Player Matchup

Ymir
Ymir
Jumper
Ymir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 72L
1,578 Elo+
Party 4
Awilix
Awilix
Neb11
Awilix
Level 160
God Stats
12W - 7L
1,797 SR
Queue Stats
1,025W - 746L
1,660 Elo+
Party 1
Anhur
Anhur
Silorak3991
Anhur
Level 23
God Stats
7W - 4L
1,804 SR
Queue Stats
46W - 35L
1,663 Elo+
Party 4
Tiamat
Tiamat
SonOfYaga
Tiamat
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 8L
1,792 Elo+
Party 1
Vulcan
Vulcan
TotallyNotSylv
Vulcan
Level 8
God Stats
7W - 3L
1,652 SR
Queue Stats
54W - 13L
1,778 Elo+
Party 1
Team Averages
Level 47
1,651 SR
1,694 Elo+

VS

Team Averages
Level 27
1,493 SR
1,570 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Diamond210
Cerberus
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 40L
1,509 Elo+
Party 3
Ymir
Ymir
Samlolzzz
Ymir
Level 25
God Stats
20W - 12L
1,520 SR
Queue Stats
71W - 67L
1,508 Elo+
Party 3
Rama
Rama
StickyBrains
Rama
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
238W - 228L
1,647 Elo+
Party 2
Anubis
Anubis
ThatWeirdBandKid
Anubis
Level 29
God Stats
7W - 2L
1,445 SR
Queue Stats
85W - 54L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jumper
Ymir
10
1 / 6 / 2
7,027
468
3,465
15,633
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Neb11
Awilix
14
2 / 4 / 3
8,258
551
4,310
12,267
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 6 / 1
6,924
462
5,481
9,771
2,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
SonOfYaga
Tiamat
14
4 / 4 / 2
8,389
559
8,999
8,799
5,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 0
9,083
606
11,045
8,545
2,933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
10 / 4 / 4
9,689
646
11,137
14,612
7,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Diamond210
Cerberus
15
0 / 3 / 1
7,913
528
1,030
10,131
9,551
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
13
3 / 1 / 13
8,405
560
6,503
9,274
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
8 / 1 / 6
9,286
619
15,077
9,182
3,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 6
8,769
585
7,703
9,708
4,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
23
23
Deaths
12
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
4
4
3
W
Cerberus
Diamond210
Cerberus
0
3
1
0.17
L
Ymir
Jumper
Ymir
1
6
2
0.33
L
Awilix
Neb11
Awilix
2
4
3
0.88
W
Ymir
3
1
13
9.5
L
1
6
1
0.25
L
Tiamat
SonOfYaga
Tiamat
4
4
2
1.25
W
8
1
6
11
W
2
3
6
1.67
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,300
Damage
41,450
55,015
Taken
52,907
27,791
Mitigated
33,541
11,878
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,137
4,938
0
1,042
14,612
7,955
0
5,055
9,359
0
59,739
W
Cerberus
Diamond210
Cerberus
1,030
0
0
2,031
10,131
9,551
446
6,555
3,576
43,167
0
L
Ymir
Jumper
Ymir
3,465
583
0
3,300
15,633
12,659
0
3,675
11,958
20,558
0
L
Awilix
Neb11
Awilix
4,310
1,029
0
3,248
12,267
4,071
0
3,372
8,895
0
45,358
W
Ymir
6,503
1,154
0
1,036
9,274
8,270
306
3,925
5,255
23,010
0
L
5,481
3,068
0
1,457
9,771
2,861
293
2,744
7,027
0
37,226
L
Tiamat
SonOfYaga
Tiamat
8,999
1,074
0
2,318
8,799
5,267
0
2,286
6,513
46,564
0
W
15,077
10,026
0
2,297
9,182
3,282
692
2,648
6,468
0
70,589
W
7,703
997
0
4,063
9,708
4,483
0
4,746
4,740
62,372
0
L
11,045
5,284
0
1,555
8,545
2,933
857
3,159
5,386
76,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
44,062
438
Minions Killed
490
0
Camps Cleared
0
1,402,856
Distance Traveled
1,400,752
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,689
646
88
6
0
324,365
5
W
Cerberus
7,913
528
119
8
0
219,025
1
L
Ymir
7,027
468
30
2
0
242,392
4
L
Awilix
8,258
551
94
6
0
327,161
2
W
Ymir
8,405
560
39
3
0
303,925
8
L
Anhur
6,924
462
74
5
0
238,514
1
L
Tiamat
8,389
559
103
7
0
287,261
4
W
Rama
9,286
619
115
8
0
283,416
6
W
Anubis
8,769
585
129
9
0
270,021
6
L
Vulcan
9,083
606
137
9
0
307,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role