Player Matchup

Olorun
Olorun
Facu4sl1
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Solo
Zeus
Zeus
GustMello
Zeus
Level 24
God Stats
23W - 18L
1,542 SR
Queue Stats
65W - 76L
1,402 Elo+
Solo
Discordia
Discordia
Gêmeo
Discordia
Level 15
God Stats
8W - 4L
1,605 SR
Queue Stats
16W - 17L
1,465 Elo+
Solo
Hera
Hera
MattPB18
Hera
Level 24
God Stats
33W - 40L
1,419 SR
Queue Stats
52W - 61L
1,406 Elo+
Solo
Mercury
Mercury
cesardias99
Mercury
Level 22
God Stats
4W - 6L
1,283 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,413 Elo+

VS

Team Averages
Level 10
1,483 SR
1,339 Elo+
Neith
Neith
Athenas262
Neith
Level 7
God Stats
4W - 13L
1,308 SR
Queue Stats
6W - 21L
1,262 Elo+
Solo
Susano
Susano
GolBOLA18
Susano
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
Natt7
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
OtipIup
Cthulhu
Level 6
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Ra
Ra
gustavodcarva01
Ra
Level 18
God Stats
0W - 2L
1,748 SR
Queue Stats
116W - 126L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Facu4sl1
Olorun
17
4 / 3 / 14
10,474
952
13,552
7,405
3,392
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
19
12 / 1 / 14
13,215
1,201
28,554
7,016
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Gêmeo
Discordia
18
5 / 1 / 15
11,911
1,083
15,296
5,162
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
17
4 / 2 / 15
11,035
1,003
14,936
6,577
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
cesardias99
Mercury
18
6 / 1 / 19
11,150
1,014
9,568
9,034
3,905
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 6 / 1
9,008
819
3,257
19,663
7,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
GolBOLA18
Susano
15
0 / 2 / 0
8,362
760
55
1,779
583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Natt7
Hercules
16
3 / 7 / 2
10,778
980
9,996
29,222
17,632
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
OtipIup
Cthulhu
17
4 / 7 / 3
11,573
1,052
11,897
26,304
27,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 9 / 2
9,386
853
4,889
10,551
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
31
Kills
8
8
Deaths
31
77
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
0
6
1
0.08
W
Olorun
Facu4sl1
Olorun
4
3
14
3.67
L
Susano
GolBOLA18
Susano
0
2
0
0
W
Zeus
12
1
14
19
W
Discordia
Gêmeo
Discordia
5
1
15
12.5
W
Hera
4
2
15
5.75
L
Hercules
Natt7
Hercules
3
7
2
0.57
L
Cthulhu
OtipIup
Cthulhu
4
7
3
0.79
W
Mercury
cesardias99
Mercury
6
1
19
15.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,906
Damage
30,094
35,194
Taken
87,519
15,291
Mitigated
56,958
4,978
Healing
3,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,257
1,470
0
798
19,663
7,244
0
15,864
3,799
0
15,266
W
Olorun
Facu4sl1
Olorun
13,552
8,441
943
1,433
7,405
3,392
0
4,559
2,846
22,618
0
L
Susano
GolBOLA18
Susano
55
55
0
0
1,779
583
0
922
857
0
1,163
W
Zeus
28,554
5,663
0
2,019
7,016
2,968
0
3,370
3,646
51,150
0
W
Discordia
Gêmeo
Discordia
15,296
1,136
0
0
5,162
2,268
0
1,987
3,175
42,196
0
W
Hera
14,936
5,181
0
583
6,577
2,758
0
2,699
3,878
34,279
0
L
Hercules
Natt7
Hercules
9,996
1,733
0
2,601
29,222
17,632
0
25,369
3,853
0
24,223
L
Cthulhu
OtipIup
Cthulhu
11,897
301
0
0
26,304
27,162
0
22,459
3,845
36,372
0
W
Mercury
cesardias99
Mercury
9,568
4,276
0
0
9,034
3,905
0
4,171
4,161
0
15,151
L
4,889
743
103
493
10,551
4,337
0
7,724
2,827
15,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,785
Gold Earned
49,107
200
Minions Killed
116
7
Camps Cleared
3
1,046,083
Distance Traveled
760,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,008
819
28
3
1
165,540
0
W
Olorun
10,474
952
23
2
2
162,589
0
L
Susano
8,362
760
1
0
0
38,201
0
W
Zeus
13,215
1,201
71
6
1
196,710
3
W
Discordia
11,911
1,083
50
5
3
208,109
0
W
Hera
11,035
1,003
44
4
1
191,856
0
L
Hercules
10,778
980
25
2
0
230,829
0
L
Cthulhu
11,573
1,052
34
3
1
228,802
0
W
Mercury
11,150
1,014
12
1
0
286,819
0
L
Ra
9,386
853
28
3
1
96,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role