Player Matchup

Charybdis
Charybdis
MokuBrian
Charybdis
Level 6
God Stats
0W - 5L
1,274 SR
Queue Stats
3W - 9L
1,468 Elo+
Party 2
Hachiman
Hachiman
Papai115
Hachiman
Level 5
God Stats
1W - 7L
1,104 SR
Queue Stats
1W - 7L
1,124 Elo+
Party 1
Thanatos
Thanatos
caterpie47
Thanatos
Level 6
God Stats
1W - 1L
1,692 SR
Queue Stats
2W - 8L
1,470 Elo+
Party 2
Anubis
Anubis
gervantofribliya
Anubis
Level 29
God Stats
5W - 3L
1,523 SR
Queue Stats
122W - 133L
1,455 Elo+
Solo
Bastet
Bastet
vapoler
Bastet
Level 5
God Stats
0W - 4L
1,311 SR
Queue Stats
2W - 8L
1,223 Elo+
Party 1
Team Averages
Level 10
1,381 SR
1,348 Elo+

VS

Team Averages
Level 16
1,565 SR
1,367 Elo+
Persephone
Persephone
DreiBargeld
Persephone
Level 12
God Stats
2W - 0L
1,705 SR
Queue Stats
23W - 26L
1,387 Elo+
Party 3
Kukulkan
Kukulkan
Kaishueka
Kukulkan
Level 22
God Stats
27W - 21L
1,676 SR
Queue Stats
231W - 234L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Mutzus
Danzaburou
Level 22
God Stats
1W - 0L
1,794 SR
Queue Stats
6W - 6L
1,454 Elo+
Solo
Da Ji
Da Ji
XDarel30
Da Ji
Level 10
God Stats
2W - 6L
1,150 SR
Queue Stats
19W - 19L
1,438 Elo+
Party 3
Tiamat
Tiamat
newty11
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MokuBrian
Charybdis
20
8 / 7 / 19
14,399
1,108
11,436
20,377
8,848
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Papai115
Hachiman
20
2 / 6 / 24
13,223
1,017
11,407
22,137
8,492
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
caterpie47
Thanatos
20
8 / 11 / 15
15,325
1,179
13,684
26,614
11,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
21 / 8 / 11
17,998
1,384
32,202
22,211
11,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
vapoler
Bastet
20
0 / 11 / 21
12,329
948
12,451
24,485
11,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DreiBargeld
Persephone
20
5 / 8 / 21
14,583
1,122
21,364
16,514
3,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Kaishueka
Kukulkan
20
8 / 6 / 22
15,022
1,156
28,273
13,719
4,738
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Mutzus
Danzaburou
20
8 / 2 / 24
15,300
1,177
27,538
13,277
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
XDarel30
Da Ji
20
17 / 9 / 6
15,660
1,205
18,511
19,718
4,950
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
newty11
Tiamat
20
5 / 14 / 16
13,575
1,044
15,631
22,058
15,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
132
39
Kills
43
43
Deaths
39
90
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Persephone
DreiBargeld
Persephone
5
8
21
1.94
W
Kukulkan
Kaishueka
Kukulkan
8
6
22
3.17
L
Charybdis
MokuBrian
Charybdis
8
7
19
2.5
W
Danzaburou
Mutzus
Danzaburou
8
2
24
10
L
Hachiman
Papai115
Hachiman
2
6
24
2.33
W
Da Ji
XDarel30
Da Ji
17
9
6
2.22
L
Thanatos
caterpie47
Thanatos
8
11
15
1.41
L
21
8
11
3.31
W
Tiamat
newty11
Tiamat
5
14
16
0.93
L
Bastet
vapoler
Bastet
0
11
21
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,180
Damage
111,317
115,824
Taken
85,286
52,808
Mitigated
33,555
14,515
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DreiBargeld
Persephone
21,364
2,270
0
1,741
16,514
3,854
0
5,612
10,894
39,052
0
W
Kukulkan
Kaishueka
Kukulkan
28,273
4,061
0
0
13,719
4,738
0
5,500
8,219
70,921
0
L
Charybdis
MokuBrian
Charybdis
11,436
8,516
0
0
20,377
8,848
0
14,017
6,360
0
39,815
W
Danzaburou
Mutzus
Danzaburou
27,538
12,180
488
6,407
13,277
4,705
0
6,267
7,010
0
68,879
L
Hachiman
Papai115
Hachiman
11,407
6,527
0
0
22,137
8,492
0
17,026
5,111
0
38,120
W
Da Ji
XDarel30
Da Ji
18,511
8,414
0
142
19,718
4,950
0
9,547
10,171
0
22,404
L
Thanatos
caterpie47
Thanatos
13,684
3,504
0
8,434
26,614
11,944
0
12,571
14,043
0
35,152
L
32,202
657
0
6,001
22,211
11,803
0
11,506
10,705
71,067
0
W
Tiamat
newty11
Tiamat
15,631
2,141
0
1,086
22,058
15,308
0
5,273
16,785
30,478
0
L
Bastet
vapoler
Bastet
12,451
2,079
0
80
24,485
11,721
0
10,148
14,337
0
23,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,274
Gold Earned
74,140
277
Minions Killed
286
13
Camps Cleared
5
1,159,414
Distance Traveled
1,156,497
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
14,583
1,122
37
3
1
213,973
0
W
Kukulkan
15,022
1,156
97
7
1
237,982
0
L
Charybdis
14,399
1,108
63
5
1
208,070
0
W
Danzaburou
15,300
1,177
109
8
0
239,975
3
L
Hachiman
13,223
1,017
59
5
0
186,404
0
W
Da Ji
15,660
1,205
12
1
3
235,839
0
L
Thanatos
15,325
1,179
36
3
10
256,030
2
L
Anubis
17,998
1,384
88
7
2
234,401
1
W
Tiamat
13,575
1,044
31
2
0
228,728
0
L
Bastet
12,329
948
31
2
0
274,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role