Player Matchup

Thanatos
Thanatos
Atheium
Thanatos
Level 38
God Stats
11W - 5L
1,709 SR
Queue Stats
84W - 80L
1,541 Elo+
Party 1
Hel
Hel
DeathSource8
Hel
Level 101
God Stats
14W - 18L
1,473 SR
Queue Stats
357W - 341L
1,515 Elo+
Solo
Cernunnos
Cernunnos
LuciferMorning97
Cernunnos
Level 107
God Stats
5W - 3L
1,283 SR
Queue Stats
90W - 81L
1,461 Elo+
Solo
Athena
Athena
Yuliarn
Athena
Level 106
God Stats
2W - 0L
1,293 SR
Queue Stats
80W - 58L
1,637 Elo+
Solo
Osiris
Osiris
buzzkill51
Osiris
Level 44
God Stats
6W - 1L
1,751 SR
Queue Stats
65W - 65L
1,509 Elo+
Party 1
Team Averages
Level 79
1,502 SR
1,533 Elo+

VS

Team Averages
Level 103
1,388 SR
1,544 Elo+
Zeus
Zeus
 
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Byuan
Artio
Level 106
God Stats
1W - 3L
1,496 SR
Queue Stats
18W - 12L
1,646 Elo+
Party 2
Rama
Rama
Juanmamc
Rama
Level 41
God Stats
0W - 1L
1,162 SR
Queue Stats
5W - 9L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
Palomino0712
Gilgamesh
Level 122
God Stats
0W - 3L
1,269 SR
Queue Stats
187W - 152L
1,528 Elo+
Party 2
Janus
Janus
elpelos97
Janus
Level 109
God Stats
17W - 22L
1,510 SR
Queue Stats
204W - 178L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atheium
Thanatos
16
10 / 2 / 3
10,291
643
12,550
15,193
7,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

14
1 / 2 / 6
8,890
556
7,569
9,756
3,890
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
16
3 / 1 / 5
10,023
626
8,259
10,343
3,675
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Yuliarn
Athena
13
3 / 2 / 10
8,265
517
6,870
12,355
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
buzzkill51
Osiris
17
4 / 0 / 4
10,233
640
7,404
13,719
13,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 7 / 0
8,084
505
11,563
13,193
9,253
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
Byuan
Artio
11
1 / 3 / 2
6,629
414
3,880
11,955
9,923
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Rama
12
1 / 5 / 0
7,341
459
1,717
8,539
1,673
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Palomino0712
Gilgamesh
13
2 / 3 / 0
7,806
488
4,839
9,831
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Janus
elpelos97
Janus
14
1 / 3 / 3
8,134
508
8,486
11,407
3,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
21
Kills
7
7
Deaths
21
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
7
0
0.29
W
Thanatos
Atheium
Thanatos
10
2
3
5.75
L
Artio
Byuan
Artio
1
3
2
0.67
W
1
2
6
2
L
Rama
1
5
0
0.2
W
Cernunnos
3
1
5
5.5
L
Gilgamesh
Palomino0712
Gilgamesh
2
3
0
0.67
W
Athena
Yuliarn
Athena
3
2
10
4
W
Osiris
buzzkill51
Osiris
4
0
4
6
L
Janus
elpelos97
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,652
Damage
30,485
61,366
Taken
54,925
37,862
Mitigated
28,574
33,801
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,563
1,231
0
2,436
13,193
9,253
524
1,672
10,842
45,043
0
W
Thanatos
Atheium
Thanatos
12,550
5,297
0
12,273
15,193
7,004
366
5,403
9,790
0
68,105
L
Artio
Byuan
Artio
3,880
327
480
1,748
11,955
9,923
0
3,225
8,326
16,608
0
W
7,569
570
3,745
4,490
9,756
3,890
22
5,019
4,737
47,926
0
L
Rama
1,717
1,089
0
1,159
8,539
1,673
0
1,335
7,025
0
33,143
W
Cernunnos
8,259
4,340
0
4,980
10,343
3,675
5,498
862
9,481
0
86,423
L
Gilgamesh
Palomino0712
Gilgamesh
4,839
833
0
2,438
9,831
4,240
0
2,429
7,229
0
55,579
W
Athena
Yuliarn
Athena
6,870
1,475
773
2,135
12,355
9,739
977
4,581
7,774
17,776
0
W
Osiris
buzzkill51
Osiris
7,404
1,955
0
5,405
13,719
13,554
403
8,126
5,593
6,845
43,923
L
Janus
elpelos97
Janus
8,486
417
0
1,102
11,407
3,485
0
6,080
5,051
53,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
37,994
481
Minions Killed
407
0
Camps Cleared
0
1,591,140
Distance Traveled
1,559,891
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,084
505
99
6
0
248,389
5
W
Thanatos
10,291
643
100
6
0
324,173
0
L
Artio
6,629
414
27
2
0
314,114
5
W
Hel
8,890
556
109
7
0
326,736
8
L
Rama
7,341
459
84
5
0
312,404
0
W
Cernunnos
10,023
626
139
9
0
281,001
8
L
Gilgamesh
7,806
488
92
6
0
351,201
1
W
Athena
8,265
517
16
1
0
366,110
1
W
Osiris
10,233
640
117
7
0
293,120
0
L
Janus
8,134
508
105
7
0
333,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role