Player Matchup

Hercules
Hercules
JACKvFR0ST
Hercules
Level 81
God Stats
6W - 8L
1,301 SR
Queue Stats
303W - 346L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
Jokef4ce
Danzaburou
Level 44
God Stats
13W - 16L
1,454 SR
Queue Stats
71W - 103L
1,367 Elo+
Party 1
Ah Puch
Ah Puch
ahreeeman
Ah Puch
Level 98
God Stats
30W - 28L
1,527 SR
Queue Stats
77W - 109L
1,378 Elo+
Solo
Team Averages
Level 74
1,427 SR
1,358 Elo+

VS

Team Averages
Level 27
1,500 SR
1,415 Elo+
Hel
Hel
BartBart619
Hel
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
333W - 382L
1,368 Elo+
Party 2
Cerberus
Cerberus
lepetitbourain
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
thesherder
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 122L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JACKvFR0ST
Hercules
12
6 / 0 / 13
8,470
847
6,653
8,835
5,582
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Jokef4ce
Danzaburou
11
5 / 0 / 11
8,143
814
5,239
3,581
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
ahreeeman
Ah Puch
13
11 / 0 / 8
9,024
902
14,454
5,492
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,676
568
4,034
8,271
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
7
0 / 9 / 0
5,602
560
1,734
12,775
8,745
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
thesherder
Thanatos
8
0 / 8 / 0
5,615
562
5,023
10,437
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
22
Kills
0
0
Deaths
22
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hercules
JACKvFR0ST
Hercules
6
0
13
12.5
W
Danzaburou
Jokef4ce
Danzaburou
5
0
11
10.5
W
Ah Puch
ahreeeman
Ah Puch
11
0
8
15
L
Cerberus
0
9
0
0
L
Thanatos
thesherder
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
10,791
17,908
Taken
31,483
8,880
Mitigated
15,024
7,550
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,034
223
2,032
2,380
8,271
2,731
0
4,317
3,954
15,415
0
W
Hercules
JACKvFR0ST
Hercules
6,653
1,613
73
3,401
8,835
5,582
459
2,151
6,684
0
18,959
W
Danzaburou
Jokef4ce
Danzaburou
5,239
2,198
0
406
3,581
1,352
663
1,788
1,793
0
13,574
W
Ah Puch
ahreeeman
Ah Puch
14,454
417
260
3,410
5,492
1,946
980
2,231
3,261
43,831
0
L
Cerberus
1,734
269
232
1,101
12,775
8,745
0
5,249
7,526
4,158
0
L
Thanatos
thesherder
Thanatos
5,023
1,225
0
2,382
10,437
3,548
0
5,159
5,278
0
14,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
16,893
125
Minions Killed
55
7
Camps Cleared
2
557,888
Distance Traveled
461,464
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,676
568
28
3
0
180,597
0
W
Hercules
8,470
847
36
4
3
207,792
2
W
Danzaburou
8,143
814
18
2
0
164,766
0
W
Ah Puch
9,024
902
71
7
4
185,330
3
L
Cerberus
5,602
560
10
1
1
123,584
2
L
Thanatos
5,615
562
17
2
1
157,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role