Player Matchup

Cerberus
Cerberus
DerAnton23
Cerberus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KoSovA_775
Morgan Le Fay
Level 27
God Stats
1W - 2L
1,523 SR
Queue Stats
15W - 15L
1,501 Elo+
Party 2
Loki
Loki
P9-Edition
Loki
Level 69
God Stats
1W - 7L
1,514 SR
Queue Stats
132W - 141L
1,508 Elo+
Party 2
Chaac
Chaac
PuuuJebemu
Chaac
Level 17
God Stats
16W - 22L
1,311 SR
Queue Stats
48W - 51L
1,597 Elo+
Party 2
Izanami
Izanami
zImReal_Omega
Izanami
Level 44
God Stats
6W - 6L
1,548 SR
Queue Stats
56W - 54L
1,599 Elo+
Party 2
Team Averages
Level 34
1,479 SR
1,540 Elo+

VS

Team Averages
Level 22
1,459 SR
1,558 Elo+
Nox
Nox
CountFraggers
Nox
Level 29
God Stats
20W - 15L
1,527 SR
Queue Stats
146W - 132L
1,540 Elo+
Solo
Ares
Ares
Freedom3490
Ares
Level 26
God Stats
18W - 10L
1,382 SR
Queue Stats
96W - 80L
1,536 Elo+
Solo
Tyr
Tyr
HBeS_Dorido
Tyr
Level 16
God Stats
2W - 3L
1,487 SR
Queue Stats
27W - 24L
1,608 Elo+
Party 1
Loki
Loki
I3lack_Day
Loki
Level 15
God Stats
4W - 3L
1,360 SR
Queue Stats
30W - 19L
1,608 Elo+
Party 1
Apollo
Apollo
lncredibleL
Apollo
Level 24
God Stats
26W - 29L
1,539 SR
Queue Stats
223W - 197L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DerAnton23
Cerberus
9
1 / 6 / 2
6,146
410
5,350
13,561
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
KoSovA_775
Morgan Le Fay
10
2 / 11 / 2
6,846
456
4,716
12,117
4,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 2
8,206
547
6,250
11,530
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
9
0 / 8 / 0
5,903
394
6,582
13,372
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
2 / 5 / 2
6,742
449
10,770
7,623
2,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 6
10,379
692
11,450
8,200
4,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 12
7,403
494
4,921
13,284
10,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
9 / 1 / 4
9,405
627
9,318
11,463
9,518
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 6
9,469
631
6,916
11,415
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
15
10 / 2 / 4
9,300
620
9,336
10,616
3,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
8
Kills
35
35
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
L
Cerberus
DerAnton23
Cerberus
1
6
2
0.33
W
1
4
12
1.75
W
9
1
4
11
W
4
2
6
3.5
L
Morgan Le Fay
KoSovA_775
Morgan Le Fay
2
11
2
0.27
L
3
5
2
0.8
L
Chaac
0
8
0
0
W
Apollo
10
2
4
6
L
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,668
Damage
41,941
58,203
Taken
54,978
28,087
Mitigated
31,978
10,844
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,450
670
190
3,240
8,200
4,223
972
2,747
5,453
61,862
0
L
Cerberus
DerAnton23
Cerberus
5,350
733
0
2,842
13,561
6,016
52
2,557
11,004
15,949
0
W
4,921
408
0
714
13,284
10,964
323
3,762
9,434
14,571
0
W
9,318
2,092
0
5,395
11,463
9,518
712
998
9,920
0
49,733
W
6,916
1,938
0
4,948
11,415
3,592
0
381
10,917
0
74,882
L
Morgan Le Fay
KoSovA_775
Morgan Le Fay
4,716
739
0
399
12,117
4,202
0
7,455
4,662
20,239
0
L
6,250
1,460
0
3,309
11,530
4,056
0
3,912
7,618
0
42,461
L
Chaac
6,582
2,272
0
3,374
13,372
11,700
0
856
12,516
0
25,741
W
Apollo
9,336
6,923
0
4,665
10,616
3,681
4,560
2,293
8,279
0
56,499
L
Izanami
10,770
7,238
0
920
7,623
2,113
341
1,591
6,032
0
53,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
45,956
246
Minions Killed
485
0
Camps Cleared
0
1,297,900
Distance Traveled
1,449,141
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,379
692
125
8
0
287,660
0
L
Cerberus
6,146
410
20
1
0
253,636
1
W
Ares
7,403
494
16
1
0
282,030
2
W
Tyr
9,405
627
108
7
0
287,288
0
W
Loki
9,469
631
136
9
0
329,805
2
L
Morgan Le Fay
6,846
456
21
1
0
238,328
0
L
Loki
8,206
547
70
5
0
295,395
1
L
Chaac
5,903
394
44
3
0
247,528
1
W
Apollo
9,300
620
100
7
0
262,358
2
L
Izanami
6,742
449
91
6
0
263,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role