Player Matchup

Ra
Ra
Denrog_57
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MaKa丶
Guan Yu
Level 16
God Stats
3W - 3L
1,356 SR
Queue Stats
23W - 19L
1,468 Elo+
Party 2
Thor
Thor
Maloi57
Thor
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Artemis
Artemis
Odgeon
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,483 Elo+
Solo
Odin
Odin
毛毛虫大菠萝
Odin
Level 16
God Stats
1W - 3L
1,323 SR
Queue Stats
34W - 37L
1,421 Elo+
Party 2
Team Averages
Level 11
1,436 SR
1,474 Elo+

VS

Team Averages
Level 23
1,570 SR
1,490 Elo+
Neith
Neith
Ahrii0
Neith
Level 47
God Stats
5W - 1L
1,723 SR
Queue Stats
40W - 28L
1,538 Elo+
Party 3
Baron Samedi
Baron Samedi
Likecaty
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,510 Elo+
Party 3
Merlin
Merlin
MarcosL0p
Merlin
Level 14
God Stats
13W - 5L
1,472 SR
Queue Stats
14W - 6L
1,527 Elo+
Party 3
Nox
Nox
Patka00
Nox
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,453 Elo+
Solo
Fenrir
Fenrir
SIUPERSIERGIO
Fenrir
Level 13
God Stats
7W - 2L
1,654 SR
Queue Stats
9W - 5L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 3
9,693
881
10,462
14,892
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MaKa丶
Guan Yu
16
3 / 9 / 6
10,205
928
11,236
28,940
29,060
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Maloi57
Thor
16
0 / 13 / 5
9,246
841
7,083
21,835
7,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Odgeon
Artemis
17
5 / 8 / 5
11,452
1,041
25,212
17,763
7,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 9 / 5
10,372
943
7,668
23,051
27,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahrii0
Neith
20
12 / 2 / 29
13,614
1,238
30,286
17,710
7,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Likecaty
Baron Samedi
19
3 / 4 / 32
11,373
1,034
17,745
13,029
6,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
MarcosL0p
Merlin
19
10 / 4 / 25
11,471
1,043
19,700
12,073
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
19
3 / 2 / 32
11,236
1,021
10,457
10,921
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
21 / 0 / 12
14,310
1,301
19,303
12,454
7,339
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
179
12
Kills
49
50
Deaths
12
24
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Neith
Ahrii0
Neith
12
2
29
13.25
L
0
11
3
0.14
W
Baron Samedi
Likecaty
Baron Samedi
3
4
32
4.75
L
Guan Yu
MaKa丶
Guan Yu
3
9
6
0.67
L
Thor
Maloi57
Thor
0
13
5
0.19
W
Merlin
MarcosL0p
Merlin
10
4
25
5.63
L
Artemis
Odgeon
Artemis
5
8
5
0.94
W
Nox
3
2
32
9.5
W
21
0
12
27
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,661
Damage
97,491
106,481
Taken
66,187
76,148
Mitigated
30,572
6,130
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ahrii0
Neith
30,286
19,119
0
7,948
17,710
7,778
0
2,713
14,997
0
58,163
L
10,462
172
1,537
478
14,892
4,952
0
7,837
7,055
41,754
0
W
Baron Samedi
Likecaty
Baron Samedi
17,745
2,073
3,287
2,411
13,029
6,476
0
2,934
10,095
32,698
0
L
Guan Yu
MaKa丶
Guan Yu
11,236
1,734
1,471
2,174
28,940
29,060
0
12,868
16,072
0
19,091
L
Thor
Maloi57
Thor
7,083
1,541
0
0
21,835
7,572
0
10,083
10,129
0
21,653
W
Merlin
MarcosL0p
Merlin
19,700
2,360
0
419
12,073
4,522
0
1,774
10,299
40,743
0
L
Artemis
Odgeon
Artemis
25,212
12,630
0
0
17,763
7,046
0
9,068
8,695
0
46,309
W
Nox
10,457
931
0
284
10,921
4,457
0
2,375
8,546
23,200
0
W
19,303
3,637
0
1,141
12,454
7,339
0
1,622
10,832
0
30,096
L
7,668
2,285
0
470
23,051
27,518
0
8,046
15,005
2,360
10,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
62,004
164
Minions Killed
216
1
Camps Cleared
5
987,878
Distance Traveled
989,392
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,614
1,238
84
8
2
194,570
0
L
Ra
9,693
881
75
7
0
193,826
0
W
Baron Samedi
11,373
1,034
39
4
0
176,480
1
L
Guan Yu
10,205
928
13
1
0
218,695
0
L
Thor
9,246
841
33
3
0
168,655
1
W
Merlin
11,471
1,043
47
4
2
164,937
0
L
Artemis
11,452
1,041
39
4
1
181,427
0
W
Nox
11,236
1,021
20
2
0
209,391
1
W
Fenrir
14,310
1,301
26
2
1
244,014
2
L
Odin
10,372
943
4
0
0
225,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role