Player Matchup

Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
Dark69Assassins
Apollo
Silver IV
Level 85
God Stats
2W - 7L
1,406 SR
Queue Stats
11W - 32L
1,317 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
EpicReplica
Zhong Kui
Silver III
Level 87
God Stats
0W - 5L
1,625 SR
Queue Stats
3W - 7L
1,312 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,510 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 81
1,581 SR
1,300 MMR
Sol
Sol
Silver II
ReignOverGod
Sol
Silver II
Level 42
God Stats
9W - 8L
1,649 SR
Queue Stats
14W - 21L
1,319 MMR
Solo
Izanami
Izanami
Gold IV
aSkYyVoDka
Izanami
Gold IV
Level 160
God Stats
9W - 16L
1,582 SR
Queue Stats
235W - 278L
1,204 MMR
Solo
Bellona
Bellona
Gold V
enjoycody
Bellona
Gold V
Level 41
God Stats
56W - 52L
1,511 SR
Queue Stats
72W - 78L
1,376 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 2
7,898
658
3,895
10,261
8,156
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 7 / 2
8,310
693
7,189
11,502
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
EpicReplica
Zhong Kui
11
0 / 3 / 2
7,526
627
6,125
14,247
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayDanzaburouGilgameshCu ChulainnCabrakan

VS

Bans
KukulkanMedusaKumbhakarnaHeimdallrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,967
747
12,994
9,499
4,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
aSkYyVoDka
Izanami
12
5 / 0 / 7
8,795
733
10,707
6,625
2,327
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
enjoycody
Bellona
12
3 / 3 / 10
8,371
698
7,155
10,828
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
13
13
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
2
1
L
2
7
2
0.43
L
Zhong Kui
EpicReplica
Zhong Kui
0
3
2
0.33
W
5
1
8
9
W
Izanami
aSkYyVoDka
Izanami
5
0
7
8.5
W
Bellona
enjoycody
Bellona
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
30,856
36,010
Taken
26,952
25,240
Mitigated
17,473
8,345
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,895
151
845
2,038
10,261
8,156
0
3,894
6,144
9,599
0
L
7,189
3,729
0
1,441
11,502
3,807
0
3,903
7,146
0
22,604
L
Zhong Kui
EpicReplica
Zhong Kui
6,125
1,000
406
3,615
14,247
13,277
0
5,554
8,361
24,932
0
W
12,994
5,463
0
4,825
9,499
4,980
2,251
4,350
5,149
40,003
0
W
Izanami
aSkYyVoDka
Izanami
10,707
5,200
0
1,492
6,625
2,327
255
3,324
3,301
0
33,128
W
Bellona
enjoycody
Bellona
7,155
1,316
0
1,241
10,828
10,166
252
2,729
8,099
0
14,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
26,133
92
Minions Killed
136
4
Camps Cleared
5
600,705
Distance Traveled
623,435
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,898
658
10
1
0
211,149
7
L
Apollo
8,310
693
38
3
2
196,886
0
L
Zhong Kui
7,526
627
44
4
2
192,670
4
W
Sol
8,967
747
51
4
3
220,918
1
W
Izanami
8,795
733
63
5
2
182,566
3
W
Bellona
8,371
698
22
2
0
219,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role