Player Matchup

Tiamat
Tiamat
Dunutum
Tiamat
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,142 Elo+
Party 1
Chaac
Chaac
MeBitcb
Chaac
Level 21
God Stats
0W - 5L
1,053 SR
Queue Stats
20W - 34L
1,334 Elo+
Solo
Kukulkan
Kukulkan
SLICKNY
Kukulkan
Level 29
God Stats
15W - 11L
1,529 SR
Queue Stats
155W - 206L
1,292 Elo+
Solo
Charybdis
Charybdis
Sashalion220v
Charybdis
Level 7
God Stats
1W - 3L
1,161 SR
Queue Stats
2W - 8L
1,167 Elo+
Party 1
Fenrir
Fenrir
iizAcEzZ
Fenrir
Level 29
God Stats
17W - 20L
1,446 SR
Queue Stats
75W - 105L
1,324 Elo+
Solo
Team Averages
Level 18
1,338 SR
1,252 Elo+

VS

Team Averages
Level 15
1,521 SR
1,317 Elo+
Kukulkan
Kukulkan
Jacob4009
Kukulkan
Level 16
God Stats
2W - 6L
1,542 SR
Queue Stats
16W - 20L
1,258 Elo+
Solo
Bellona
Bellona
RedSilkSnow
Bellona
Level 8
God Stats
45W - 35L
1,500 SR
Queue Stats
93W - 80L
1,267 Elo+
Solo
Xing Tian
Xing Tian
SpectralDiety
Xing Tian
Level 17
God Stats
3W - 1L
1,706 SR
Queue Stats
142W - 146L
1,339 Elo+
Solo
Cthulhu
Cthulhu
TexasRed69
Cthulhu
Level 6
God Stats
3W - 2L
1,356 SR
Queue Stats
7W - 7L
1,321 Elo+
Solo
Rama
Rama
mblanchb2
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dunutum
Tiamat
17
1 / 12 / 2
10,681
368
7,591
20,658
8,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
MeBitcb
Chaac
19
1 / 10 / 1
12,087
417
13,212
32,758
38,005
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
SLICKNY
Kukulkan
18
2 / 11 / 4
12,585
434
14,868
23,708
22,636
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Sashalion220v
Charybdis
15
0 / 19 / 2
9,886
341
5,568
21,932
6,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
iizAcEzZ
Fenrir
20
19 / 6 / 1
17,316
597
24,254
27,105
17,686
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jacob4009
Kukulkan
20
7 / 8 / 6
14,558
502
22,623
16,013
6,438
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
RedSilkSnow
Bellona
20
12 / 7 / 12
15,950
550
15,452
22,790
16,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
SpectralDiety
Xing Tian
13
1 / 1 / 3
10,904
376
3,191
7,699
3,327
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TexasRed69
Cthulhu
20
11 / 6 / 24
14,685
506
18,894
23,420
27,312
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
20
26 / 3 / 12
18,982
655
42,097
31,975
13,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
23
Kills
57
58
Deaths
25
10
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dunutum
Tiamat
1
12
2
0.17
W
Kukulkan
Jacob4009
Kukulkan
7
8
6
1.25
L
Chaac
MeBitcb
Chaac
1
10
1
0.15
W
Bellona
RedSilkSnow
Bellona
12
7
12
2.57
L
Kukulkan
SLICKNY
Kukulkan
2
11
4
0.36
L
Charybdis
Sashalion220v
Charybdis
0
19
2
0.05
W
Xing Tian
SpectralDiety
Xing Tian
1
1
3
2.5
W
Cthulhu
TexasRed69
Cthulhu
11
6
24
3.83
L
Fenrir
iizAcEzZ
Fenrir
19
6
1
3.25
W
Rama
26
3
12
10.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,493
Damage
102,257
126,161
Taken
101,897
93,505
Mitigated
66,533
16,176
Healing
27,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dunutum
Tiamat
7,591
1,203
24
4,597
20,658
8,272
843
6,701
13,957
31,603
0
W
Kukulkan
Jacob4009
Kukulkan
22,623
2,224
0
2,049
16,013
6,438
1,238
4,695
11,099
90,105
0
L
Chaac
MeBitcb
Chaac
13,212
911
0
6,551
32,758
38,005
158
15,277
17,481
11,650
66,467
W
Bellona
RedSilkSnow
Bellona
15,452
5,602
0
6,204
22,790
16,106
1,785
3,948
18,624
0
91,040
L
Kukulkan
SLICKNY
Kukulkan
14,868
1,550
0
1,303
23,708
22,636
1,756
10,659
13,049
70,003
4,599
L
Charybdis
Sashalion220v
Charybdis
5,568
2,373
0
1,615
21,932
6,906
3,699
6,141
15,791
0
41,635
W
Xing Tian
SpectralDiety
Xing Tian
3,191
320
0
1,478
7,699
3,327
603
688
6,876
30,870
0
W
Cthulhu
TexasRed69
Cthulhu
18,894
255
0
3,776
23,420
27,312
0
8,514
14,514
56,143
0
L
Fenrir
iizAcEzZ
Fenrir
24,254
3,654
0
2,086
27,105
17,686
2,695
6,308
20,797
0
106,983
W
Rama
42,097
29,444
0
14,148
31,975
13,350
8,683
5,943
25,902
0
182,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,555
Gold Earned
75,079
502
Minions Killed
628
0
Camps Cleared
0
2,183,603
Distance Traveled
2,304,589
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,681
368
37
1
0
420,625
5
W
Kukulkan
14,558
502
160
6
0
452,228
0
L
Chaac
12,087
417
119
4
0
427,930
0
W
Bellona
15,950
550
139
5
0
539,803
0
L
Kukulkan
12,585
434
126
4
0
348,754
3
L
Charybdis
9,886
341
73
3
0
413,733
0
W
Xing Tian
10,904
376
56
2
0
301,396
1
W
Cthulhu
14,685
506
68
2
0
526,779
1
L
Fenrir
17,316
597
147
5
0
572,561
1
W
Rama
18,982
655
205
7
0
484,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role