Player Matchup

Geb
Geb
Frecklysoup82
Geb
Level 28
God Stats
7W - 0L
1,861 SR
Queue Stats
69W - 16L
1,831 Elo+
Party 1
Skadi
Skadi
Nоrthlane
Skadi
Level 145
God Stats
2W - 0L
1,726 SR
Queue Stats
282W - 130L
1,828 Elo+
Party 1
Tiamat
Tiamat
itsternt
Tiamat
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 40L
1,873 Elo+
Party 1
Team Averages
Level 89
1,695 SR
1,844 Elo+

VS

Team Averages
Level 55
1,704 SR
1,595 Elo+
Scylla
Scylla
KingDededeIsOP
Scylla
Level 5
God Stats
4W - 2L
1,706 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SoupKirby
Gilgamesh
Level 140
God Stats
19W - 9L
1,683 SR
Queue Stats
136W - 109L
1,711 Elo+
Party 2
Loki
Loki
jakeduhhhsnake
Loki
Level 21
God Stats
1W - 1L
1,724 SR
Queue Stats
23W - 22L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 15
9,148
762
2,954
8,645
12,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
14
12 / 3 / 8
10,076
840
19,018
9,841
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
itsternt
Tiamat
13
7 / 0 / 10
9,128
761
11,386
5,285
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 3
6,904
575
2,260
10,674
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
SoupKirby
Gilgamesh
11
3 / 3 / 1
8,177
681
7,349
13,389
5,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 7 / 1
7,232
603
3,877
12,284
3,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
20
Kills
4
4
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
0
10
3
0.15
W
Skadi
12
3
8
5.33
L
Gilgamesh
SoupKirby
Gilgamesh
3
3
1
1.17
W
Tiamat
itsternt
Tiamat
7
0
10
12
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
13,486
23,771
Taken
36,347
23,268
Mitigated
11,575
3,722
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,954
104
0
1,187
8,645
12,925
286
854
7,741
10,545
0
L
2,260
759
0
12
10,674
2,412
0
4,293
6,381
6,730
0
W
Skadi
19,018
11,131
0
349
9,841
5,449
1,697
933
8,866
0
46,650
L
Gilgamesh
SoupKirby
Gilgamesh
7,349
1,330
225
841
13,389
5,908
0
4,870
8,519
0
17,566
W
Tiamat
itsternt
Tiamat
11,386
931
0
2,186
5,285
4,894
541
532
4,697
32,600
0
L
3,877
436
0
1,110
12,284
3,255
0
5,389
6,895
0
26,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
22,313
136
Minions Killed
95
7
Camps Cleared
3
629,734
Distance Traveled
569,431
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,148
762
14
1
0
193,060
0
L
Scylla
6,904
575
11
1
0
150,101
0
W
Skadi
10,076
840
66
6
3
207,042
5
L
Gilgamesh
8,177
681
33
3
1
222,989
4
W
Tiamat
9,128
761
56
5
4
229,632
2
L
Loki
7,232
603
51
4
2
196,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role