Player Matchup

Olorun
Olorun
Aukorama
Olorun
Level 5
God Stats
2W - 1L
1,779 SR
Queue Stats
17W - 13L
1,320 Elo+
Solo
Hou Yi
Hou Yi
Sir Bridford
Hou Yi
Level 35
God Stats
32W - 32L
1,527 SR
Queue Stats
123W - 126L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
Sneeperwolf
Nu Wa
Level 20
God Stats
5W - 6L
1,522 SR
Queue Stats
39W - 39L
1,466 Elo+
Solo
Chronos
Chronos
cauliy
Chronos
Level 8
God Stats
6W - 4L
1,703 SR
Queue Stats
10W - 9L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
xGascan
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 153L
1,546 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,468 Elo+

VS

Team Averages
Level 18
1,504 SR
1,423 Elo+
Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Everviolet
Morgan Le Fay
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 14L
1,500 Elo+
Solo
Thanatos
Thanatos
MaxosGojira
Thanatos
Level 29
God Stats
167W - 196L
1,543 SR
Queue Stats
306W - 341L
1,507 Elo+
Solo
Medusa
Medusa
Robert17l27
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 52L
1,306 Elo+
Solo
Cthulhu
Cthulhu
Venom1311
Cthulhu
Level 7
God Stats
6W - 8L
1,476 SR
Queue Stats
16W - 19L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aukorama
Olorun
17
3 / 8 / 9
10,273
934
12,682
15,583
6,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
19
11 / 2 / 13
13,754
1,250
17,713
12,938
4,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 2 / 19
13,040
1,185
26,714
12,244
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
cauliy
Chronos
17
2 / 4 / 11
10,239
931
4,657
11,612
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
xGascan
Xing Tian
19
6 / 4 / 18
12,586
1,144
17,744
17,929
18,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

195

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
7 / 8 / 8
11,993
1,090
20,990
23,252
8,069
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Everviolet
Morgan Le Fay
17
2 / 3 / 10
10,880
989
14,953
12,736
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MaxosGojira
Thanatos
17
7 / 10 / 7
12,017
1,092
15,217
19,565
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
17
2 / 6 / 6
10,063
915
7,105
17,416
6,236
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Venom1311
Cthulhu
18
2 / 3 / 9
10,652
968
7,516
13,325
10,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
60
30
Kills
20
20
Deaths
30
70
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
7
8
8
1.38
W
Olorun
Aukorama
Olorun
3
8
9
0.94
L
Morgan Le Fay
Everviolet
Morgan Le Fay
2
3
10
2.33
L
Thanatos
MaxosGojira
Thanatos
7
10
7
1.05
L
Medusa
2
6
6
0.83
W
Hou Yi
11
2
13
8.75
W
8
2
19
8.75
L
Cthulhu
Venom1311
Cthulhu
2
3
9
2.17
W
Chronos
cauliy
Chronos
2
4
11
1.88
W
Xing Tian
xGascan
Xing Tian
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,510
Damage
65,781
70,306
Taken
86,294
37,904
Mitigated
35,832
8,253
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
20,990
6,219
0
5,185
23,252
8,069
0
18,093
5,159
44,029
0
W
Olorun
Aukorama
Olorun
12,682
5,422
875
3,547
15,583
6,292
0
10,912
4,671
23,887
0
L
Morgan Le Fay
Everviolet
Morgan Le Fay
14,953
1,434
717
1,933
12,736
3,990
0
9,361
3,375
48,474
0
L
Thanatos
MaxosGojira
Thanatos
15,217
6,166
0
6,992
19,565
7,386
0
11,426
8,139
0
23,369
L
Medusa
7,105
2,488
0
413
17,416
6,236
0
12,197
5,219
0
30,724
W
Hou Yi
17,713
11,833
298
2,474
12,938
4,745
0
8,011
4,927
0
48,547
W
26,714
6,609
0
489
12,244
3,906
0
6,458
5,786
41,747
0
L
Cthulhu
Venom1311
Cthulhu
7,516
164
701
2,670
13,325
10,151
0
10,720
2,605
33,234
0
W
Chronos
cauliy
Chronos
4,657
2,574
0
362
11,612
4,118
0
7,376
4,236
21,960
0
W
Xing Tian
xGascan
Xing Tian
17,744
2,855
0
208
17,929
18,843
0
10,702
7,227
32,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,892
Gold Earned
55,605
195
Minions Killed
215
10
Camps Cleared
5
1,009,238
Distance Traveled
935,086
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,993
1,090
49
4
1
204,607
0
W
Olorun
10,273
934
19
2
1
159,733
2
L
Morgan Le Fay
10,880
989
65
6
0
167,426
1
L
Thanatos
12,017
1,092
10
1
3
211,848
1
L
Medusa
10,063
915
45
4
0
176,857
0
W
Hou Yi
13,754
1,250
83
8
0
206,794
0
W
Nu Wa
13,040
1,185
32
3
2
219,265
0
L
Cthulhu
10,652
968
46
4
1
174,348
1
W
Chronos
10,239
931
39
4
2
200,418
0
W
Xing Tian
12,586
1,144
22
2
5
223,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role