queue Stats
4W - 11L
1,269 Elo+
Party 2
Freya
Freya
barkid30
Freya
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,535 Elo+
Solo
Team Averages
Level 36
1,371 SR
1,345 Elo+

VS

Team Averages
Level 25
1,705 SR
1,408 Elo+
Izanami
Izanami
CrownedMafon
Izanami
Level 25
God Stats
2W - 2L
1,709 SR
Queue Stats
145W - 152L
1,436 Elo+
Party 1
Ares
Ares
KaNiir
Ares
Level 20
God Stats
4W - 2L
1,838 SR
Queue Stats
9W - 13L
1,354 Elo+
Solo
Chang'e
Chang'e
Pixel8bit
Chang'e
Level 29
God Stats
10W - 6L
1,570 SR
Queue Stats
141W - 155L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIllBlunts
Cthulhu
15
0 / 5 / 24
11,612
726
9,381
17,950
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
NihilistDuck
Ah Muzen Cab
15
7 / 7 / 17
12,523
783
20,391
16,200
5,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
barkid30
Freya
19
26 / 4 / 3
15,660
979
37,568
23,738
11,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrownedMafon
Izanami
17
10 / 12 / 3
13,428
839
21,708
24,558
12,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
KaNiir
Ares
14
1 / 10 / 12
11,869
742
6,643
33,618
43,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Pixel8bit
Chang'e
14
4 / 11 / 7
11,029
689
11,673
20,724
9,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
33
Kills
15
16
Deaths
33
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIllBlunts
Cthulhu
0
5
24
2.4
L
Izanami
CrownedMafon
Izanami
10
12
3
0.96
L
Ares
KaNiir
Ares
1
10
12
0.7
W
Ah Muzen Cab
NihilistDuck
Ah Muzen Cab
7
7
17
2.21
L
Chang'e
Pixel8bit
Chang'e
4
11
7
0.68
W
Freya
barkid30
Freya
26
4
3
6.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,340
Damage
40,024
57,888
Taken
78,900
32,163
Mitigated
65,639
21,169
Healing
15,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIllBlunts
Cthulhu
9,381
772
0
3,338
17,950
15,119
291
4,637
13,313
28,027
0
L
Izanami
CrownedMafon
Izanami
21,708
14,768
0
5,311
24,558
12,218
1,111
13,053
11,194
0
52,933
L
Ares
KaNiir
Ares
6,643
375
0
905
33,618
43,673
118
18,325
14,451
19,601
0
W
Ah Muzen Cab
NihilistDuck
Ah Muzen Cab
20,391
8,716
0
3,917
16,200
5,967
1,942
5,450
10,750
0
49,471
L
Chang'e
Pixel8bit
Chang'e
11,673
1,305
4,003
5,636
20,724
9,748
320
11,074
9,338
30,122
0
W
Freya
barkid30
Freya
37,568
10,702
0
13,914
23,738
11,077
743
8,610
15,128
71,512
5,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
36,326
177
Minions Killed
157
11
Camps Cleared
2
804,997
Distance Traveled
744,274
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,612
726
34
2
1
273,443
3
L
Izanami
13,428
839
84
5
1
215,373
0
L
Ares
11,869
742
24
2
1
287,998
2
W
Ah Muzen Cab
12,523
783
68
4
1
252,750
0
L
Chang'e
11,029
689
49
3
0
240,903
0
W
Freya
15,660
979
75
5
9
278,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role