Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Platinum V
Chocogorilla0
Camazotz
Platinum V
Level 41
God Stats
1W - 0L
1,864 SR
Queue Stats
21W - 2L
1,924 MMR
Party 1
Tiamat
Tiamat
Platinum III
Izanami
Tiamat
Platinum III
Level 160
God Stats
2W - 0L
1,952 SR
Queue Stats
42W - 14L
1,812 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,772 SR
1,745 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,644 SR
1,570 MMR
Vulcan
Vulcan
Gold V
AkidoTenachi
Vulcan
Gold V
Level 129
God Stats
0W - 4L
1,606 SR
Queue Stats
15W - 25L
1,538 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
CharlieSeaGoat
Cu Chulainn
Bronze III
Level 42
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Danzaburou
Danzaburou
Gold III
JCarp
Danzaburou
Gold III
Level 89
God Stats
23W - 24L
1,654 SR
Queue Stats
37W - 64L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 6 / 10
12,893
679
15,929
23,150
20,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
Chocogorilla0
Camazotz
17
7 / 3 / 13
13,175
693
22,384
34,896
41,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Tiamat
Izanami
Tiamat
17
7 / 2 / 11
13,312
701
21,443
15,295
10,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CthulhuMorgan Le FayPersephoneThothSobek

VS

Bans
GilgameshScyllaChronosNoxIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 3 / 6
12,461
656
17,279
21,679
12,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
CharlieSeaGoat
Cu Chulainn
14
3 / 7 / 4
11,313
595
16,757
22,673
22,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
JCarp
Danzaburou
14
4 / 11 / 4
12,686
668
18,916
20,848
8,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
21
Kills
11
11
Deaths
21
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
6
10
2
L
Vulcan
4
3
6
2.33
L
Cu Chulainn
CharlieSeaGoat
Cu Chulainn
3
7
4
0.71
W
Camazotz
Chocogorilla0
Camazotz
7
3
13
4.5
W
Tiamat
Izanami
Tiamat
7
2
11
6.25
L
Danzaburou
JCarp
Danzaburou
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,756
Damage
52,952
73,341
Taken
65,200
72,470
Mitigated
43,525
37,985
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,929
3,093
0
7,220
23,150
20,504
970
4,320
18,573
1,263
32,573
L
Vulcan
17,279
9,539
0
5,460
21,679
12,285
0
7,654
12,666
62,994
0
L
Cu Chulainn
CharlieSeaGoat
Cu Chulainn
16,757
3,549
0
390
22,673
22,674
0
8,165
12,805
340
37,606
W
Camazotz
Chocogorilla0
Camazotz
22,384
7,187
0
23,571
34,896
41,368
1,463
8,617
26,279
0
57,967
W
Tiamat
Izanami
Tiamat
21,443
1,430
408
6,786
15,295
10,598
699
5,295
10,000
67,610
0
L
Danzaburou
JCarp
Danzaburou
18,916
10,549
0
2,577
20,848
8,566
92
5,651
13,842
0
39,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,380
Gold Earned
36,460
202
Minions Killed
203
12
Camps Cleared
4
1,109,525
Distance Traveled
996,667
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,893
679
30
2
2
346,816
6
L
Vulcan
12,461
656
101
5
2
370,937
3
L
Cu Chulainn
11,313
595
56
3
2
332,246
0
W
Camazotz
13,175
693
68
4
4
379,132
7
W
Tiamat
13,312
701
104
5
6
383,577
3
L
Danzaburou
12,686
668
46
2
0
293,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role