Player Matchup

Scylla
Scylla
EasyMeezy
Scylla
Level 35
God Stats
124W - 139L
1,609 SR
Queue Stats
146W - 190L
1,545 Elo+
Party 3
Artemis
Artemis
berz321
Artemis
Level 40
God Stats
10W - 13L
1,508 SR
Queue Stats
59W - 94L
1,424 Elo+
Party 3
Ymir
Ymir
eshfeketal7en
Ymir
Level 24
God Stats
57W - 43L
1,631 SR
Queue Stats
94W - 113L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
fnajeel
Baron Samedi
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 66L
1,434 Elo+
Party 3
Heimdallr
Heimdallr
smally
Heimdallr
Level 18
God Stats
3W - 1L
1,233 SR
Queue Stats
84W - 96L
1,466 Elo+
Party 3
Team Averages
Level 29
1,496 SR
1,478 Elo+

VS

Team Averages
Level 15
1,485 SR
1,476 Elo+
Loki
Loki
DenkaTaIsGOD
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
LightninG85
Kukulkan
Level 28
God Stats
0W - 1L
1,121 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 2
Artemis
Artemis
Wonkymagiciam9
Artemis
Level 23
God Stats
7W - 1L
1,572 SR
Queue Stats
25W - 15L
1,540 Elo+
Solo
Thor
Thor
rosko122
Thor
Level 15
God Stats
1W - 1L
1,731 SR
Queue Stats
8W - 13L
1,493 Elo+
Party 1
Olorun
Olorun
xZiphyx
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EasyMeezy
Scylla
17
10 / 1 / 19
10,694
1,337
13,054
6,178
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
berz321
Artemis
17
18 / 3 / 10
11,333
1,417
19,134
8,873
3,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 23
10,293
1,287
8,755
12,493
12,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
fnajeel
Baron Samedi
17
5 / 3 / 27
10,318
1,290
15,329
7,240
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
smally
Heimdallr
17
6 / 0 / 24
10,306
1,288
10,506
7,588
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,127
1,141
7,277
8,123
2,934
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
LightninG85
Kukulkan
14
1 / 10 / 3
8,111
1,014
8,632
15,435
5,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 9 / 6
8,469
1,059
6,726
14,960
5,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
14
3 / 11 / 5
9,092
1,137
10,571
15,962
5,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
xZiphyx
Olorun
14
0 / 12 / 3
7,582
948
2,316
16,533
6,335

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
31
46
Kills
9
9
Deaths
46
103
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Scylla
EasyMeezy
Scylla
10
1
19
19.5
L
Kukulkan
LightninG85
Kukulkan
1
10
3
0.25
L
1
9
6
0.44
W
Artemis
berz321
Artemis
18
3
10
7.67
W
7
2
23
9.25
W
Baron Samedi
fnajeel
Baron Samedi
5
3
27
6.17
L
Thor
3
11
5
0.5
W
Heimdallr
smally
Heimdallr
6
0
24
18
L
Olorun
xZiphyx
Olorun
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,778
Damage
35,522
42,372
Taken
71,013
25,806
Mitigated
26,535
6,431
Healing
1,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,277
1,954
0
0
8,123
2,934
0
2,862
5,261
0
11,221
W
Scylla
EasyMeezy
Scylla
13,054
698
0
0
6,178
2,177
0
1,604
4,574
25,136
0
L
Kukulkan
LightninG85
Kukulkan
8,632
1,099
0
195
15,435
5,772
0
8,286
7,146
27,558
0
L
6,726
2,496
0
755
14,960
5,558
0
8,039
6,921
0
22,338
W
Artemis
berz321
Artemis
19,134
10,601
0
1,731
8,873
3,628
0
2,086
6,787
0
23,339
W
8,755
1,522
299
267
12,493
12,904
0
3,293
8,377
16,286
0
W
Baron Samedi
fnajeel
Baron Samedi
15,329
969
1,881
1,176
7,240
3,570
0
2,251
4,989
27,575
0
L
Thor
10,571
2,577
0
118
15,962
5,936
0
8,772
7,190
0
17,322
W
Heimdallr
smally
Heimdallr
10,506
5,308
0
1,077
7,588
3,527
0
1,714
5,874
0
33,558
L
Olorun
xZiphyx
Olorun
2,316
1,479
80
309
16,533
6,335
0
9,179
7,354
5,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
42,381
139
Minions Killed
102
8
Camps Cleared
4
825,025
Distance Traveled
727,764
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,127
1,141
10
1
2
171,556
3
W
Scylla
10,694
1,337
28
4
1
179,334
0
L
Kukulkan
8,111
1,014
25
3
0
170,938
1
L
Artemis
8,469
1,059
47
6
2
142,212
2
W
Artemis
11,333
1,417
14
2
4
146,397
1
W
Ymir
10,293
1,287
16
2
0
184,858
0
W
Baron Samedi
10,318
1,290
29
4
1
156,787
0
L
Thor
9,092
1,137
8
1
0
122,904
2
W
Heimdallr
10,306
1,288
52
7
2
157,649
0
L
Olorun
7,582
948
12
2
0
120,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role