Player Matchup

Sobek
Sobek
Silver I
Fdebor
Sobek
Silver I
Level 85
God Stats
2W - 2L
1,547 SR
Queue Stats
41W - 52L
1,047 MMR
Solo
Nemesis
Nemesis
Silver II
Fortuu_Xx
Nemesis
Silver II
Level 83
God Stats
7W - 11L
1,400 SR
Queue Stats
30W - 37L
1,065 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
RoanokeWarrior
Zhong Kui
Silver II
Level 111
God Stats
8W - 6L
1,459 SR
Queue Stats
319W - 331L
1,060 MMR
Solo
Neith
Neith
Silver V
memesis-kun
Neith
Silver V
Level 67
God Stats
6W - 14L
1,490 SR
Queue Stats
15W - 31L
980 MMR
Solo
Chaac
Chaac
Bronze I
steffie035
Chaac
Bronze I
Level 85
God Stats
0W - 4L
1,213 SR
Queue Stats
19W - 38L
1,039 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,422 SR
1,038 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,534 SR
1,038 MMR
Bacchus
Bacchus
Bronze I
Blackbern-1976
Bacchus
Bronze I
Level 87
God Stats
2W - 2L
1,545 SR
Queue Stats
9W - 18L
998 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Chunga_lungaa
Kukulkan
Silver IV
Level 118
God Stats
1W - 0L
1,616 SR
Queue Stats
20W - 31L
1,071 MMR
Solo
Vamana
Vamana
Silver I
Edgarfgh89
Vamana
Silver I
Level 120
God Stats
18W - 21L
1,475 SR
Queue Stats
241W - 260L
1,096 MMR
Solo
Artemis
Artemis
Silver I
Jozo_69
Artemis
Silver I
Level 147
God Stats
3W - 4L
1,400 SR
Queue Stats
117W - 128L
1,044 MMR
Solo
Osiris
Osiris
Silver II
math_93400
Osiris
Silver II
Level 83
God Stats
7W - 10L
1,635 SR
Queue Stats
517W - 518L
981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fdebor
Sobek
15
1 / 9 / 4
11,350
405
7,094
29,643
39,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Fortuu_Xx
Nemesis
19
4 / 2 / 1
13,017
465
8,502
17,686
10,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
RoanokeWarrior
Zhong Kui
16
0 / 9 / 2
10,668
381
15,070
23,268
16,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 5 / 4
12,305
439
13,657
17,701
6,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chaac
17
1 / 5 / 2
10,942
391
7,138
26,191
18,434
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaTiamatMorgan Le FayAwilixGilgamesh

VS

Bans
IzanamiSylvanusKaliSun WukongDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 17
13,221
472
13,267
26,890
45,795
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Chunga_lungaa
Kukulkan
20
5 / 1 / 8
15,399
550
24,068
11,868
6,341
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Edgarfgh89
Vamana
20
11 / 1 / 10
16,653
595
16,861
22,545
14,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
Jozo_69
Artemis
20
6 / 4 / 10
14,850
530
20,106
19,304
9,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
math_93400
Osiris
19
7 / 1 / 11
14,703
525
13,124
20,754
24,754
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
7
Kills
30
30
Deaths
7
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
1
0
17
9.5
W
Kukulkan
Chunga_lungaa
Kukulkan
5
1
8
9
W
Vamana
Edgarfgh89
Vamana
11
1
10
16
L
Sobek
Fdebor
Sobek
1
9
4
0.33
L
Nemesis
Fortuu_Xx
Nemesis
4
2
1
2.25
W
Artemis
Jozo_69
Artemis
6
4
10
2.75
L
Zhong Kui
RoanokeWarrior
Zhong Kui
0
9
2
0.11
W
Osiris
math_93400
Osiris
7
1
11
12.5
L
1
5
4
0.6
L
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
87,426
114,489
Taken
101,361
91,837
Mitigated
100,880
28,013
Healing
29,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,267
863
302
2,222
26,890
45,795
2,279
5,815
21,075
43,055
0
W
Kukulkan
Chunga_lungaa
Kukulkan
24,068
1,449
0
5,405
11,868
6,341
2,626
3,006
8,862
120,622
0
W
Vamana
Edgarfgh89
Vamana
16,861
8,034
0
7,546
22,545
14,844
5,904
6,052
16,493
0
137,797
L
Sobek
Fdebor
Sobek
7,094
547
0
4,470
29,643
39,191
0
9,471
20,172
26,058
0
L
Nemesis
Fortuu_Xx
Nemesis
8,502
2,749
0
4,398
17,686
10,891
0
6,285
11,401
0
78,134
W
Artemis
Jozo_69
Artemis
20,106
11,121
0
7,532
19,304
9,146
5,297
3,657
15,647
0
147,250
L
Zhong Kui
RoanokeWarrior
Zhong Kui
15,070
1,296
82
5,211
23,268
16,980
0
7,502
15,766
74,962
0
W
Osiris
math_93400
Osiris
13,124
5,645
0
6,454
20,754
24,754
2,781
6,930
13,824
2,822
67,136
L
13,657
4,132
286
5,669
17,701
6,341
880
7,258
10,443
0
90,087
L
Chaac
7,138
965
46
7,851
26,191
18,434
710
7,971
18,220
0
45,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,282
Gold Earned
74,826
483
Minions Killed
704
0
Camps Cleared
0
2,605,398
Distance Traveled
2,865,951
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,221
472
46
2
0
586,993
11
W
Kukulkan
15,399
550
188
7
0
571,963
6
W
Vamana
16,653
595
179
6
0
671,955
9
L
Sobek
11,350
405
16
1
0
496,397
9
L
Nemesis
13,017
465
130
5
0
643,823
0
W
Artemis
14,850
530
167
6
0
497,358
2
L
Zhong Kui
10,668
381
123
4
0
467,130
10
W
Osiris
14,703
525
124
4
0
537,682
0
L
Neith
12,305
439
152
5
0
486,466
5
L
Chaac
10,942
391
62
2
0
511,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role