Player Matchup

Gilgamesh
Gilgamesh
ASGOREfallenKİNG
Gilgamesh
Level 4
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Tiamat
Tiamat
GhostyBo1
Tiamat
Level 23
God Stats
3W - 2L
1,763 SR
Queue Stats
54W - 22L
1,785 Elo+
Solo
Fafnir
Fafnir
Kaiboski
Fafnir
Level 18
God Stats
19W - 16L
1,495 SR
Queue Stats
92W - 90L
1,461 Elo+
Solo
Thor
Thor
MightyÇarı
Thor
Level 11
God Stats
0W - 1L
1,084 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 1
Hou Yi
Hou Yi
Nee80
Hou Yi
Level 29
God Stats
10W - 11L
1,419 SR
Queue Stats
100W - 90L
1,427 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,508 Elo+

VS

Team Averages
Level 17
1,557 SR
1,430 Elo+
Fenrir
Fenrir
Axelyv
Fenrir
Level 8
God Stats
2W - 3L
1,333 SR
Queue Stats
6W - 9L
1,210 Elo+
Solo
Ymir
Ymir
HunterOrThrow
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Khronoss20
Cu Chulainn
Level 15
God Stats
4W - 1L
1,736 SR
Queue Stats
12W - 14L
1,413 Elo+
Solo
Izanami
Izanami
kenbinetti
Izanami
Level 27
God Stats
16W - 8L
1,698 SR
Queue Stats
103W - 75L
1,555 Elo+
Solo
Zeus
Zeus
xAutumnReign
Zeus
Level 29
God Stats
47W - 49L
1,516 SR
Queue Stats
120W - 139L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,769
423
5,410
14,380
8,377
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
GhostyBo1
Tiamat
15
1 / 3 / 0
8,520
533
5,491
9,296
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Kaiboski
Fafnir
12
1 / 2 / 1
7,928
496
4,142
10,537
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 5 / 0
6,289
393
1,936
9,778
3,160
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Nee80
Hou Yi
11
1 / 8 / 2
6,727
420
5,709
12,766
3,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axelyv
Fenrir
12
2 / 1 / 2
7,954
497
3,726
10,688
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 9
7,997
500
5,378
9,753
7,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Khronoss20
Cu Chulainn
15
6 / 1 / 3
9,435
590
8,663
11,650
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
kenbinetti
Izanami
15
8 / 2 / 4
9,391
587
10,808
7,855
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 0 / 2
9,503
594
8,794
5,498
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
25
25
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Fenrir
Axelyv
Fenrir
2
1
2
3
L
Tiamat
GhostyBo1
Tiamat
1
3
0
0.33
W
3
0
9
7.5
L
Fafnir
Kaiboski
Fafnir
1
2
1
0.75
W
Cu Chulainn
Khronoss20
Cu Chulainn
6
1
3
7.5
L
0
5
0
0
L
Hou Yi
Nee80
Hou Yi
1
8
2
0.25
W
Izanami
kenbinetti
Izanami
8
2
4
5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,688
Damage
37,369
56,757
Taken
45,444
30,780
Mitigated
27,927
9,153
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,410
2,181
0
1,378
14,380
8,377
0
2,675
10,707
0
26,926
W
Fenrir
Axelyv
Fenrir
3,726
1,130
0
2,649
10,688
3,982
0
1,641
9,047
0
50,215
L
Tiamat
GhostyBo1
Tiamat
5,491
340
0
3,384
9,296
3,837
864
5,456
3,450
61,849
0
W
5,378
477
0
2,329
9,753
7,519
75
2,106
7,647
16,877
0
L
Fafnir
Kaiboski
Fafnir
4,142
1,226
248
1,821
10,537
11,610
186
2,116
8,375
24,261
0
W
Cu Chulainn
Khronoss20
Cu Chulainn
8,663
1,472
0
4,305
11,650
12,143
594
750
10,900
9,462
38,406
L
1,936
799
0
500
9,778
3,160
0
1,104
8,584
0
31,453
L
Hou Yi
Nee80
Hou Yi
5,709
2,008
0
1,822
12,766
3,796
210
3,558
9,204
0
36,451
W
Izanami
kenbinetti
Izanami
10,808
7,840
636
3,907
7,855
2,568
2,909
1,866
5,989
0
73,527
W
8,794
453
0
435
5,498
1,715
402
3,325
2,173
56,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
44,280
332
Minions Killed
443
0
Camps Cleared
0
1,338,014
Distance Traveled
1,418,979
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,769
423
54
3
0
301,085
0
W
Fenrir
7,954
497
80
5
0
277,772
2
L
Tiamat
8,520
533
125
8
0
291,345
5
W
Ymir
7,997
500
25
2
0
313,231
9
L
Fafnir
7,928
496
31
2
0
259,351
0
W
Cu Chulainn
9,435
590
94
6
0
281,357
1
L
Thor
6,289
393
65
4
0
236,168
0
L
Hou Yi
6,727
420
57
4
0
250,065
1
W
Izanami
9,391
587
117
7
0
250,835
1
W
Zeus
9,503
594
127
8
0
295,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role