Player Matchup

Cthulhu
Cthulhu
DaeBoogie
Cthulhu
Level 7
God Stats
2W - 3L
1,242 SR
Queue Stats
7W - 10L
1,330 Elo+
Solo
Sylvanus
Sylvanus
Gemini_Cough
Sylvanus
Level 8
God Stats
1W - 0L
1,348 SR
Queue Stats
75W - 160L
1,529 Elo+
Solo
Nemesis
Nemesis
Kidcashx
Nemesis
Level 9
God Stats
3W - 0L
1,718 SR
Queue Stats
30W - 37L
1,522 Elo+
Solo
Ah Puch
Ah Puch
StR1deR1627
Ah Puch
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thoth
Thoth
angeL11705
Thoth
Level 8
God Stats
7W - 6L
1,693 SR
Queue Stats
35W - 45L
1,465 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,469 Elo+

VS

Team Averages
Level 19
1,587 SR
1,420 Elo+
Thanatos
Thanatos
CloudyDrip
Thanatos
Level 24
God Stats
10W - 5L
1,656 SR
Queue Stats
48W - 35L
1,485 Elo+
Solo
Raijin
Raijin
DrumMonsterOG
Raijin
Level 27
God Stats
5W - 6L
1,733 SR
Queue Stats
112W - 142L
1,413 Elo+
Solo
Hachiman
Hachiman
Lameobob
Hachiman
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 118L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
Stup675
Danzaburou
Level 28
God Stats
47W - 43L
1,548 SR
Queue Stats
163W - 209L
1,436 Elo+
Party 1
Odin
Odin
russao_sr32
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaeBoogie
Cthulhu
20
3 / 8 / 19
13,484
899
16,190
24,077
30,056
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Gemini_Cough
Sylvanus
20
0 / 8 / 13
12,780
852
6,765
23,253
38,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Kidcashx
Nemesis
20
11 / 9 / 11
15,130
1,009
18,424
21,550
9,754
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
StR1deR1627
Ah Puch
20
12 / 0 / 13
16,424
1,095
37,338
9,162
4,753
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
20
7 / 4 / 11
15,463
1,031
11,893
21,549
8,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CloudyDrip
Thanatos
20
8 / 5 / 9
14,734
982
18,812
14,368
5,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 5 / 10
13,837
922
16,674
24,319
7,300
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Lameobob
Hachiman
20
5 / 11 / 15
15,291
1,019
21,355
22,720
6,433
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Stup675
Danzaburou
20
11 / 3 / 12
16,573
1,105
31,802
20,361
5,742
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 10 / 14
13,296
886
5,169
20,848
19,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
89
33
Kills
29
29
Deaths
34
67
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CloudyDrip
Thanatos
8
5
9
2.5
W
Cthulhu
DaeBoogie
Cthulhu
3
8
19
1.56
L
4
5
10
1.8
W
Sylvanus
Gemini_Cough
Sylvanus
0
8
13
0.81
W
Nemesis
Kidcashx
Nemesis
11
9
11
1.83
L
Hachiman
Lameobob
Hachiman
5
11
15
1.14
W
Ah Puch
StR1deR1627
Ah Puch
12
0
13
18.5
L
Danzaburou
Stup675
Danzaburou
11
3
12
5.67
W
Thoth
7
4
11
3.13
L
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,610
Damage
93,812
99,591
Taken
102,616
91,515
Mitigated
44,439
8,866
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CloudyDrip
Thanatos
18,812
8,027
0
7,557
14,368
5,036
0
7,215
7,153
0
46,130
W
Cthulhu
DaeBoogie
Cthulhu
16,190
3,110
0
0
24,077
30,056
0
6,617
17,460
26,725
0
L
16,674
2,431
48
1,365
24,319
7,300
0
15,699
8,620
35,950
0
W
Sylvanus
Gemini_Cough
Sylvanus
6,765
3,405
329
1,646
23,253
38,749
0
2,304
20,949
13,825
0
W
Nemesis
Kidcashx
Nemesis
18,424
11,433
0
1,030
21,550
9,754
0
2,937
18,088
0
22,981
L
Hachiman
Lameobob
Hachiman
21,355
10,669
0
791
22,720
6,433
0
18,649
4,071
0
59,332
W
Ah Puch
StR1deR1627
Ah Puch
37,338
1,231
145
4,653
9,162
4,753
0
1,314
7,848
66,826
0
L
Danzaburou
Stup675
Danzaburou
31,802
22,662
501
6,525
20,361
5,742
0
17,263
3,098
0
65,539
W
Thoth
11,893
3,021
0
1,063
21,549
8,203
0
5,408
16,141
69,916
0
L
5,169
1,582
0
178
20,848
19,928
0
13,360
6,690
7,060
10,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,281
Gold Earned
73,731
265
Minions Killed
321
4
Camps Cleared
11
1,251,536
Distance Traveled
1,269,540
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,734
982
63
4
6
296,618
1
W
Cthulhu
13,484
899
31
2
2
247,180
0
L
Raijin
13,837
922
53
4
1
253,795
0
W
Sylvanus
12,780
852
9
1
0
189,631
0
W
Nemesis
15,130
1,009
5
0
0
262,341
1
L
Hachiman
15,291
1,019
95
6
1
239,234
3
W
Ah Puch
16,424
1,095
68
5
2
315,345
2
L
Danzaburou
16,573
1,105
94
6
1
243,452
0
W
Thoth
15,463
1,031
152
10
0
237,039
0
L
Odin
13,296
886
16
1
2
236,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role