Player Matchup

Medusa
Medusa
Bryzk
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,295 Elo+
Solo
Fenrir
Fenrir
Hulqz
Fenrir
Level 28
God Stats
23W - 23L
1,439 SR
Queue Stats
356W - 386L
1,408 Elo+
Party 1
Ne Zha
Ne Zha
RipThisTaint
Ne Zha
Level 89
God Stats
22W - 14L
1,567 SR
Queue Stats
554W - 574L
1,485 Elo+
Party 1
Team Averages
Level 41
1,502 SR
1,396 Elo+

VS

Team Averages
Level 24
1,571 SR
1,359 Elo+
Fenrir
Fenrir
M4NG0JUIC3
Fenrir
Level 25
God Stats
40W - 33L
1,614 SR
Queue Stats
180W - 215L
1,432 Elo+
Solo
Ymir
Ymir
SuperFlounder87
Ymir
Level 18
God Stats
6W - 6L
1,599 SR
Queue Stats
28W - 21L
1,302 Elo+
Solo
Ra
Ra
haneter0115
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bryzk
Medusa
4
0 / 2 / 2
8,366
465
0
1,603
420
Fenrir
Hulqz
Fenrir
15
5 / 2 / 3
10,617
590
8,148
19,305
17,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
16
3 / 3 / 5
11,601
645
9,836
20,770
22,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M4NG0JUIC3
Fenrir
14
1 / 3 / 4
10,601
589
10,265
11,915
10,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 1
11,949
664
6,141
11,513
21,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 5
10,854
603
13,201
9,445
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
7
7
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bryzk
Medusa
0
2
2
0.5
L
Fenrir
Hulqz
Fenrir
5
2
3
3.25
W
Fenrir
M4NG0JUIC3
Fenrir
1
3
4
1
L
Ne Zha
3
3
5
1.83
W
5
1
1
5.5
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
29,607
41,678
Taken
32,873
40,303
Mitigated
36,477
10,538
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bryzk
Medusa
0
0
0
0
1,603
420
0
837
766
0
489
L
Fenrir
Hulqz
Fenrir
8,148
1,754
443
3,217
19,305
17,024
0
9,565
9,740
0
29,655
W
Fenrir
M4NG0JUIC3
Fenrir
10,265
1,557
742
1,672
11,915
10,658
811
147
11,768
0
30,487
L
Ne Zha
9,836
1,926
126
6,752
20,770
22,859
0
10,103
10,667
0
57,578
W
6,141
1,998
0
0
11,513
21,181
116
213
11,300
19,954
0
W
13,201
1,334
3,966
2,466
9,445
4,638
695
0
9,445
48,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,584
Gold Earned
33,404
116
Minions Killed
153
5
Camps Cleared
7
713,826
Distance Traveled
892,372
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,366
465
0
0
0
39,422
1
L
Fenrir
10,617
590
47
3
2
354,660
0
W
Fenrir
10,601
589
34
2
5
351,425
0
L
Ne Zha
11,601
645
69
4
3
319,744
1
W
Ymir
11,949
664
24
1
2
261,001
1
W
Ra
10,854
603
95
5
0
279,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role