Player Matchup

Cthulhu
Cthulhu
Diamond IV
PsyQo linkz
Cthulhu
Diamond IV
Level 156
God Stats
9W - 8L
1,612 SR
Queue Stats
572W - 413L
2,133 MMR
Party 1
Jormungandr
Jormungandr
Masters
Soulstyce
Jormungandr
Masters
Level 143
God Stats
32W - 9L
1,541 SR
Queue Stats
382W - 244L
2,516 MMR
Party 1
Hercules
Hercules
Masters
ih3artchipmunks
Hercules
Masters
Level 154
God Stats
20W - 14L
1,738 SR
Queue Stats
1,179W - 996L
2,202 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,630 SR
2,284 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,688 SR
1,976 MMR
Khepri
Khepri
Platinum IV
DaddyFaatSaxxx
Khepri
Platinum IV
Level 64
God Stats
2W - 2L
1,968 SR
Queue Stats
54W - 70L
1,741 MMR
Solo
Zhong Kui
Zhong Kui
Masters
elguajeavuelto
Zhong Kui
Masters
Level 157
God Stats
12W - 18L
1,549 SR
Queue Stats
506W - 396L
2,185 MMR
Solo
Medusa
Medusa
Diamond V
x Jaackz v1
Medusa
Diamond V
Level 139
God Stats
43W - 59L
1,547 SR
Queue Stats
287W - 356L
2,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PsyQo linkz
Cthulhu
15
3 / 0 / 10
11,089
616
12,995
20,118
19,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Soulstyce
Jormungandr
16
7 / 1 / 6
12,439
691
14,092
16,886
19,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
14
4 / 0 / 8
11,281
627
12,326
19,379
17,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Morgan Le FayPersephoneSolGilgameshCabrakan

VS

Bans
TiamatAthenaThothArtioScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
10,405
578
8,018
18,642
23,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
elguajeavuelto
Zhong Kui
12
0 / 6 / 1
9,464
526
18,142
18,213
18,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
1 / 4 / 0
10,064
559
16,888
14,194
8,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cthulhu
PsyQo linkz
Cthulhu
3
0
10
8
W
Jormungandr
Soulstyce
Jormungandr
7
1
6
10
L
Zhong Kui
elguajeavuelto
Zhong Kui
0
6
1
0.08
W
Hercules
4
0
8
8
L
Medusa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,413
Damage
43,048
56,383
Taken
51,049
56,584
Mitigated
50,148
16,172
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,018
419
0
3,653
18,642
23,002
0
9,141
9,274
17,315
0
W
Cthulhu
PsyQo linkz
Cthulhu
12,995
481
1,453
6,537
20,118
19,239
1,072
8,405
11,364
36,924
0
W
Jormungandr
Soulstyce
Jormungandr
14,092
4,210
0
4,246
16,886
19,371
1,354
7,072
9,251
52,770
0
L
Zhong Kui
elguajeavuelto
Zhong Kui
18,142
924
0
5,538
18,213
18,324
0
8,683
9,530
43,812
0
W
Hercules
12,326
5,791
0
3,936
19,379
17,974
390
9,773
8,878
0
35,812
L
Medusa
16,888
7,880
0
972
14,194
8,822
0
9,879
4,315
0
64,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,809
Gold Earned
29,933
175
Minions Killed
201
7
Camps Cleared
9
1,050,866
Distance Traveled
921,980
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,405
578
17
1
0
324,163
4
W
Cthulhu
11,089
616
34
2
1
367,815
5
W
Jormungandr
12,439
691
93
5
4
327,774
0
L
Zhong Kui
9,464
526
71
4
5
286,246
3
W
Hercules
11,281
627
48
3
2
355,277
4
L
Medusa
10,064
559
113
6
4
311,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role