Player Matchup

Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PsY4-KILLER93
Bacchus
Level 157
God Stats
2W - 0L
1,740 SR
Queue Stats
145W - 54L
1,836 Elo+
Party 1
Team Averages
Level 153
1,580 SR
1,612 Elo+

VS

Team Averages
Level 138
1,720 SR
1,901 Elo+
Achilles
Achilles
Deuvenpoot
Achilles
Level 148
God Stats
11W - 3L
1,849 SR
Queue Stats
232W - 74L
1,937 Elo+
Party 2
Erlang Shen
Erlang Shen
ImJustBetterEU
Erlang Shen
Level 114
God Stats
1W - 1L
1,811 SR
Queue Stats
227W - 62L
1,958 Elo+
Party 2
Eset
Eset
imperior588
Eset
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 50L
1,808 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 1 / 3
7,689
641
6,794
10,077
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 2
7,680
640
11,547
6,411
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
11
3 / 0 / 4
8,481
707
6,779
11,689
13,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deuvenpoot
Achilles
10
0 / 0 / 1
6,721
560
7,053
10,431
10,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
ImJustBetterEU
Erlang Shen
9
0 / 2 / 1
6,536
545
8,235
10,588
7,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 5 / 0
7,086
591
4,445
8,759
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
1
1
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
1
3
3.5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
L
Achilles
Deuvenpoot
Achilles
0
0
1
0.5
L
Erlang Shen
ImJustBetterEU
Erlang Shen
0
2
1
0.25
W
Bacchus
3
0
4
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
19,733
28,177
Taken
29,778
23,313
Mitigated
21,955
8,663
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,794
1,803
0
1,037
10,077
7,032
559
2,026
7,760
0
18,993
W
Morgan Le Fay
 
Morgan Le Fay
11,547
706
0
2,158
6,411
2,441
35
1,163
4,828
39,882
0
L
Achilles
Deuvenpoot
Achilles
7,053
1,481
0
4,696
10,431
10,693
0
6,562
3,622
0
16,113
L
Erlang Shen
ImJustBetterEU
Erlang Shen
8,235
4,047
0
4,195
10,588
7,904
0
5,846
4,402
0
16,657
W
Bacchus
6,779
838
0
5,468
11,689
13,840
28
1,699
9,574
16,335
0
L
4,445
186
398
2,537
8,759
3,358
0
6,066
2,519
24,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
20,343
121
Minions Killed
97
8
Camps Cleared
2
748,983
Distance Traveled
703,329
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,689
641
27
2
4
251,151
2
W
Morgan Le Fay
7,680
640
81
7
2
243,530
2
L
Achilles
6,721
560
23
2
1
250,402
1
L
Erlang Shen
6,536
545
26
2
1
236,091
2
W
Bacchus
8,481
707
13
1
2
254,302
1
L
Eset
7,086
591
48
4
0
216,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role