Player Matchup

Arachne
Arachne
Bebo-Manga
Arachne
Level 29
God Stats
31W - 18L
1,665 SR
Queue Stats
54W - 52L
1,552 Elo+
Solo
Agni
Agni
DunderxMifflin
Agni
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 125L
1,567 Elo+
Solo
Charybdis
Charybdis
Ho-Ho-Hxezie
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,538 Elo+
Solo
Neith
Neith
Liakkiuman
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,424 Elo+
Solo
Artio
Artio
WintrySauce51
Artio
Level 20
God Stats
4W - 4L
1,842 SR
Queue Stats
127W - 80L
1,658 Elo+
Solo
Team Averages
Level 21
1,602 SR
1,548 Elo+

VS

Team Averages
Level 43
1,618 SR
1,657 Elo+
Artio
Artio
GushingGILF
Artio
Level 10
God Stats
2W - 0L
1,732 SR
Queue Stats
137W - 70L
1,806 Elo+
Solo
Athena
Athena
Ivan Lastra7568
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,722 Elo+
Solo
Ullr
Ullr
WardDaddy
Ullr
Level 17
God Stats
9W - 6L
1,538 SR
Queue Stats
34W - 23L
1,611 Elo+
Party 1
Thanatos
Thanatos
bmp92
Thanatos
Level 158
God Stats
2W - 2L
1,549 SR
Queue Stats
375W - 383L
1,544 Elo+
Party 1
The Morrigan
The Morrigan
xRekt Bussyx
The Morrigan
Level 17
God Stats
2W - 0L
1,773 SR
Queue Stats
34W - 23L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bebo-Manga
Arachne
7
0 / 4 / 0
8,134
280
773
6,187
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 10 / 3
13,525
466
12,974
23,500
7,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Ho-Ho-Hxezie
Charybdis
19
2 / 14 / 1
12,643
436
13,454
25,291
6,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
16
1 / 12 / 2
10,992
379
7,100
19,784
5,114
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 6 / 4
13,612
469
26,676
38,938
35,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 16
15,317
528
18,396
34,234
34,159
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 1 / 4
13,455
464
524
9,215
8,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
20
11 / 1 / 17
17,360
599
24,056
21,019
9,457
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
bmp92
Thanatos
20
18 / 3 / 13
17,693
610
22,494
28,839
11,478
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
xRekt Bussyx
The Morrigan
20
14 / 3 / 13
18,182
627
23,316
15,460
6,572
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
109
11
Kills
46
46
Deaths
12
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bebo-Manga
Arachne
0
4
0
0
L
5
10
3
0.65
W
2
4
16
2.5
L
Charybdis
Ho-Ho-Hxezie
Charybdis
2
14
1
0.18
W
1
1
4
3
L
Neith
1
12
2
0.17
W
Ullr
11
1
17
19.5
L
3
6
4
0.83
W
Thanatos
bmp92
Thanatos
18
3
13
8.17
W
The Morrigan
xRekt Bussyx
The Morrigan
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,977
Damage
88,786
113,700
Taken
108,767
56,619
Mitigated
70,525
26,363
Healing
53,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bebo-Manga
Arachne
773
328
0
1,128
6,187
1,895
0
1,801
4,336
0
16,961
L
12,974
386
140
3,270
23,500
7,273
0
8,108
15,170
93,009
0
W
18,396
2,657
1,398
16,668
34,234
34,159
1,473
19,403
14,831
88,414
0
L
Charybdis
Ho-Ho-Hxezie
Charybdis
13,454
6,609
0
3,055
25,291
6,737
58
2,473
22,788
0
83,322
W
524
112
0
470
9,215
8,859
701
691
8,524
24,293
0
L
Neith
7,100
3,748
0
2,959
19,784
5,114
1,136
3,347
16,363
0
54,734
W
Ullr
24,056
9,828
0
4,947
21,019
9,457
5,969
3,462
17,557
0
126,647
L
26,676
2,669
72
15,739
38,938
35,600
0
17,972
20,858
103,555
0
W
Thanatos
bmp92
Thanatos
22,494
6,523
0
25,840
28,839
11,478
2,694
10,188
18,651
0
149,358
W
The Morrigan
xRekt Bussyx
The Morrigan
23,316
4,903
203
4,184
15,460
6,572
1,864
7,291
8,169
115,942
12,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,906
Gold Earned
82,007
564
Minions Killed
675
0
Camps Cleared
0
2,053,630
Distance Traveled
2,595,937
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,134
280
38
1
0
142,127
1
L
Agni
13,525
466
131
5
0
459,097
4
W
Artio
15,317
528
132
5
0
558,791
4
L
Charybdis
12,643
436
138
5
0
494,790
8
W
Athena
13,455
464
46
2
0
336,606
0
L
Neith
10,992
379
82
3
0
442,404
3
W
Ullr
17,360
599
164
6
0
576,215
5
L
Artio
13,612
469
175
6
0
515,212
6
W
Thanatos
17,693
610
174
6
0
592,923
4
W
The Morrigan
18,182
627
159
5
0
531,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role