Player Matchup

Gilgamesh
Gilgamesh
Divine_Zamasu233
Gilgamesh
Level 27
God Stats
26W - 22L
1,541 SR
Queue Stats
70W - 74L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Kilacam8080
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
WhereDaHolyWater
Baron Samedi
Level 31
God Stats
8W - 9L
1,598 SR
Queue Stats
80W - 65L
1,551 Elo+
Solo
Neith
Neith
gyarugorl
Neith
Level 7
God Stats
4W - 2L
1,832 SR
Queue Stats
17W - 8L
1,622 Elo+
Solo
Artemis
Artemis
moun_212
Artemis
Level 7
God Stats
1W - 1L
1,743 SR
Queue Stats
9W - 5L
1,705 Elo+
Solo
Team Averages
Level 18
1,643 SR
1,564 Elo+

VS

Team Averages
Level 20
1,433 SR
1,528 Elo+
Anubis
Anubis
Blade2740
Anubis
Level 29
God Stats
4W - 2L
1,417 SR
Queue Stats
95W - 92L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Deadshotx7579
Ah Muzen Cab
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,685 Elo+
Solo
Achilles
Achilles
Kira-_-won
Achilles
Level 20
God Stats
8W - 8L
1,446 SR
Queue Stats
51W - 45L
1,565 Elo+
Solo
Nu Wa
Nu Wa
SolliHubby
Nu Wa
Level 27
God Stats
7W - 5L
1,606 SR
Queue Stats
144W - 134L
1,534 Elo+
Solo
Yemoja
Yemoja
silvarsnake98
Yemoja
Level 9
God Stats
4W - 7L
1,195 SR
Queue Stats
16W - 31L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
8 / 4 / 1
11,194
533
10,584
12,320
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Kilacam8080
Sun Wukong
14
0 / 9 / 3
8,391
400
3,079
17,676
11,439
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
WhereDaHolyWater
Baron Samedi
15
2 / 8 / 2
9,526
454
7,210
14,898
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
gyarugorl
Neith
20
6 / 0 / 3
12,214
582
16,299
13,826
4,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
moun_212
Artemis
13
0 / 11 / 2
7,716
367
3,388
13,812
3,650
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blade2740
Anubis
17
6 / 7 / 5
10,960
522
7,968
14,873
7,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Deadshotx7579
Ah Muzen Cab
17
1 / 3 / 4
10,220
487
5,209
12,090
4,242
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Kira-_-won
Achilles
17
15 / 3 / 5
11,533
549
16,651
15,736
10,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
19
10 / 2 / 3
12,508
596
20,115
10,513
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 1 / 5
9,388
447
2,453
9,023
6,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
16
Kills
32
32
Deaths
16
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blade2740
Anubis
6
7
5
1.21
W
Ah Muzen Cab
Deadshotx7579
Ah Muzen Cab
1
3
4
1
L
Gilgamesh
8
4
1
2.13
L
Sun Wukong
Kilacam8080
Sun Wukong
0
9
3
0.17
W
Achilles
Kira-_-won
Achilles
15
3
5
5.83
W
Nu Wa
10
2
3
5.75
L
Baron Samedi
WhereDaHolyWater
Baron Samedi
2
8
2
0.38
L
Neith
gyarugorl
Neith
6
0
3
7.5
L
Artemis
moun_212
Artemis
0
11
2
0.09
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
52,396
72,532
Taken
62,235
28,887
Mitigated
34,538
15,139
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blade2740
Anubis
7,968
402
0
5,368
14,873
7,211
1,189
3,568
10,947
63,062
0
W
Ah Muzen Cab
Deadshotx7579
Ah Muzen Cab
5,209
1,345
0
4,708
12,090
4,242
714
1,428
10,618
0
97,032
L
Gilgamesh
10,584
2,544
0
2,054
12,320
5,065
0
5,397
6,923
0
62,598
L
Sun Wukong
Kilacam8080
Sun Wukong
3,079
473
0
1,914
17,676
11,439
480
6,874
10,802
0
31,919
W
Achilles
Kira-_-won
Achilles
16,651
3,574
202
2,849
15,736
10,146
0
1,302
14,258
0
63,429
W
Nu Wa
20,115
8,300
0
2,903
10,513
6,197
6,840
945
9,526
88,552
0
L
Baron Samedi
WhereDaHolyWater
Baron Samedi
7,210
1,111
92
3,992
14,898
3,995
758
7,308
7,590
55,766
0
L
Neith
gyarugorl
Neith
16,299
5,639
0
6,297
13,826
4,738
0
5,600
8,226
0
106,362
L
Artemis
moun_212
Artemis
3,388
297
0
790
13,812
3,650
949
5,357
8,455
0
40,915
W
2,453
396
1,550
1,686
9,023
6,742
120
213
8,810
25,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,041
Gold Earned
54,609
518
Minions Killed
530
0
Camps Cleared
0
1,787,645
Distance Traveled
1,787,426
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,960
522
118
6
0
307,898
2
W
Ah Muzen Cab
10,220
487
151
7
0
382,921
0
L
Gilgamesh
11,194
533
98
5
0
421,693
0
L
Sun Wukong
8,391
400
41
2
0
345,337
0
W
Achilles
11,533
549
84
4
0
444,133
3
W
Nu Wa
12,508
596
145
7
0
342,448
5
L
Baron Samedi
9,526
454
108
5
0
313,712
1
L
Neith
12,214
582
205
10
0
369,246
7
L
Artemis
7,716
367
66
3
0
337,657
0
W
Yemoja
9,388
447
32
2
0
310,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role