Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Astharot62
Cerberus
Level 55
God Stats
9W - 7L
1,500 SR
Queue Stats
72W - 49L
1,613 Elo+
Party 1
Skadi
Skadi
Quazars
Skadi
Level 66
God Stats
3W - 2L
1,525 SR
Queue Stats
53W - 51L
1,530 Elo+
Party 1
Set
Set
Schattigalice
Set
Level 128
God Stats
24W - 17L
1,674 SR
Queue Stats
99W - 59L
1,701 Elo+
Party 1
Loki
Loki
legrandchaton
Loki
Level 156
God Stats
16W - 10L
1,677 SR
Queue Stats
67W - 64L
1,604 Elo+
Party 1
Team Averages
Level 86
1,575 SR
1,590 Elo+

VS

Team Averages
Level 89
1,524 SR
1,557 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
From51Area
Danzaburou
Level 109
God Stats
0W - 1L
1,677 SR
Queue Stats
187W - 163L
1,578 Elo+
Party 3
Ares
Ares
IonutBsk
Ares
Level 12
God Stats
2W - 4L
1,369 SR
Queue Stats
7W - 5L
1,627 Elo+
Party 3
Ra
Ra
gkcong
Ra
Level 160
God Stats
78W - 72L
1,572 SR
Queue Stats
445W - 443L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
5 / 2 / 4
8,870
634
8,333
12,288
7,137
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Astharot62
Cerberus
11
3 / 2 / 5
7,415
530
2,243
7,893
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
Quazars
Skadi
11
4 / 8 / 3
7,476
534
4,581
10,039
2,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 4
7,392
528
6,183
9,602
4,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 5
8,489
606
9,231
9,424
3,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 4 / 3
8,834
631
9,861
10,914
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
 
Odin
10
0 / 4 / 0
5,971
427
1,443
8,175
3,560
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
From51Area
Danzaburou
14
3 / 3 / 3
8,161
583
6,262
8,600
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
13
7 / 2 / 2
8,581
613
5,172
7,311
8,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
15
3 / 5 / 3
8,809
629
7,643
9,031
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
18
Kills
19
19
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
2
4
3.5
L
Thor
 
Thor
6
4
3
1.88
L
Odin
 
Odin
0
4
0
0
W
Cerberus
Astharot62
Cerberus
3
2
5
2.75
L
Danzaburou
From51Area
Danzaburou
3
3
3
1.5
L
Ares
7
2
2
4
W
Skadi
Quazars
Skadi
4
8
3
0.69
W
3
3
4
1.67
L
Ra
3
5
3
0.9
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,571
Damage
30,381
49,246
Taken
44,031
22,334
Mitigated
22,430
10,261
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,333
2,558
0
5,365
12,288
7,137
0
1,177
11,055
0
55,322
L
Thor
 
Thor
9,861
2,776
0
1,820
10,914
4,378
0
81
10,833
0
51,707
L
Odin
 
Odin
1,443
445
0
1,709
8,175
3,560
62
616
7,559
2,868
15,786
W
Cerberus
Astharot62
Cerberus
2,243
272
0
1,660
7,893
5,012
23
4,293
3,467
11,843
0
L
Danzaburou
From51Area
Danzaburou
6,262
3,234
0
3,008
8,600
2,653
1,738
123
8,477
0
61,553
L
Ares
5,172
234
0
1,305
7,311
8,622
736
763
6,548
20,614
0
W
Skadi
Quazars
Skadi
4,581
2,115
0
67
10,039
2,671
672
1,264
8,747
0
42,249
W
6,183
2,485
0
2,820
9,602
4,133
0
1,966
7,604
0
49,969
L
Ra
7,643
914
97
2,982
9,031
3,217
0
660
8,371
60,981
0
W
9,231
2,297
0
349
9,424
3,381
0
4,103
5,163
0
52,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
40,356
394
Minions Killed
413
0
Camps Cleared
0
1,369,864
Distance Traveled
1,347,542
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,870
634
110
8
0
269,995
4
L
Thor
8,834
631
105
8
0
272,483
0
L
Odin
5,971
427
36
3
0
224,955
0
W
Cerberus
7,415
530
24
2
0
286,166
0
L
Danzaburou
8,161
583
112
8
0
282,831
9
L
Ares
8,581
613
29
2
0
284,666
4
W
Skadi
7,476
534
86
6
0
255,725
3
W
Set
7,392
528
71
5
0
278,523
3
L
Ra
8,809
629
131
9
0
282,607
8
W
Loki
8,489
606
103
7
0
279,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role