Player Matchup

Jormungandr
Jormungandr
Corubrum
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,185 Elo+
Party 2
Thanatos
Thanatos
FlatRoller
Thanatos
Level 5
God Stats
2W - 2L
1,312 SR
Queue Stats
4W - 3L
1,472 Elo+
Party 4
Kukulkan
Kukulkan
SageTheSix
Kukulkan
Level 19
God Stats
4W - 1L
1,629 SR
Queue Stats
75W - 56L
1,573 Elo+
Solo
Cthulhu
Cthulhu
SpudNiiik
Cthulhu
Level 67
God Stats
7W - 2L
1,659 SR
Queue Stats
123W - 90L
1,600 Elo+
Party 2
Vulcan
Vulcan
jtforrestal
Vulcan
Level 126
God Stats
5W - 2L
1,549 SR
Queue Stats
44W - 29L
1,617 Elo+
Party 4
Team Averages
Level 44
1,530 SR
1,489 Elo+

VS

Team Averages
Level 6
1,500 SR
1,596 Elo+
Kukulkan
Kukulkan
DKing12342
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,726 Elo+
Party 3
Ymir
Ymir
Denrog_57
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,273 Elo+
Party 1
Ah Puch
Ah Puch
Kibla
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,854 Elo+
Party 3
Odin
Odin
Maloi57
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,273 Elo+
Party 1
Ra
Ra
SLOlol3k
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,854 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Corubrum
Jormungandr
17
1 / 6 / 18
9,616
1,068
5,400
10,342
7,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
FlatRoller
Thanatos
17
20 / 7 / 8
12,059
1,340
18,342
11,754
5,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SageTheSix
Kukulkan
17
4 / 0 / 16
10,664
1,185
12,333
4,005
1,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
SpudNiiik
Cthulhu
18
13 / 2 / 22
12,802
1,422
17,811
11,168
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
19
9 / 0 / 22
12,684
1,409
21,042
5,230
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DKing12342
Kukulkan
16
7 / 8 / 4
11,158
1,240
9,272
12,729
4,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
0 / 7 / 13
9,607
1,067
3,495
18,648
17,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Kibla
Ah Puch
15
2 / 11 / 9
9,669
1,074
10,910
16,088
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Maloi57
Odin
15
3 / 6 / 7
9,333
1,037
4,967
14,725
15,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
3 / 15 / 5
9,539
1,060
7,268
18,570
6,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
53
47
Kills
15
15
Deaths
47
86
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Corubrum
Jormungandr
1
6
18
1.67
L
Kukulkan
DKing12342
Kukulkan
7
8
4
1.13
L
Ymir
0
7
13
0.93
W
Thanatos
FlatRoller
Thanatos
20
7
8
3.43
L
Ah Puch
Kibla
Ah Puch
2
11
9
0.59
L
Odin
Maloi57
Odin
3
6
7
1.08
L
3
15
5
0.37
W
Kukulkan
SageTheSix
Kukulkan
4
0
16
12
W
Cthulhu
SpudNiiik
Cthulhu
13
2
22
12
W
Vulcan
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,928
Damage
35,912
42,499
Taken
80,760
24,406
Mitigated
49,341
7,376
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Corubrum
Jormungandr
5,400
842
0
0
10,342
7,421
0
6,858
3,484
13,423
0
L
Kukulkan
DKing12342
Kukulkan
9,272
1,042
0
141
12,729
4,371
0
7,074
5,655
19,864
0
L
Ymir
3,495
652
0
0
18,648
17,470
0
15,390
3,258
20,253
0
W
Thanatos
FlatRoller
Thanatos
18,342
8,958
0
6,140
11,754
5,102
0
8,314
3,440
0
20,794
L
Ah Puch
Kibla
Ah Puch
10,910
1,479
0
0
16,088
4,942
0
9,589
6,499
24,485
0
L
Odin
Maloi57
Odin
4,967
1,681
0
235
14,725
15,747
0
13,071
1,654
1,441
8,121
L
7,268
731
1,379
1,068
18,570
6,811
0
11,462
7,108
37,030
0
W
Kukulkan
SageTheSix
Kukulkan
12,333
73
0
115
4,005
1,437
0
2,897
1,108
46,075
0
W
Cthulhu
SpudNiiik
Cthulhu
17,811
587
266
0
11,168
8,433
0
9,359
1,809
27,329
0
W
Vulcan
21,042
7,551
0
855
5,230
2,013
0
3,871
1,359
46,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,825
Gold Earned
49,306
193
Minions Killed
161
5
Camps Cleared
0
919,330
Distance Traveled
840,049
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,616
1,068
23
3
0
138,266
0
L
Kukulkan
11,158
1,240
23
3
0
162,528
0
L
Ymir
9,607
1,067
34
4
0
178,547
1
W
Thanatos
12,059
1,340
1
0
1
149,196
0
L
Ah Puch
9,669
1,074
32
4
0
148,134
3
L
Odin
9,333
1,037
7
1
0
185,018
0
L
Ra
9,539
1,060
65
7
0
165,822
2
W
Kukulkan
10,664
1,185
96
11
1
219,445
0
W
Cthulhu
12,802
1,422
21
2
1
199,631
2
W
Vulcan
12,684
1,409
52
6
2
212,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role