Player Matchup

Arachne
Arachne
 
Arachne
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Arckanious
Yemoja
Level 122
God Stats
2W - 0L
1,294 SR
Queue Stats
85W - 73L
1,534 Elo+
Party 3
Ullr
Ullr
BBloniC
Ullr
Level 121
God Stats
2W - 2L
1,540 SR
Queue Stats
148W - 133L
1,556 Elo+
Party 3
Sylvanus
Sylvanus
Coolone
Sylvanus
Level 109
God Stats
9W - 8L
1,596 SR
Queue Stats
142W - 146L
1,506 Elo+
Party 2
Hel
Hel
HomeBоy
Hel
Level 108
God Stats
1W - 1L
1,226 SR
Queue Stats
176W - 179L
1,528 Elo+
Party 2
Team Averages
Level 115
1,431 SR
1,525 Elo+

VS

Team Averages
Level 109
1,595 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MiyazakiMizaka
Artio
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,505 Elo+
Party 1
Janus
Janus
Multiceus
Janus
Level 107
God Stats
9W - 10L
1,510 SR
Queue Stats
18W - 19L
1,467 Elo+
Party 1
Mercury
Mercury
ThePotta
Mercury
Level 68
God Stats
1W - 1L
1,818 SR
Queue Stats
196W - 181L
1,543 Elo+
Solo
Cupid
Cupid
UnceenStrike
Cupid
Level 108
God Stats
4W - 3L
1,647 SR
Queue Stats
112W - 88L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 1
6,127
557
2,456
6,874
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Arckanious
Yemoja
8
1 / 0 / 3
5,297
482
1,340
2,956
1,135
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
BBloniC
Ullr
11
3 / 0 / 3
6,235
567
6,382
4,202
1,314
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Coolone
Sylvanus
12
2 / 1 / 1
6,805
619
4,118
5,337
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 3
7,276
661
6,491
3,412
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 2 / 0
4,971
452
1,495
7,583
4,144
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 0
5,885
535
2,680
7,503
3,677
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Multiceus
Janus
10
0 / 3 / 0
5,768
524
313
5,669
1,303
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
ThePotta
Mercury
10
0 / 2 / 1
5,785
526
1,089
6,684
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,188
472
3,317
5,571
1,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
1
2.5
L
Kumbhakarna
 
Kumbhakarna
1
2
0
0.5
W
Yemoja
Arckanious
Yemoja
1
0
3
2.5
W
Ullr
BBloniC
Ullr
3
0
3
4.5
W
Sylvanus
Coolone
Sylvanus
2
1
1
2.5
W
4
1
3
5.5
L
1
3
0
0.33
L
Janus
Multiceus
Janus
0
3
0
0
L
Mercury
ThePotta
Mercury
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
8,894
22,781
Taken
33,010
9,832
Mitigated
12,158
8,912
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,456
1,572
0
3,400
6,874
2,849
0
704
6,170
0
33,811
L
Kumbhakarna
 
Kumbhakarna
1,495
153
0
3,079
7,583
4,144
0
1,290
6,271
9,386
0
W
Yemoja
Arckanious
Yemoja
1,340
181
974
114
2,956
1,135
160
129
2,827
11,261
0
W
Ullr
BBloniC
Ullr
6,382
2,409
0
319
4,202
1,314
458
810
3,392
0
42,308
W
Sylvanus
Coolone
Sylvanus
4,118
1,763
147
1,795
5,337
3,525
438
2,663
2,674
26,914
7,302
W
6,491
318
861
1,302
3,412
1,009
0
294
3,118
44,338
0
L
2,680
562
0
3,180
7,503
3,677
0
3,034
4,469
21,751
0
L
Janus
Multiceus
Janus
313
0
0
625
5,669
1,303
0
3,159
2,270
36,440
0
L
Mercury
ThePotta
Mercury
1,089
169
0
829
6,684
1,769
0
1,831
4,753
0
34,913
L
3,317
549
49
1,236
5,571
1,265
0
1,446
4,043
0
34,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
27,597
316
Minions Killed
319
0
Camps Cleared
0
974,933
Distance Traveled
1,070,544
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,127
557
62
6
0
261,674
2
L
Kumbhakarna
4,971
452
15
1
0
210,076
3
W
Yemoja
5,297
482
32
3
0
140,711
1
W
Ullr
6,235
567
59
5
0
181,703
4
W
Sylvanus
6,805
619
72
7
0
168,052
5
W
Hel
7,276
661
91
8
0
222,793
3
L
Artio
5,885
535
67
6
0
213,295
2
L
Janus
5,768
524
85
8
0
213,973
3
L
Mercury
5,785
526
75
7
0
231,358
3
L
Cupid
5,188
472
77
7
0
201,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role